We had the EGLimage structure laying around in intel_regions.h, but now
it's the only thing left in the file.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_pixel.h"
-#include "intel_regions.h"
+#include "intel_image.h"
#include "intel_tex.h"
#include "intel_tex_obj.h"
#include "intel_blit.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
+#include "intel_image.h"
#include "intel_screen.h"
#include "intel_tex.h"
#include "brw_context.h"
#ifndef INTEL_REGIONS_H
#define INTEL_REGIONS_H
-/** @file intel_regions.h
+/** @file intel_image.h
*
* Structure definitions and prototypes for intel_region handling,
* which is the basic structure for rectangular collections of pixels
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
+#include "intel_image.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
#include "intel_reg.h"
#include "intel_mipmap_tree.h"
#include "intel_screen.h"
#include "intel_tex.h"
-#include "intel_regions.h"
+#include "intel_image.h"
#include "brw_context.h"
#include "intel_tex.h"
#include "intel_blit.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
+#include "intel_image.h"
#include "brw_context.h"