class Platform;
class Primitive;
class RawOperationDescriptor;
+class Script;
class Signature;
class StackFrame;
class StackTrace;
/**
- * A compiled JavaScript script.
+ * A compiled JavaScript script, not yet tied to a Context.
*/
-class V8_EXPORT Script {
+class V8_EXPORT UnboundScript {
public:
/**
- * Compiles the specified script (context-independent).
- *
- * \param source Script source code.
- * \param origin Script origin, owned by caller, no references are kept
- * when New() returns
- * \param pre_data Pre-parsing data, as obtained by ScriptData::PreCompile()
- * using pre_data speeds compilation if it's done multiple times.
- * Owned by caller, no references are kept when New() returns.
- * \return Compiled script object (context independent; when run it
- * will use the currently entered context).
+ * Binds the script to the currently entered context.
*/
- static Local<Script> New(Handle<String> source,
- ScriptOrigin* origin = NULL,
- ScriptData* pre_data = NULL);
+ Local<Script> BindToCurrentContext();
+
+ int GetId();
+ Handle<Value> GetScriptName();
/**
- * Compiles the specified script using the specified file name
- * object (typically a string) as the script's origin.
- *
- * \param source Script source code.
- * \param file_name file name object (typically a string) to be used
- * as the script's origin.
- * \return Compiled script object (context independent; when run it
- * will use the currently entered context).
+ * Returns zero based line number of the code_pos location in the script.
+ * -1 will be returned if no information available.
*/
- static Local<Script> New(Handle<String> source,
- Handle<Value> file_name);
+ int GetLineNumber(int code_pos);
+
+ static const int kNoScriptId = 0;
+};
+
+/**
+ * A compiled JavaScript script, tied to a Context which was active when the
+ * script was compiled.
+ */
+class V8_EXPORT Script {
+ public:
/**
- * Compiles the specified script (bound to current context).
- *
- * \param source Script source code.
- * \param origin Script origin, owned by caller, no references are kept
- * when Compile() returns
- * \param pre_data Pre-parsing data, as obtained by ScriptData::PreCompile()
- * using pre_data speeds compilation if it's done multiple times.
- * Owned by caller, no references are kept when Compile() returns.
- * \return Compiled script object, bound to the context that was active
- * when this function was called. When run it will always use this
- * context.
+ * A shorthand for ScriptCompiler::CompileBound().
*/
static Local<Script> Compile(Handle<String> source,
- ScriptOrigin* origin = NULL,
- ScriptData* pre_data = NULL);
+ ScriptOrigin* origin = NULL);
- /**
- * Compiles the specified script using the specified file name
- * object (typically a string) as the script's origin.
- *
- * \param source Script source code.
- * \param file_name File name to use as script's origin
- * \return Compiled script object, bound to the context that was active
- * when this function was called. When run it will always use this
- * context.
- */
+ // To be decprecated, use the Compile above.
static Local<Script> Compile(Handle<String> source,
- Handle<Value> file_name);
+ Handle<String> file_name);
/**
- * Runs the script returning the resulting value. If the script is
- * context independent (created using ::New) it will be run in the
- * currently entered context. If it is context specific (created
- * using ::Compile) it will be run in the context in which it was
- * compiled.
+ * Runs the script returning the resulting value. It will be run in the
+ * context in which it was created (ScriptCompiler::CompileBound or
+ * UnboundScript::BindToGlobalContext()).
*/
Local<Value> Run();
/**
- * Returns the script id.
+ * Returns the corresponding context-unbound script.
*/
- int GetId();
+ Local<UnboundScript> GetUnboundScript();
- /**
- * Returns the name value of one Script.
- */
- Handle<Value> GetScriptName();
+ // To be deprecated; use GetUnboundScript()->GetId();
+ int GetId() {
+ return GetUnboundScript()->GetId();
+ }
+
+ // Use GetUnboundScript()->GetId();
+ V8_DEPRECATED("Use GetUnboundScript()->GetId()",
+ Handle<Value> GetScriptName()) {
+ return GetUnboundScript()->GetScriptName();
+ }
/**
* Returns zero based line number of the code_pos location in the script.
* -1 will be returned if no information available.
