}
if (! InitializePoolIndex()) {
- assert(0 && "InitProcess(): Failed to initalize global pool");
+ assert(0 && "InitProcess(): Failed to initialize global pool");
glslang::ReleaseGlobalLock();
return false;
// Handle all types of initializers from the grammar.
//
// Returning 0 just means there is no code to execute to handle the
-// initializer, which will, for example, be the case for constant initalizers.
+// initializer, which will, for example, be the case for constant initializers.
//
TIntermNode* TParseContext::executeInitializer(TSourceLoc loc, TString& identifier,
TIntermTyped* initializer, TVariable* variable)
}
//
-// Reprocess any initalizer-list { ... } parts of the initializer.
+// Reprocess any initializer-list { ... } parts of the initializer.
// Need to heirarchically assign correct types and implicit
// conversions. Will do this mimicking the same process used for
// creating a constructor-style initializer, ensuring we get the
}\r
\r
//\r
-// Merge the function bodies and global-level initalizers from unitGlobals into globals.\r
+// Merge the function bodies and global-level initializers from unitGlobals into globals.\r
// Will error check duplication of function bodies for the same signature.\r
//\r
void TIntermediate::mergeBodies(TInfoSink& infoSink, TIntermSequence& globals, const TIntermSequence& unitGlobals)\r