# Explicit GL (XGL) Ecosystem Components\r
-*Version 0.7, 18 Dec 2014*\r
+*Version 0.8, 04 Feb 2015*\r
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This project provides *open source* tools for XGL Developers.\r
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## New\r
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+- Updated loader, driver, demos, tests and many tools to use "alpha" xgl.h (~ version 47).\r
+ Supports new resource binding model, memory allocation, pixel FORMATs and\r
+ other updates.\r
+ APIDump layer is working with these new API elements.\r
+ Glave can trace and replay the cube and tri demos.\r
+ Other layers in progress.\r
+\r
+## Prior updates\r
+\r
- XGL API trace and capture tools. See tools/glave/README.md for details.\r
- Sample driver now supports multiple render targets. Added TriangleMRT to test that functionality.\r
- Added XGL_SLOT_SHADER_TEXTURE_RESOURCE to xgl.h as a descriptor slot type to work around confusion in GLSL\r
between textures and buffers as shader resources.\r
- Misc. fixes for layers and Intel sample driver\r
-\r
-## Prior updates\r
-\r
- Added mutex to APIDump, APIDumpFile and DrawState to prevent apparent threading issues using printf\r
- Fix support for {Fill,Copy}Memory\r
- MemTracker can report issues to application via debug callback\r