*/
- int GetLineNumber(int code_pos);
+ V8_DEPRECATED("Use GetUnboundScript()->GetLineNumber()",
+ int GetLineNumber(int code_pos)) {
+ return GetUnboundScript()->GetLineNumber(code_pos);
+ }
+};
- static const int kNoScriptId = 0;
+
+/**
+ * For compiling scripts.
+ */
+class V8_EXPORT ScriptCompiler {
+ public:
+ /**
+ * Compilation data that the embedder can cache and pass back to speed up
+ * future compilations. The data is produced if the CompilerOptions passed to
+ * the compilation functions in ScriptCompiler contains produce_data_to_cache
+ * = true. The data to cache can then can be retrieved from
+ * UnboundScript.
+ */
+ struct V8_EXPORT CachedData {
+ CachedData() : data(NULL), length(0) {}
+ // Caller keeps the ownership of data and guarantees that the data stays
+ // alive long enough.
+ CachedData(const uint8_t* data, int length) : data(data), length(length) {}
+ // TODO(marja): Async compilation; add constructors which take a callback
+ // which will be called when V8 no longer needs the data.
+ const uint8_t* data;
+ int length;
+ };
+
+ /**
+ * Source code which can be then compiled to a UnboundScript or
+ * BoundScript.
+ */
+ struct V8_EXPORT Source {
+ Source(Local<String> source_string, const ScriptOrigin& origin,
+ const CachedData& cached_data = CachedData());
+ Source(Local<String> source_string,
+ const CachedData& cached_data = CachedData());
+
+ Local<String> source_string;
+
+ // Origin information
+ Handle<Value> resource_name;
+ Handle<Integer> resource_line_offset;
+ Handle<Integer> resource_column_offset;
+ Handle<Boolean> resource_is_shared_cross_origin;
+
+ // Cached data from previous compilation (if any).
+ CachedData cached_data;
+ };
+
+ enum CompileOptions {
+ kNoCompileOptions,
+ kProduceDataToCache = 1 << 0
+ };
+
+ /**
+ * Compiles the specified script (context-independent).
+ *
+ * \param source Script source code.
+ * \return Compiled script object (context independent; for running it must be
+ * bound to a context).
+ */
+ static Local<UnboundScript> CompileUnbound(
+ Isolate* isolate, const Source& source,
+ CompileOptions options = kNoCompileOptions);
+
+ /**
+ * Compiles the specified script (bound to current context).
+ *
+ * \param source Script source code.
+ * \param pre_data Pre-parsing data, as obtained by ScriptData::PreCompile()
+ * using pre_data speeds compilation if it's done multiple times.
+ * Owned by caller, no references are kept when this function returns.
+ * \return Compiled script object, bound to the context that was active
+ * when this function was called. When run it will always use this
+ * context.
+ */
+ static Local<Script> Compile(
+ Isolate* isolate, const Source& source,
+ CompileOptions options = kNoCompileOptions);
};
{
// Compile script in try/catch context.
v8::TryCatch try_catch;
- script = v8::Script::Compile(script_source, script_name);
+ v8::ScriptOrigin origin(script_name);
+ script = v8::Script::Compile(script_source, &origin);
if (script.IsEmpty()) {
// Print errors that happened during compilation.
if (report_exceptions)
bool report_exceptions) {
v8::HandleScope handle_scope(isolate);
v8::TryCatch try_catch;
- v8::Handle<v8::Script> script = v8::Script::Compile(source, name);
+ v8::ScriptOrigin origin(name);
+ v8::Handle<v8::Script> script = v8::Script::Compile(source, &origin);
if (script.IsEmpty()) {
// Print errors that happened during compilation.
