gl: actually use the highp specifier
authorMatthew Waters <matthew@centricular.com>
Thu, 28 Feb 2019 12:38:45 +0000 (23:38 +1100)
committerMatthew Waters <matthew@centricular.com>
Thu, 28 Feb 2019 12:39:21 +0000 (23:39 +1100)
675415bf2ea9ddc75ea5e5b6eae9ae942c19d6dc contained a typo that incorrectly
used the mediump specifier instead of highp.

gst-libs/gst/gl/gstglshaderstrings.c

index 915268b..6e9aa10 100644 (file)
@@ -31,7 +31,7 @@
 
 #define HIGHP_PRECISION \
    "#ifdef GL_ES\n" \
-   "precision mediump float;\n" \
+   "precision highp float;\n" \
    "#endif\n"
 
 /* *INDENT-OFF* */