lineWidth was ignored in the new scenegraph batchrenderer.
Regression from 5.1.1
Task-number: QTBUG-35346
Change-Id: I80eacc165f70b5f39d4a01cf458ab1a0e49cbd2d
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
offset += a.tupleSize * size_of_type(a.type);
}
+ if (g->drawingMode() == GL_LINE_STRIP || g->drawingMode() == GL_LINE_LOOP || g->drawingMode() == GL_LINES)
+ glLineWidth(g->lineWidth());
+
if (g->indexCount())
glDrawElements(g->drawingMode(), g->indexCount(), g->indexType(), iOffset);
else