if (report_exceptions)
}
-// --- S c r i p t ---
+// --- S c r i p t s ---
-Local<Script> Script::New(v8::Handle<String> source,
- v8::ScriptOrigin* origin,
- v8::ScriptData* pre_data) {
- i::Handle<i::String> str = Utils::OpenHandle(*source);
- i::Isolate* isolate = str->GetIsolate();
- ON_BAILOUT(isolate, "v8::Script::New()", return Local<Script>());
- LOG_API(isolate, "Script::New");
- ENTER_V8(isolate);
- i::SharedFunctionInfo* raw_result = NULL;
- { i::HandleScope scope(isolate);
- i::Handle<i::Object> name_obj;
- int line_offset = 0;
- int column_offset = 0;
- bool is_shared_cross_origin = false;
- if (origin != NULL) {
- if (!origin->ResourceName().IsEmpty()) {
- name_obj = Utils::OpenHandle(*origin->ResourceName());
- }
- if (!origin->ResourceLineOffset().IsEmpty()) {
- line_offset = static_cast<int>(origin->ResourceLineOffset()->Value());
- }
- if (!origin->ResourceColumnOffset().IsEmpty()) {
- column_offset =
- static_cast<int>(origin->ResourceColumnOffset()->Value());
- }
- if (!origin->ResourceIsSharedCrossOrigin().IsEmpty()) {
- v8::Isolate* v8_isolate = reinterpret_cast<v8::Isolate*>(isolate);
- is_shared_cross_origin =
- origin->ResourceIsSharedCrossOrigin() == v8::True(v8_isolate);
- }
- }
- EXCEPTION_PREAMBLE(isolate);
- i::ScriptDataImpl* pre_data_impl =
- static_cast<i::ScriptDataImpl*>(pre_data);
- // We assert that the pre-data is sane, even though we can actually
- // handle it if it turns out not to be in release mode.
- ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck());
- // If the pre-data isn't sane we simply ignore it
- if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) {
- pre_data_impl = NULL;
- }
- i::Handle<i::SharedFunctionInfo> result =
- i::Compiler::CompileScript(str,
- name_obj,
- line_offset,
- column_offset,
- is_shared_cross_origin,
- isolate->global_context(),
- NULL,
- pre_data_impl,
- i::NOT_NATIVES_CODE);
- has_pending_exception = result.is_null();
- EXCEPTION_BAILOUT_CHECK(isolate, Local<Script>());
- raw_result = *result;
- }
- i::Handle<i::SharedFunctionInfo> result(raw_result, isolate);
- return ToApiHandle<Script>(result);
+// Internally, UnboundScript is a SharedFunctionInfo, and Script is a
+// JSFunction.
+
+ScriptCompiler::Source::Source(Local<String> string, const ScriptOrigin& origin,
+ const CachedData& data)
+ : source_string(string),
+ resource_name(origin.ResourceName()),
+ resource_line_offset(origin.ResourceLineOffset()),
+ resource_column_offset(origin.ResourceColumnOffset()),
+ resource_is_shared_cross_origin(origin.ResourceIsSharedCrossOrigin()),
+ cached_data(data) {}
+
+
+ScriptCompiler::Source::Source(Local<String> string,
+ const CachedData& data)
+ : source_string(string), cached_data(data) {}
+
+
+Local<Script> UnboundScript::BindToCurrentContext() {
+ i::Handle<i::HeapObject> obj =
+ i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
+ i::Handle<i::SharedFunctionInfo>
+ function_info(i::SharedFunctionInfo::cast(*obj), obj->GetIsolate());
+ i::Handle<i::JSFunction> function =
+ obj->GetIsolate()->factory()->NewFunctionFromSharedFunctionInfo(
+ function_info, obj->GetIsolate()->global_context());
+ return ToApiHandle<Script>(function);
}
-Local<Script> Script::New(v8::Handle<String> source,
- v8::Handle<Value> file_name) {
- ScriptOrigin origin(file_name);
- return New(source, &origin);
+int UnboundScript::GetId() {
+ i::Handle<i::HeapObject> obj =
+ i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
+ i::Isolate* isolate = obj->GetIsolate();
+ ON_BAILOUT(isolate, "v8::UnboundScript::GetId()", return -1);
+ LOG_API(isolate, "v8::UnboundScript::GetId");
+ {
+ i::HandleScope scope(isolate);
+ i::Handle<i::SharedFunctionInfo> function_info(
+ i::SharedFunctionInfo::cast(*obj));
+ i::Handle<i::Script> script(i::Script::cast(function_info->script()));
+ return script->id()->value();
+ }
}
-Local<Script> Script::Compile(v8::Handle<String> source,
- v8::ScriptOrigin* origin,
- v8::ScriptData* pre_data) {
