setOperationAction(ISD::SREM, VT, Expand);
setOperationAction(ISD::UDIV, VT, Expand);
setOperationAction(ISD::UREM, VT, Expand);
+ setOperationAction(ISD::FFLOOR, VT, Expand);
// Expand all trunc stores
for (unsigned j = (unsigned)MVT::FIRST_VECTOR_VALUETYPE;
j <= (unsigned)MVT::LAST_VECTOR_VALUETYPE; ++j) {
MVT::SimpleValueType TargetVT = (MVT::SimpleValueType)j;
- setTruncStoreAction(VT, TargetVT, Expand);
+ setTruncStoreAction(VT, TargetVT, Expand);
}
// Custom lower build_vector, constant pool spills, insert and