It was really annoying and error prone (easy to leak).
SVN revision: 79299
double mass, friction, restitution, lin_damping, ang_damping;
double lin_sleeping, ang_sleeping;
EPhysics_Body_Material material;
- EPhysics_Quaternion *rotation;
+ EPhysics_Quaternion rotation;
Evas_Object *body_image;
EPhysics_World *world;
Body_Data *bd = data;
EPhysics_Body *body = bd->body;
mass = ephysics_body_mass_get(body);
- rotation = ephysics_body_rotation_get(body);
+ ephysics_body_rotation_get(body, &rotation);
friction = ephysics_body_friction_get(body);
restitution = ephysics_body_restitution_get(body);
ephysics_body_damping_get(body, &lin_damping, &ang_damping);
ephysics_body_evas_object_set(body, body_image, EINA_TRUE);
ephysics_body_mass_set(body, mass);
- ephysics_body_rotation_set(body, rotation);
+ ephysics_body_rotation_set(body, &rotation);
ephysics_body_friction_set(body, friction);
ephysics_body_restitution_set(body, restitution);
ephysics_body_damping_set(body, lin_damping, ang_damping);
elm_slider_value_get(bd->controls.force.torque));
bd->body = body;
- free(rotation);
}
static void
static void
_rotation_set_cb(void *data, Evas_Object *obj, void *event_info __UNUSED__)
{
- EPhysics_Quaternion *quat;
+ EPhysics_Quaternion quat;
Body_Data *bd = data;
-
- quat = ephysics_quaternion_new(0, 0, 0, 0);
- ephysics_quaternion_euler_set(quat, 0, 0, elm_slider_value_get(obj));
- ephysics_body_rotation_set(bd->body, quat);
- free(quat);
+ ephysics_quaternion_euler_set(&quat, 0, 0, elm_slider_value_get(obj));
+ ephysics_body_rotation_set(bd->body, &quat);
}
static void
static void
_pos_print_cb(void *data __UNUSED__, EPhysics_Body *body, void *event_info __UNUSED__)
{
- EPhysics_Quaternion *quat;
- double rx, ry, rz, rw;
+ EPhysics_Quaternion quat;
Evas_Coord x, y, z;
ephysics_body_geometry_get(body, &x, &y, &z, NULL, NULL, NULL);
-
- quat = ephysics_body_rotation_get(body);
- ephysics_quaternion_get(quat, &rx, &ry, &rz, &rw);
- free(quat);
+ ephysics_body_rotation_get(body, &quat);
printf("Position X:%i Y:%i Z:%i\n", x, y, z);
- printf("Rotation X:%lf Y:%lf Z:%lf W:%lf\n", rx, ry, rz, rw);
+ printf("Rotation X:%lf Y:%lf Z:%lf W:%lf\n", quat.x, quat.y, quat.z, quat.w);
}
static Eina_Bool
static void
_mouse_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
- EPhysics_Quaternion *quat_prev, *quat_delta, *quat;
+ EPhysics_Quaternion quat_prev, quat_delta, quat;
Evas_Event_Mouse_Move *mmove = event_info;
EPhysics_Body *body = data;
double rx, ry;
rx = mmove->cur.output.y - mmove->prev.output.y;
ry = mmove->cur.output.x - mmove->prev.output.x;
- quat_prev = ephysics_body_rotation_get(body);
- quat_delta = ephysics_quaternion_new(0, 0, 0, 0);
- ephysics_quaternion_euler_set(quat_delta, -ry * 0.06, - rx * 0.04, 0);
- quat = ephysics_quaternion_multiply(quat_prev, quat_delta);
- ephysics_body_rotation_set(body, quat);
-
- free(quat_prev);
- free(quat_delta);
- free(quat);
+ ephysics_body_rotation_get(body, &quat_prev);
+ ephysics_quaternion_euler_set(&quat_delta, -ry * 0.06, - rx * 0.04, 0);
+ ephysics_quaternion_multiply(&quat_prev, &quat_delta, &quat);
+ ephysics_body_rotation_set(body, &quat);
}
static void
static Eina_Bool
_rotate_cb(void *data)
{
- EPhysics_Quaternion *quat_prev, *quat_delta, *quat;
+ EPhysics_Quaternion *quat_prev, quat_delta, quat;
EPhysics_Body *body = data;
- quat_prev = ephysics_body_rotation_get(body);
- quat_delta = ephysics_quaternion_new(0, 0, -0.15, 0.98);
