Expecting the link to be initialized breaks when compositor-drm.c
takes surfaces out of the list. We could fix that to also
wl_list_init() the link, but we're moving to making the surface list
local to weston_output_repaint(), rebuilt in and only valid during
weston_output_repaint() so just don't touch it instead.
weston_surface_damage_below(surface);
surface->output = NULL;
- wl_list_remove(&surface->link);
wl_list_remove(&surface->layer_link);
- /* If a surface is mapped and unmapped before a repaint occurs, it
- * won't be added to the compositor's surface list, so make sure the
- * call to wl_list_remove(&surface->link) won't fail next time */
- wl_list_init(&surface->link);
-
wl_list_for_each(seat, &surface->compositor->seat_list, link) {
if (seat->seat.keyboard &&
seat->seat.keyboard->focus == &surface->surface)