For example, TGSI_OPCODE_STORE for bindless images might use
a constant buffer or a shader input.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
unsigned n = 0;
assert(dst.File != TGSI_FILE_NULL);
- assert(dst.File != TGSI_FILE_CONSTANT);
- assert(dst.File != TGSI_FILE_INPUT);
assert(dst.File != TGSI_FILE_SAMPLER);
assert(dst.File != TGSI_FILE_SAMPLER_VIEW);
assert(dst.File != TGSI_FILE_IMMEDIATE);