- ephysics_quaternion_normalize(quat_delta);
- quat = ephysics_quaternion_multiply(quat_delta, quat_prev);
-
- ephysics_body_rotation_set(body, quat);
-
+ quat_prev = ephysics_body_rotation_get(body, NULL);
+ ephysics_quaternion_set(&quat_delta, 0, 0, -0.15, 0.98);
+ ephysics_quaternion_normalize(&quat_delta);
+ ephysics_body_rotation_set(
+ body, ephysics_quaternion_multiply(&quat_delta, quat_prev, &quat));
free(quat_prev);
- free(quat_delta);
- free(quat);
return EINA_TRUE;
}
_update_object_cb(void *data __UNUSED__, EPhysics_Body *body, void *event_info __UNUSED__)
{
double rx, ry, rz, rw, vrot, torque;
- EPhysics_Quaternion *quat;
+ EPhysics_Quaternion quat;
ephysics_body_angular_velocity_get(body, NULL, NULL, &vrot);
ephysics_body_torques_get(body, NULL, NULL, &torque);
- quat = ephysics_body_rotation_get(body);
- ephysics_quaternion_get(quat, &rx, &ry, &rz, &rw);
- free(quat);
+ ephysics_body_rotation_get(body, &quat);
+ ephysics_quaternion_get(&quat, &rx, &ry, &rz, &rw);
ephysics_body_evas_object_update(body);
typedef struct _EPhysics_Quaternion EPhysics_Quaternion;
/**
+ * @struct _EPhysics_Quaternion
+ *
+ * Quaternion coordinates and rotation (w, x, y, z)
+ */
+struct _EPhysics_Quaternion
+{
+ double w; /**< rotation */
+ double x; /**< x coordinate */
+ double y; /**< y coordinate */
+ double z; /**< z coordinate */
+};
+
+/**
* @brief
* Create a new quaternion.
*
- * @note It should be deleted with free() after usage is concluded.
- *
+ * By default a quaternion is created as identity (w = 1, x = 0, y = 0, z = 0).
* This values can be modified later by quaternion operations or set directly.
*
- * @param x The x coordinate.
- * @param y The y coordinate.
- * @param z The z coordinate.
- * @param w The rotation.
* @return The created quaternion or @c NULL on error.
*
+ * @note It should be deleted with free() after usage is concluded.
+ *
* @see ephysics_quaternion_set();
* @see ephysics_quaternion_axis_angle_set();
* @see ephysics_quaternion_euler_set();
*
* @ingroup EPhysics_Quaternion
*/
-EAPI EPhysics_Quaternion *ephysics_quaternion_new(double x, double y, double z, double w);
+EAPI EPhysics_Quaternion *ephysics_quaternion_new(void);
/**
* @brief
*
* @param quat1 First quaternion to sum.
* @param quat2 Second quaternion to sum.
+ * @param result Quaternion used to store the result. If it's @c NULL, a new
+ * quaternion will be allocated (and should be freed after usage).
* @return The sum quaternion or @c NULL on error.
*
- * @note It should be freed after usage.
- *
* @ingroup EPhysics_Quaternion
*/
-EAPI EPhysics_Quaternion *ephysics_quaternion_sum(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2);
+EAPI EPhysics_Quaternion *ephysics_quaternion_sum(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result);
/**
* @brief
*
* @param quat1 First quaternion.
* @param quat2 Second quaternion.
+ * @param result Quaternion used to store the result. If it's @c NULL, a new
+ * quaternion will be allocated (and should be freed after usage).
* @return The difference between @p quat1 and @p quat2, or @c NULL on error.
*
- * @note It should be freed after usage.
- *
* @ingroup EPhysics_Quaternion
*/
-EAPI EPhysics_Quaternion *ephysics_quaternion_diff(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2);
+EAPI EPhysics_Quaternion *ephysics_quaternion_diff(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result);
/**
* @brief
*
* @param quat1 First quaternion.
