GL_INCLUDES=""
if test "x$USE_GLES2" = "xyes"; then
GL_INCLUDES="$GL_INCLUDES
-# include <GLES2/gl2.h>
-# include <GLES2/gl2ext.h>
+#ifndef GL_GLEXT_PROTOTYPES
+#define GL_GLEXT_PROTOTYPES 1
+#endif
+# ifdef __APPLE__
+# include <OpenGLES/ES2/gl.h>
+# include <OpenGLES/ES2/glext.h>
+# else
+# include <GLES2/gl2.h>
+# include <GLES2/gl2ext.h>
+# endif
"
fi
# if __APPLE__
# include <OpenGL/OpenGL.h>
# include <OpenGL/gl.h>
+# include <OpenGL/glu.h>
# else
-# include <GL/glu.h>
# include <GL/gl.h>
+# include <GL/glu.h>
# if __WIN32__ || _WIN32
# include <GL/glext.h>
# endif