- i::Handle<i::String> str = Utils::OpenHandle(*source);
- i::Isolate* isolate = str->GetIsolate();
- ON_BAILOUT(isolate, "v8::Script::Compile()", return Local<Script>());
- LOG_API(isolate, "Script::Compile");
- ENTER_V8(isolate);
- Local<Script> generic = New(source, origin, pre_data);
- if (generic.IsEmpty())
- return generic;
- i::Handle<i::Object> obj = Utils::OpenHandle(*generic);
- i::Handle<i::SharedFunctionInfo> function =
- i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
- i::Handle<i::JSFunction> result =
- isolate->factory()->NewFunctionFromSharedFunctionInfo(
- function,
- isolate->global_context());
- return ToApiHandle<Script>(result);
+int UnboundScript::GetLineNumber(int code_pos) {
+ i::Handle<i::HeapObject> obj =
+ i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
+ i::Isolate* isolate = obj->GetIsolate();
+ ON_BAILOUT(isolate, "v8::UnboundScript::GetLineNumber()", return -1);
+ LOG_API(isolate, "UnboundScript::GetLineNumber");
+ if (obj->IsScript()) {
+ i::Handle<i::Script> script(i::Script::cast(*obj));
+ return i::GetScriptLineNumber(script, code_pos);
+ } else {
+ return -1;
+ }
}
-Local<Script> Script::Compile(v8::Handle<String> source,
- v8::Handle<Value> file_name) {
- ScriptOrigin origin(file_name);
- return Compile(source, &origin);
+Handle<Value> UnboundScript::GetScriptName() {
+ i::Handle<i::HeapObject> obj =
+ i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
+ i::Isolate* isolate = obj->GetIsolate();
+ ON_BAILOUT(isolate, "v8::UnboundScript::GetName()",
+ return Handle<String>());
+ LOG_API(isolate, "UnboundScript::GetName");
+ if (obj->IsScript()) {
+ i::Object* name = i::Script::cast(*obj)->name();
+ return Utils::ToLocal(i::Handle<i::Object>(name, isolate));
+ } else {
+ return Handle<String>();
+ }
}
Local<Value> Script::Run() {
- // If execution is terminating, Compile(script)->Run() requires this check.
+ // If execution is terminating, Compile(..)->Run() requires this
+ // check.
if (this == NULL) return Local<Value>();
i::Handle<i::HeapObject> obj =
i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
i::Object* raw_result = NULL;
{
i::HandleScope scope(isolate);
- i::Handle<i::JSFunction> fun;
- if (obj->IsSharedFunctionInfo()) {
- i::Handle<i::SharedFunctionInfo>
- function_info(i::SharedFunctionInfo::cast(*obj), isolate);
- fun = isolate->factory()->NewFunctionFromSharedFunctionInfo(
- function_info, isolate->global_context());
- } else {
- fun = i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate);
- }
+ i::Handle<i::JSFunction> fun =
+ i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> receiver(
isolate->context()->global_proxy(), isolate);
}
-static i::Handle<i::SharedFunctionInfo> OpenScript(Script* script) {
- i::Handle<i::Object> obj = Utils::OpenHandle(script);
- i::Handle<i::SharedFunctionInfo> result;
- if (obj->IsSharedFunctionInfo()) {
- result =
- i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
- } else {
- result =
- i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared());
- }
- return result;
+Local<UnboundScript> Script::GetUnboundScript() {
+ i::Handle<i::Object> obj = Utils::OpenHandle(this);
+ return ToApiHandle<UnboundScript>(
+ i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared()));
}
-int Script::GetId() {
- i::Handle<i::HeapObject> obj =
- i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
- i::Isolate* isolate = obj->GetIsolate();
- ON_BAILOUT(isolate, "v8::Script::Id()", return -1);
- LOG_API(isolate, "Script::Id");
- {
- i::HandleScope scope(isolate);
- i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
- i::Handle<i::Script> script(i::Script::cast(function_info->script()));
- return script->id()->value();
+Local<UnboundScript> ScriptCompiler::CompileUnbound(
+ Isolate* v8_isolate,
+ const Source& source,
+ CompileOptions options) {
+ // FIXME(marja): This function cannot yet create cached data (if options |
+ // produce_data_to_cache is true), but the PreCompile function is still there
+ // for doing it.