* @param quat2 Second quaternion.
+ * @param result Quaternion used to store the result. If it's @c NULL, a new
+ * quaternion will be allocated (and should be freed after usage).
* @return The @p quat1 multiplied by @p quat2 on the right, or @c NULL
* on error.
*
- * @note It should be freed after usage.
- *
* @ingroup EPhysics_Quaternion
*/
-EAPI EPhysics_Quaternion *ephysics_quaternion_multiply(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2);
+EAPI EPhysics_Quaternion *ephysics_quaternion_multiply(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result);
/**
* @brief
* @param ratio The ratio between @p quat1 and @p quat2 to interpolate. If
* @p ratio = 0, the result is @p quat1, if @p ratio = 1, the result is
* @p quat2.
+ * @param result Quaternion used to store the result. If it's @c NULL, a new
+ * quaternion will be allocated (and should be freed after usage).
* @return The result of slerp between @p quat1 and @p quat2, or @c NULL
* on error.
*
- * @note It should be freed after usage.
- *
* @ingroup EPhysics_Quaternion
*/
-EAPI EPhysics_Quaternion *ephysics_quaternion_slerp(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, double ratio);
+EAPI EPhysics_Quaternion *ephysics_quaternion_slerp(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, double ratio, EPhysics_Quaternion *result);
/**
* @brief
* @brief
* Get body's rotation quaternion.
*
- * By default rotation is 0 degree on all axes.
+ * By default rotation is 0 degree on all axes (1, 0, 0, 0).
*
* @param body The physics body.
- * @return A quaternion or @c NULL on error. It should be freed with free()
- * after usage.
+ * @param rotation Quaternion used to store the result. If it's @c NULL, a new
+ * quaternion will be allocated (and should be freed after usage).
+ * @return A quaternion or @c NULL on error.
*
* @see ephysics_body_rotation_set()
* @see ephysics_quaternion_get()
*
* @ingroup EPhysics_Body
*/
-EAPI EPhysics_Quaternion *ephysics_body_rotation_get(const EPhysics_Body *body);
+EAPI EPhysics_Quaternion *ephysics_body_rotation_get(const EPhysics_Body *body, EPhysics_Quaternion *rotation);
/**
* @brief
}
EAPI EPhysics_Quaternion *
-ephysics_body_rotation_get(const EPhysics_Body *body)
+ephysics_body_rotation_get(const EPhysics_Body *body, EPhysics_Quaternion *rotation)
{
EPhysics_Quaternion *quat;
btTransform trans;
return NULL;
}
+ if (!rotation)
+ {
+ quat = ephysics_quaternion_new();
+ if (!quat) return NULL;
+ }
+ else
+ quat = rotation;
+
trans = _ephysics_body_transform_get(body);
- quat = ephysics_quaternion_new(trans.getRotation().x(),
- trans.getRotation().y(),
- trans.getRotation().z(),
- trans.getRotation().getW());
+ quat->x = trans.getRotation().x();
+ quat->y = trans.getRotation().y();
+ quat->z = trans.getRotation().z();
+ quat->w = trans.getRotation().getW();
+
return quat;
}
extern "C" {
#endif
-struct _EPhysics_Quaternion {
- double x;
- double y;
- double z;
- double w;
-};
-
static void
_ephysics_quaternion_update(EPhysics_Quaternion *quat, btQuaternion *bt_quat)
{
quat->w = bt_quat->getW();
}
+static EPhysics_Quaternion *
+_ephysics_quaternion_params_check(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result)
+{
+ if ((!quat1) || (!quat2))
+ {
+ ERR("Can't operate over null quaternions.");
+ return NULL;
+ }
+
+ if (result)
+ return result;
+
+ return ephysics_quaternion_new();
+}
+
EAPI EPhysics_Quaternion *
