drm/mxsfb/lcdif: Use GEM DMA fbdev emulation
authorThomas Zimmermann <tzimmermann@suse.de>
Mon, 13 Mar 2023 15:51:25 +0000 (16:51 +0100)
committerThomas Zimmermann <tzimmermann@suse.de>
Tue, 14 Mar 2023 16:07:48 +0000 (17:07 +0100)
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-13-tzimmermann@suse.de
drivers/gpu/drm/mxsfb/lcdif_drv.c

index cc2ceb301b96d9bb918abdc4f14bfb286e58db21..6fb5b469ee5a01a14c5737e92d371458018a2905 100644 (file)
@@ -16,7 +16,7 @@
 #include <drm/drm_atomic_helper.h>
 #include <drm/drm_bridge.h>
 #include <drm/drm_drv.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_gem_framebuffer_helper.h>
 #include <drm/drm_mode_config.h>
@@ -220,7 +220,7 @@ static int lcdif_probe(struct platform_device *pdev)
        if (ret)
                goto err_unload;
 
-       drm_fbdev_generic_setup(drm, 32);
+       drm_fbdev_dma_setup(drm, 32);
 
        return 0;