[debug] Show the actor name/type on queue_redraw()
authorEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 7 May 2009 18:14:29 +0000 (19:14 +0100)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 7 May 2009 18:25:24 +0000 (19:25 +0100)
clutter/clutter-actor.c

index 39973c5..1ce6815 100644 (file)
@@ -1588,6 +1588,9 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
   if (self->priv->queued_redraw)
     return;
 
+  CLUTTER_NOTE (PAINT, "Redraw queued on '%s'",
+                clutter_actor_get_name (self) ? clutter_actor_get_name (self)
+                                              : G_OBJECT_TYPE_NAME (self));
   self->priv->queued_redraw = TRUE;
 
   /* notify parents, if they are all visible eventually we'll