CLFFT2D(const CLFFT2D &) = delete;
/** Prevent instances of this class from being copied */
CLFFT2D &operator=(const CLFFT2D &) = delete;
+ /** Default move constructor */
+ CLFFT2D(CLFFT2D &&) = default;
+ /** Default move assignment operator */
+ CLFFT2D &operator=(CLFFT2D &&) = default;
/** Default destructor */
~CLFFT2D();
/** Initialise the function's source, destinations and border mode.
CLConvolutionLayerReshapeWeights(const CLConvolutionLayerReshapeWeights &) = delete;
/** Prevent instances of this class from being copied */
CLConvolutionLayerReshapeWeights &operator=(const CLConvolutionLayerReshapeWeights &) = delete;
- /** Prevent instances of this class to be moved */
- CLConvolutionLayerReshapeWeights(CLConvolutionLayerReshapeWeights &&) = delete;
- /** Prevent instances of this class to be moved */
- CLConvolutionLayerReshapeWeights &operator=(CLConvolutionLayerReshapeWeights &&) = delete;
+ /** Default move constructor */
+ CLConvolutionLayerReshapeWeights(CLConvolutionLayerReshapeWeights &&) = default;
+ /** Default move assignment operator */
+ CLConvolutionLayerReshapeWeights &operator=(CLConvolutionLayerReshapeWeights &&) = default;
/** Default destructor */
~CLConvolutionLayerReshapeWeights();
/** Set the input and output tensors.