bool isTrivialLeaf(const glslang::TIntermTyped* node);
bool isTrivial(const glslang::TIntermTyped* node);
spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
+#ifdef AMD_EXTENSIONS
spv::Id getExtBuiltins(const char* name);
+#endif
glslang::SpvOptions& options;
spv::Function* shaderEntry;
return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
}
+#ifdef AMD_EXTENSIONS
// Return type Id of the imported set of extended instructions corresponds to the name.
// Import this set if it has not been imported yet.
spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
return extBuiltins;
}
}
+#endif
}; // end anonymous namespace