Use PCI_EXP_SLTCAP_PSN mask to make it easier to find where the
Physical Slot Number is used.
The Physical Slot Number is bits 31:19 of the Slot Capabilities Register,
and slot_cap is a u32, so the mask is technically unnecessary, but it's
helpful for human readers.
Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
slot = kzalloc(sizeof(*slot), GFP_KERNEL);
if (!slot)
return -ENOMEM;
- slot->number = slot_cap >> 19;
+ slot->number = (slot_cap & PCI_EXP_SLTCAP_PSN) >> 19;
list_for_each_entry(tmp, &dummy_slots, list) {
if (tmp->number == slot->number)
dup_slot_id++;