+ i::Handle<i::String> str = Utils::OpenHandle(*(source.source_string));
+ i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
+ ON_BAILOUT(isolate, "v8::ScriptCompiler::CompileUnbound()",
+ return Local<UnboundScript>());
+ LOG_API(isolate, "ScriptCompiler::CompileUnbound");
+ ENTER_V8(isolate);
+ i::SharedFunctionInfo* raw_result = NULL;
+ { i::HandleScope scope(isolate);
+ i::Handle<i::Object> name_obj;
+ int line_offset = 0;
+ int column_offset = 0;
+ bool is_shared_cross_origin = false;
+ if (!source.resource_name.IsEmpty()) {
+ name_obj = Utils::OpenHandle(*source.resource_name);
+ }
+ if (!source.resource_line_offset.IsEmpty()) {
+ line_offset = static_cast<int>(source.resource_line_offset->Value());
+ }
+ if (!source.resource_column_offset.IsEmpty()) {
+ column_offset =
+ static_cast<int>(source.resource_column_offset->Value());
+ }
+ if (!source.resource_is_shared_cross_origin.IsEmpty()) {
+ v8::Isolate* v8_isolate = reinterpret_cast<v8::Isolate*>(isolate);
+ is_shared_cross_origin =
+ source.resource_is_shared_cross_origin == v8::True(v8_isolate);
+ }
+ EXCEPTION_PREAMBLE(isolate);
+ i::ScriptDataImpl* pre_data_impl = NULL;
+ if (source.cached_data.data) {
+ // FIXME(marja): Make compiler use CachedData directly.
+ pre_data_impl = static_cast<i::ScriptDataImpl*>(ScriptData::New(
+ reinterpret_cast<const char*>(source.cached_data.data),
+ source.cached_data.length));
+ }
+ // We assert that the pre-data is sane, even though we can actually
+ // handle it if it turns out not to be in release mode.
+ ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck());
+ // If the pre-data isn't sane we simply ignore it
+ if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) {
+ delete pre_data_impl;
+ pre_data_impl = NULL;
+ }
+ i::Handle<i::SharedFunctionInfo> result =
+ i::Compiler::CompileScript(str,
+ name_obj,
+ line_offset,
+ column_offset,
+ is_shared_cross_origin,
+ isolate->global_context(),
+ NULL,
+ pre_data_impl,
+ i::NOT_NATIVES_CODE);
+ has_pending_exception = result.is_null();
+ EXCEPTION_BAILOUT_CHECK(isolate, Local<UnboundScript>());
+ raw_result = *result;
+ delete pre_data_impl;
}
+ i::Handle<i::SharedFunctionInfo> result(raw_result, isolate);
+ return ToApiHandle<UnboundScript>(result);
}
-int Script::GetLineNumber(int code_pos) {
- i::Handle<i::HeapObject> obj =
- i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
- i::Isolate* isolate = obj->GetIsolate();
- ON_BAILOUT(isolate, "v8::Script::GetLineNumber()", return -1);
- LOG_API(isolate, "Script::GetLineNumber");
- if (obj->IsScript()) {
- i::Handle<i::Script> script = i::Handle<i::Script>(i::Script::cast(*obj));
- return i::GetScriptLineNumber(script, code_pos);
- } else {
- return -1;
- }
+Local<Script> ScriptCompiler::Compile(
+ Isolate* v8_isolate,
+ const Source& source,
+ CompileOptions options) {
+ i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
+ ON_BAILOUT(isolate, "v8::ScriptCompiler::Compile()",
+ return Local<Script>());
+ LOG_API(isolate, "ScriptCompiler::CompiletBound()");
+ ENTER_V8(isolate);
+ Local<UnboundScript> generic =
+ CompileUnbound(v8_isolate, source, options);
+ if (generic.IsEmpty()) return Local<Script>();
+ return generic->BindToCurrentContext();
}
-Handle<Value> Script::GetScriptName() {
- i::Handle<i::HeapObject> obj =
