This matches what we do for psp 3.1 and makes ring_init
common for all PSP versions.
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
struct psp_ring *ring;
struct amdgpu_device *adev = psp->adev;
- psp_v12_0_reroute_ih(psp);
-
ring = &psp->km_ring;
ring->ring_type = ring_type;
struct psp_ring *ring = &psp->km_ring;
struct amdgpu_device *adev = psp->adev;
+ psp_v12_0_reroute_ih(psp);
+
if (amdgpu_sriov_vf(psp->adev)) {
/* Write low address of the ring to C2PMSG_102 */
psp_ring_reg = lower_32_bits(ring->ring_mem_mc_addr);