radeon: add support for stencil buffers + misc debug changes
authorDave Airlie <airlied@redhat.com>
Wed, 4 Feb 2009 01:19:26 +0000 (11:19 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 4 Feb 2009 01:19:26 +0000 (11:19 +1000)
this adds the stencil rb setup, along with misc changes to formatting
and debug

src/mesa/drivers/dri/radeon/common_misc.c

index 162057c..0779fee 100644 (file)
@@ -923,7 +923,6 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon,
        struct radeon_renderbuffer *rb;
 
        if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
-               
                if (!rb->bo) {
                        rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
                                                radeon->radeonScreen->frontOffset,
@@ -959,6 +958,18 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon,
                rb->cpp = radeon->radeonScreen->cpp;
                rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
        }
+       if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) {
+               if (!rb->bo) {
+                       rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+                                               radeon->radeonScreen->depthOffset,
+                                               0,
+                                               0,
+                                               RADEON_GEM_DOMAIN_VRAM,
+                                               0);
+               }
+               rb->cpp = radeon->radeonScreen->cpp;
+               rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+       }
 }
 
 static void
@@ -1014,6 +1025,19 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
                rb->cpp = radeon->radeonScreen->cpp;
                rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
        }
+       if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) {
+               if (!rb->bo) {
+                       rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+                                               radeon->radeonScreen->depthOffset +
+                                               radeon->radeonScreen->fbLocation,
+                                               size,
+                                               4096,
+                                               RADEON_GEM_DOMAIN_VRAM,
+                                               0);
+               }
+               rb->cpp = radeon->radeonScreen->cpp;
+               rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+       }
 }
 
 
@@ -1027,6 +1051,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
        int i, count;
        GLframebuffer *draw;
        radeonContextPtr radeon;
+
+       if (RADEON_DEBUG & DEBUG_DRI)
+           fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
        
        draw = drawable->driverPrivate;
        screen = context->driScreenPriv;
@@ -1168,19 +1195,19 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
                        (void *)dfb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
                radeon->state.depth.rrb =
                        (void *)dfb->Attachment[BUFFER_DEPTH].Renderbuffer;
+       } else {
+               radeon_make_renderbuffer_current(radeon, dfb);
        }
 
 
        if (RADEON_DEBUG & DEBUG_DRI)
-               fprintf(stderr, "%s ctx %p\n", __FUNCTION__, radeon->glCtx);
+            fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, dfb, rfb);
 
        driUpdateFramebufferSize(radeon->glCtx, driDrawPriv);
        if (driReadPriv != driDrawPriv)
                driUpdateFramebufferSize(radeon->glCtx, driReadPriv);
 
-       if (!driContextPriv->driScreenPriv->dri2.enabled) {
-               radeon_make_renderbuffer_current(radeon, dfb);
-       }
+
        
        _mesa_make_current(radeon->glCtx, dfb, rfb);
 
@@ -1387,12 +1414,17 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
                radeon_bo_unref(image->bo);
                image->bo = NULL;
        }
+       if (timage->Data) {
+               _mesa_free_texmemory(timage->Data);
+               timage->Data = NULL;
+       }
 }
 
 /* Set Data pointer and additional data for mapped texture image */
 static void teximage_set_map_data(radeon_texture_image *image)
 {
        radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
+
        image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
        image->base.RowStride = lvl->rowstride / image->mt->bpp;
 }
@@ -1430,7 +1462,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
        radeonTexObj* t = radeon_tex_obj(texObj);
        int face, level;
 
-       assert(texObj->_Complete);
+       //      assert(texObj->_Complete);
        assert(t->mt);
 
        radeon_bo_map(t->mt->bo, GL_FALSE);
@@ -1445,7 +1477,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
        radeonTexObj* t = radeon_tex_obj(texObj);
        int face, level;
 
-       assert(texObj->_Complete);
+       //      assert(texObj->_Complete);
        assert(t->mt);
 
        for(face = 0; face < t->mt->faces; ++face) {
@@ -1838,7 +1870,9 @@ static void radeon_teximage(
        if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
                radeon_generate_mipmap(ctx, texObj->Target, texObj);
        }
-       radeon_teximage_unmap(image);
+
+       if (pixels) 
+         radeon_teximage_unmap(image);
 
        _mesa_unmap_teximage_pbo(ctx, packing);
 
@@ -2040,6 +2074,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag
        assert(dstlvl->height == image->base.Height);
        assert(dstlvl->depth == image->base.Depth);
 
+
        radeon_bo_map(mt->bo, GL_TRUE);
        dest = mt->bo->ptr + dstlvl->faces[face].offset;
 
@@ -2054,6 +2089,7 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag
                assert(srclvl->rowstride == dstlvl->rowstride);
 
                radeon_bo_map(image->mt->bo, GL_FALSE);
+
                memcpy(dest,
                        image->mt->bo->ptr + srclvl->faces[face].offset,
                        dstlvl->size);
@@ -2133,7 +2169,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t
                for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
                        radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
                        if (RADEON_DEBUG & DEBUG_TEXTURE)
-                               fprintf(stderr, " face %i, level %i... ", face, level);
+                               fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
                        if (t->mt == image->mt) {
                                if (RADEON_DEBUG & DEBUG_TEXTURE)
                                        fprintf(stderr, "OK\n");