-ephysics_quaternion_new(double x, double y, double z, double w)
+ephysics_quaternion_new(void)
{
EPhysics_Quaternion *quat;
return NULL;
}
- quat->x = x;
- quat->y = y;
- quat->z = z;
- quat->w = w;
-
+ quat->w = 1;
return quat;
}
}
EAPI EPhysics_Quaternion *
-ephysics_quaternion_sum(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2)
+ephysics_quaternion_sum(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result)
{
btQuaternion bt_quat1, bt_quat2, bt_quat;
+ EPhysics_Quaternion *quat;
- if ((!quat1) || (!quat2))
- {
- ERR("Can't operate over null quaternions.");
- return NULL;
- }
+ quat = _ephysics_quaternion_params_check(quat1, quat2, result);
+ if (!quat) return NULL;
bt_quat1 = btQuaternion(quat1->x, quat1->y, quat1->z, quat1->w);
bt_quat2 = btQuaternion(quat2->x, quat2->y, quat2->z, quat2->w);
bt_quat = bt_quat1 + bt_quat2;
- return ephysics_quaternion_new(bt_quat.x(), bt_quat.y(), bt_quat.z(),
- bt_quat.getW());
+ _ephysics_quaternion_update(quat, &bt_quat);
+ return quat;
}
EAPI EPhysics_Quaternion *
-ephysics_quaternion_diff(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2)
+ephysics_quaternion_diff(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result)
{
btQuaternion bt_quat1, bt_quat2, bt_quat;
+ EPhysics_Quaternion *quat;
- if ((!quat1) || (!quat2))
- {
- ERR("Can't operate over null quaternions.");
- return NULL;
- }
+ quat = _ephysics_quaternion_params_check(quat1, quat2, result);
+ if (!quat) return NULL;
bt_quat1 = btQuaternion(quat1->x, quat1->y, quat1->z, quat1->w);
bt_quat2 = btQuaternion(quat2->x, quat2->y, quat2->z, quat2->w);
bt_quat = bt_quat1 - bt_quat2;
- return ephysics_quaternion_new(bt_quat.x(), bt_quat.y(), bt_quat.z(),
- bt_quat.getW());
+ _ephysics_quaternion_update(quat, &bt_quat);
+ return quat;
}
EAPI EPhysics_Quaternion *
-ephysics_quaternion_multiply(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2)
+ephysics_quaternion_multiply(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, EPhysics_Quaternion *result)
{
btQuaternion bt_quat1, bt_quat2, bt_quat;
+ EPhysics_Quaternion *quat;
- if ((!quat1) || (!quat2))
- {
- ERR("Can't operate over null quaternions.");
- return NULL;
- }
+ quat = _ephysics_quaternion_params_check(quat1, quat2, result);
+ if (!quat) return NULL;
bt_quat1 = btQuaternion(quat1->x, quat1->y, quat1->z, quat1->w);
bt_quat2 = btQuaternion(quat2->x, quat2->y, quat2->z, quat2->w);
bt_quat = bt_quat1 * bt_quat2;
- return ephysics_quaternion_new(bt_quat.x(), bt_quat.y(), bt_quat.z(),
- bt_quat.getW());
+ _ephysics_quaternion_update(quat, &bt_quat);
+ return quat;
}
EAPI EPhysics_Quaternion *
-ephysics_quaternion_slerp(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, double ratio)
+ephysics_quaternion_slerp(const EPhysics_Quaternion *quat1, const EPhysics_Quaternion *quat2, double ratio, EPhysics_Quaternion *result)
{
btQuaternion bt_quat1, bt_quat2;
+ EPhysics_Quaternion *quat;
- if ((!quat1) || (!quat2))
- {
- ERR("Can't operate over null quaternions.");
- return NULL;
- }
+ quat = _ephysics_quaternion_params_check(quat1, quat2, result);
+ if (!quat) return NULL;
bt_quat1 = btQuaternion(quat1->x, quat1->y, quat1->z, quat1->w);
bt_quat2 = btQuaternion(quat2->x, quat2->y, quat2->z, quat2->w);
bt_quat1.slerp(bt_quat2, ratio);
- return ephysics_quaternion_new(bt_quat1.x(), bt_quat1.y(), bt_quat1.z(),
- bt_quat1.getW());
+ _ephysics_quaternion_update(quat, &bt_quat1);
+ return quat;
}
EAPI double