- i::Handle<i::HeapObject>::cast(Utils::OpenHandle(this));
- i::Isolate* isolate = obj->GetIsolate();
- ON_BAILOUT(isolate, "v8::Script::GetName()", return Handle<String>());
- LOG_API(isolate, "Script::GetName");
- if (obj->IsScript()) {
- i::Object* name = i::Script::cast(*obj)->name();
- return Utils::ToLocal(i::Handle<i::Object>(name, isolate));
- } else {
- return Handle<String>();
+Local<Script> Script::Compile(v8::Handle<String> source,
+ v8::ScriptOrigin* origin) {
+ i::Handle<i::String> str = Utils::OpenHandle(*source);
+ if (origin) {
+ return ScriptCompiler::Compile(
+ reinterpret_cast<v8::Isolate*>(str->GetIsolate()),
+ ScriptCompiler::Source(source, *origin));
}
+ return ScriptCompiler::Compile(
+ reinterpret_cast<v8::Isolate*>(str->GetIsolate()),
+ ScriptCompiler::Source(source));
+}
+
+
+Local<Script> Script::Compile(v8::Handle<String> source,
+ v8::Handle<String> file_name) {
+ ScriptOrigin origin(file_name);
+ return Compile(source, &origin);
}
int Function::ScriptId() const {
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
- if (!func->shared()->script()->IsScript()) return v8::Script::kNoScriptId;
+ if (!func->shared()->script()->IsScript()) {
+ return v8::UnboundScript::kNoScriptId;
+ }
i::Handle<i::Script> script(i::Script::cast(func->shared()->script()));
return script->id()->value();
}
V(DataView, JSDataView) \
V(String, String) \
V(Symbol, Symbol) \
- V(Script, Object) \
+ V(Script, JSFunction) \
+ V(UnboundScript, SharedFunctionInfo) \
V(Function, JSFunction) \
V(Message, JSObject) \
V(Context, Context) \
// When debugging make exceptions appear to be uncaught.
try_catch.SetVerbose(true);
}
- Handle<Script> script = Script::New(source, name);
+ ScriptOrigin origin(name);
+ Handle<UnboundScript> script = ScriptCompiler::CompileUnbound(
+ isolate, ScriptCompiler::Source(source, origin));
if (script.IsEmpty()) {
// Print errors that happened during compilation.
if (report_exceptions && !FLAG_debugger)
Local<Context> realm =
Local<Context>::New(isolate, data->realms_[data->realm_current_]);
realm->Enter();
- Handle<Value> result = script->Run();
+ Handle<Value> result = script->BindToCurrentContext()->Run();
realm->Exit();
data->realm_current_ = data->realm_switch_;
if (result.IsEmpty()) {
Throw(args.GetIsolate(), "Invalid argument");
return;
}
- Handle<Script> script = Script::New(args[1]->ToString());
+ Handle<UnboundScript> script = ScriptCompiler::CompileUnbound(
+ isolate, ScriptCompiler::Source(args[1]->ToString()));
if (script.IsEmpty()) return;
Local<Context> realm = Local<Context>::New(isolate, data->realms_[index]);
realm->Enter();
- Handle<Value> result = script->Run();
+ Handle<Value> result = script->BindToCurrentContext()->Run();
realm->Exit();
args.GetReturnValue().Set(result);
}
Handle<String> name =
String::NewFromUtf8(isolate, shell_source_name.start(),
String::kNormalString, shell_source_name.length());
- Handle<Script> script = Script::Compile(source, name);
+ ScriptOrigin origin(name);
+ Handle<Script> script = Script::Compile(source, &origin);
script->Run();
// Mark the d8 shell script as native to avoid it showing up as normal source
// in the debugger.
set_materialized_objects(FixedArray::cast(obj));
// Handling of script id generation is in Factory::NewScript.
