--- /dev/null
+/*
+ * Copyright (C) 2021 Alyssa Rosenzweig <alyssa@rosenzweig.io>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __AGX_IO_H
+#define __AGX_IO_H
+
+#include <stdbool.h>
+#include "agx_bo.h"
+
+#if __APPLE__
+#include <mach/mach.h>
+#include <IOKit/IODataQueueClient.h>
+#endif
+
+#define AGX_SERVICE_TYPE 0x100005
+
+enum agx_selector {
+ AGX_SELECTOR_GET_GLOBAL_IDS = 0x6,
+ AGX_SELECTOR_SET_API = 0x7,
+ AGX_SELECTOR_CREATE_COMMAND_QUEUE = 0x8,
+ AGX_SELECTOR_FREE_COMMAND_QUEUE = 0x9,
+ AGX_SELECTOR_ALLOCATE_MEM = 0xA,
+ AGX_SELECTOR_FREE_MEM = 0xB,
+ AGX_SELECTOR_CREATE_SHMEM = 0xF,
+ AGX_SELECTOR_FREE_SHMEM = 0x10,
+ AGX_SELECTOR_CREATE_NOTIFICATION_QUEUE = 0x11,
+ AGX_SELECTOR_FREE_NOTIFICATION_QUEUE = 0x12,
+ AGX_SELECTOR_SUBMIT_COMMAND_BUFFERS = 0x1E,
+ AGX_SELECTOR_GET_VERSION = 0x23,
+ AGX_NUM_SELECTORS = 0x30
+};
+
+static const char *selector_table[AGX_NUM_SELECTORS] = {
+ "unk0",
+ "unk1",
+ "unk2",
+ "unk3",
+ "unk4",
+ "unk5",
+ "GET_GLOBAL_IDS",
+ "SET_API",
+ "CREATE_COMMAND_QUEUE",
+ "FREE_COMMAND_QUEUE",
+ "ALLOCATE_MEM",
+ "FREE_MEM",
+ "unkC",
+ "unkD",
+ "unkE",
+ "CREATE_SHMEM",
+ "FREE_SHMEM",
+ "CREATE_NOTIFICATION_QUEUE",
+ "FREE_NOTIFICATION_QUEUE",
+ "unk13",
+ "unk14",
+ "unk15",
+ "unk16",
+ "unk17",
+ "unk18",
+ "unk19",
+ "unk1A",
+ "unk1B",
+ "unk1C",
+ "unk1D",
+ "SUBMIT_COMMAND_BUFFERS",
+ "unk1F",
+ "unk20",
+ "unk21",
+ "unk22",
+ "GET_VERSION",
+ "unk24",
+ "unk25",
+ "unk26",
+ "unk27",
+ "unk28",
+ "unk29",
+ "unk2A",
+ "unk2B",
+ "unk2C",
+ "unk2D",
+ "unk2E",
+ "unk2F"
+};
+
+static inline const char *
+wrap_selector_name(uint32_t selector)
+{
+ return (selector < AGX_NUM_SELECTORS) ? selector_table[selector] : "unk??";
+}
+
+struct agx_create_command_queue_resp {
+ uint64_t id;
+ uint32_t unk2; // 90 0A 08 27
+ uint32_t unk3; // 0
+} __attribute__((packed));
+
+struct agx_create_shmem_resp {
+ void *map;
+ uint32_t size;
+ uint32_t id;
+} __attribute__((packed));
+
+struct agx_create_notification_queue_resp {
+#ifdef __APPLE__
+ IODataQueueMemory *queue;
+#else
+ void *queue;
+#endif
+ uint32_t unk2; // 1
+ uint32_t unk3; // 0
+} __attribute__((packed));
+
+struct agx_submit_cmdbuf_req {
+ uint32_t unk0;
+ uint32_t unk1;
+ uint32_t cmdbuf;
+ uint32_t mappings;
+ void *user_0;
+ void *user_1;
+ uint32_t unk2;
+ uint32_t unk3;
+} __attribute__((packed));
+
+/* Memory allocation isn't really understood yet. By comparing SHADER/CMDBUF_32
+ * vs everything else, it appears the 0x40000000 bit indicates the GPU VA must
+ * be be in the first 4GiB */
+
+enum agx_memory_type {
+ AGX_MEMORY_TYPE_NORMAL = 0x00000000, /* used for user allocations */
+ AGX_MEMORY_TYPE_UNK = 0x08000000, /* unknown */
+ AGX_MEMORY_TYPE_CMDBUF_64 = 0x18000000, /* used for command buffer storage */
+ AGX_MEMORY_TYPE_SHADER = 0x48000000, /* used for shader memory, with VA = 0 */
+ AGX_MEMORY_TYPE_CMDBUF_32 = 0x58000000, /* used for command buffers, with VA < 32-bit */
+ AGX_MEMORY_TYPE_FRAMEBUFFER = 0x00888F00, /* used for framebuffer backing */
+};
+
+static inline const char *
+agx_memory_type_name(uint32_t type)
+{
+ switch (type) {
+ case AGX_MEMORY_TYPE_NORMAL: return "normal";
+ case AGX_MEMORY_TYPE_UNK: return "unk";
+ case AGX_MEMORY_TYPE_CMDBUF_64: return "cmdbuf_64";
+ case AGX_MEMORY_TYPE_SHADER: return "shader";
+ case AGX_MEMORY_TYPE_CMDBUF_32: return "cmdbuf_32";
+ case AGX_MEMORY_TYPE_FRAMEBUFFER: return "framebuffer";
+ default: return NULL;
+ }
+}
+
+struct agx_notification_queue {
+#ifdef __APPLE
+ mach_port_t port;
+ IODataQueueMemory *queue;
+#else
+ unsigned port;
+ void *queue;
+#endif
+ unsigned id;
+};
+
+struct agx_command_queue {
+ unsigned id;
+ struct agx_notification_queue notif;
+};
+
+/* Not sure if this is hardware or software defined */
+
+struct agx_map_header {
+ uint64_t cmdbuf_id; // GUID
+ uint32_t unk2; // 01 00 00 00
+ uint32_t unk3; // 28 05 00 80
+ uint64_t encoder_id; // GUID
+ uint32_t unk6; // 00 00 00 00
+ uint32_t unk7; // 80 07 00 00
+ uint32_t nr_entries_1;
+ uint32_t nr_entries_2;
+ uint32_t unka; // 0b 00 00 00
+ uint32_t padding[5];
+} __attribute__((packed));
+
+struct agx_map_entry {
+ uint32_t unkAAA; // 20 00 00 00
+ uint32_t unk2; // 00 00 00 00
+ uint32_t unk3; // 00 00 00 00
+ uint32_t unk4; // 00 00 00 00
+ uint32_t unk5; // 00 00 00 00
+ uint32_t unk6; // 00 00 00 00
+ uint32_t unkBBB; // 01 00 00 00
+ uint32_t unk8; // 00 00 00 00
+ uint32_t unk9; // 00 00 00 00
+ uint32_t unka; // ff ff 01 00
+ uint32_t index;
+ uint32_t padding[5];
+} __attribute__((packed));
+
+#endif