HB_BUFFER_SCRATCH_FLAG_HAS_NON_ASCII = 0x00000001u,
HB_BUFFER_SCRATCH_FLAG_HAS_DEFAULT_IGNORABLES = 0x00000002u,
HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK = 0x00000004u,
+ HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_CURSIVE = 0x00000008u,
+ HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT = 0x00000010u,
};
template <> class hb_mark_as_flags_t<hb_buffer_scratch_flags_t> {};
o.x_offset = base_x - mark_x;
o.y_offset = base_y - mark_y;
o.attach_lookback() = buffer->idx - glyph_pos;
+ buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
buffer->idx++;
return_trace (true);
reverse_cursive_minor_offset (pos, child, c->direction, parent);
pos[child].cursive_chain() = parent - child;
+ buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_CURSIVE;
if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
pos[child].y_offset = y_offset;
else
hb_direction_t direction = buffer->props.direction;
/* Handle cursive connections */
- for (unsigned int i = 0; i < len; i++)
- fix_cursive_minor_offset (pos, i, direction);
-
- if (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_NON_ASCII))
- return;
+ if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_CURSIVE)
+ for (unsigned int i = 0; i < len; i++)
+ fix_cursive_minor_offset (pos, i, direction);
/* Handle attachments */
- for (unsigned int i = 0; i < len; i++)
- fix_mark_attachment (pos, i, direction);
+ if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT)
+ for (unsigned int i = 0; i < len; i++)
+ fix_mark_attachment (pos, i, direction);
}