- set_last_script_id(Smi::FromInt(v8::Script::kNoScriptId));
+ set_last_script_id(Smi::FromInt(v8::UnboundScript::kNoScriptId));
{ MaybeObject* maybe_obj = AllocateAllocationSitesScratchpad();
if (!maybe_obj->ToObject(&obj)) return false;
line_number_(line_number),
column_number_(column_number),
shared_id_(0),
- script_id_(v8::Script::kNoScriptId),
+ script_id_(v8::UnboundScript::kNoScriptId),
no_frame_ranges_(NULL),
bailout_reason_(kEmptyBailoutReason) { }
}
-static inline v8::Local<v8::Script> CompileWithOrigin(const char* source,
- const char* origin_url) {
- v8::ScriptOrigin origin(v8_str(origin_url));
- return v8::Script::Compile(v8_str(source), &origin);
+static inline v8::Local<v8::Script> CompileWithOrigin(
+ v8::Local<v8::String> source, v8::Local<v8::String> origin_url) {
+ v8::ScriptOrigin origin(origin_url);
+ return v8::ScriptCompiler::Compile(
+ v8::Isolate::GetCurrent(), v8::ScriptCompiler::Source(source, origin));
}
static inline v8::Local<v8::Script> CompileWithOrigin(
v8::Local<v8::String> source, const char* origin_url) {
- v8::ScriptOrigin origin(v8_str(origin_url));
- return v8::Script::Compile(source, &origin);
+ return CompileWithOrigin(source, v8_str(origin_url));
+}
+
+
+static inline v8::Local<v8::Script> CompileWithOrigin(const char* source,
+ const char* origin_url) {
+ return CompileWithOrigin(v8_str(source), v8_str(origin_url));
}
static inline v8::Local<v8::Value> PreCompileCompileRun(const char* source) {
- v8::Local<v8::String> script_source =
- v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), source);
- v8::ScriptData* preparse = v8::ScriptData::PreCompile(script_source);
- v8::Local<v8::Script> script =
- v8::Script::Compile(script_source, NULL, preparse);
+ v8::Isolate* isolate = v8::Isolate::GetCurrent();
+ v8::Local<v8::String> source_string =
+ v8::String::NewFromUtf8(isolate, source);
+ v8::ScriptData* preparse = v8::ScriptData::PreCompile(source_string);
+ v8::ScriptCompiler::Source script_source(
+ source_string, v8::ScriptCompiler::CachedData(
+ reinterpret_cast<const uint8_t*>(preparse->Data()),
+ preparse->Length()));
+ v8::Local<v8::Script> script = v8::ScriptCompiler::Compile(
+ isolate, v8::ScriptCompiler::Source(script_source));
v8::Local<v8::Value> result = script->Run();
delete preparse;
return result;
v8::ScriptOrigin origin(v8_str(origin_url),
v8::Integer::New(isolate, line_number),
v8::Integer::New(isolate, column_number));
- return v8::Script::Compile(v8_str(source), &origin)->Run();
+ return v8::ScriptCompiler::Compile(
+ isolate, v8::ScriptCompiler::Source(v8_str(source), origin))
+ ->Run();
}
static inline v8::Local<v8::Value> CompileRunWithOrigin(
- const char* source, const char* origin_url) {
+ v8::Local<v8::String> source, const char* origin_url) {
v8::ScriptOrigin origin(v8_str(origin_url));
- return v8::Script::Compile(v8_str(source), &origin)->Run();
+ return v8::ScriptCompiler::Compile(
+ v8::Isolate::GetCurrent(),
+ v8::ScriptCompiler::Source(source, origin))->Run();
+}
+
+
+static inline v8::Local<v8::Value> CompileRunWithOrigin(
+ const char* source, const char* origin_url) {
+ return CompileRunWithOrigin(v8_str(source), origin_url);
}
sd_data[kHeaderSize + 1 * kFunctionEntrySize + kFunctionEntryEndOffset] = 0;
v8::TryCatch try_catch;
- Local<String> source = String::NewFromUtf8(isolate, script);
- Local<Script> compiled_script = Script::New(source, NULL, sd);
+ v8::ScriptCompiler::Source script_source(
+ String::NewFromUtf8(isolate, script),
+ v8::ScriptCompiler::CachedData(
+ reinterpret_cast<const uint8_t*>(sd->Data()), sd->Length()));
+ Local<v8::UnboundScript> compiled_script =
+ v8::ScriptCompiler::CompileUnbound(isolate, script_source);
+
CHECK(try_catch.HasCaught());
String::Utf8Value exception_value(try_catch.Message()->Get());
