For shader object when a TCS is not linked to a TES at compile time.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24346>
struct radv_shader_info *info)
{
info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
+ info->tcs.tes_inputs_read = ~0ULL;
+ info->tcs.tes_patch_inputs_read = ~0ULL;
if (!(pipeline_key->dynamic_patch_control_points)) {
/* Number of tessellation patches per workgroup processed by the current pipeline. */