CHECK_EQ("Uncaught SyntaxError: Invalid preparser data for function bar",
sd_data = reinterpret_cast<unsigned*>(const_cast<char*>(sd->Data()));
sd_data[kHeaderSize + 1 * kFunctionEntrySize + kFunctionEntryStartOffset] =
200;
- compiled_script = Script::New(source, NULL, sd);
+ v8::ScriptCompiler::Source script_source2(
+ String::NewFromUtf8(isolate, script),
+ v8::ScriptCompiler::CachedData(
+ reinterpret_cast<const uint8_t*>(sd->Data()), sd->Length()));
+ compiled_script =
+ v8::ScriptCompiler::CompileUnbound(isolate, script_source2);
CHECK(!try_catch.HasCaught());
delete sd;
const char *source = "foo";
v8::Handle<v8::Script> dep =
v8_compile(source);
- v8::Handle<v8::Script> indep =
- v8::Script::New(v8::String::NewFromUtf8(c1->GetIsolate(), source));
+ v8::Handle<v8::UnboundScript> indep =
+ v8::ScriptCompiler::CompileUnbound(
+ c1->GetIsolate(), v8::ScriptCompiler::Source(v8::String::NewFromUtf8(
+ c1->GetIsolate(), source)));
c1->Global()->Set(v8::String::NewFromUtf8(c1->GetIsolate(), "foo"),
v8::Integer::New(c1->GetIsolate(), 100));
CHECK_EQ(dep->Run()->Int32Value(), 100);
- CHECK_EQ(indep->Run()->Int32Value(), 100);
+ CHECK_EQ(indep->BindToCurrentContext()->Run()->Int32Value(), 100);
LocalContext c2;
c2->Global()->Set(v8::String::NewFromUtf8(c2->GetIsolate(), "foo"),
v8::Integer::New(c2->GetIsolate(), 101));
CHECK_EQ(dep->Run()->Int32Value(), 100);
- CHECK_EQ(indep->Run()->Int32Value(), 101);
+ CHECK_EQ(indep->BindToCurrentContext()->Run()->Int32Value(), 101);
}
v8::String::NewFromUtf8(context->GetIsolate(), source);
v8::Handle<v8::String> origin =
v8::String::NewFromUtf8(context->GetIsolate(), "stack-trace-test");
- v8::Script::New(src, origin)->Run();
+ v8::ScriptCompiler::CompileUnbound(
+ context->GetIsolate(),
+ v8::ScriptCompiler::Source(src, v8::ScriptOrigin(origin)))
+ ->BindToCurrentContext()
+ ->Run();
CHECK(try_catch.HasCaught());
v8::String::Utf8Value stack(try_catch.StackTrace());
CHECK(strstr(*stack, "at foo (stack-trace-test") != NULL);
v8::Handle<v8::String> overview_src =
v8::String::NewFromUtf8(isolate, overview_source);
v8::Handle<Value> overview_result(
- v8::Script::New(overview_src, origin)->Run());
+ v8::ScriptCompiler::CompileUnbound(
+ isolate,
+ v8::ScriptCompiler::Source(overview_src, v8::ScriptOrigin(origin)))
+ ->BindToCurrentContext()
+ ->Run());
CHECK(!overview_result.IsEmpty());
CHECK(overview_result->IsObject());
v8::Handle<v8::Integer> line_offset = v8::Integer::New(isolate, 3);
v8::Handle<v8::Integer> column_offset = v8::Integer::New(isolate, 5);
v8::ScriptOrigin detailed_origin(origin, line_offset, column_offset);
- v8::Handle<v8::Script> detailed_script(
- v8::Script::New(detailed_src, &detailed_origin));
- v8::Handle<Value> detailed_result(detailed_script->Run());
+ v8::Handle<v8::UnboundScript> detailed_script(
+ v8::ScriptCompiler::CompileUnbound(
+ isolate, v8::ScriptCompiler::Source(detailed_src, detailed_origin)));
+ v8::Handle<Value> detailed_result(
+ detailed_script->BindToCurrentContext()->Run());
CHECK(!detailed_result.IsEmpty());
CHECK(detailed_result->IsObject());
}
v8::Local<v8::Context> env = CcTest::NewContext(PROFILER_EXTENSION);
v8::Context::Scope context_scope(env);
- v8::Handle<v8::Script> script_a = v8::Script::Compile(
- v8::String::NewFromUtf8(
- env->GetIsolate(),
+ v8::Handle<v8::Script> script_a = CompileWithOrigin(
" function foo\n() { try { bar(); } catch(e) {} }\n"
- " function bar() { startProfiling(); }\n"),
- v8::String::NewFromUtf8(env->GetIsolate(), "script_a"));
+ " function bar() { startProfiling(); }\n",
+ "script_a");
script_a->Run();
- v8::Handle<v8::Script> script_b = v8::Script::Compile(
- v8::String::NewFromUtf8(
- env->GetIsolate(),
+ v8::Handle<v8::Script> script_b = CompileWithOrigin(
"\n\n function baz() { try { foo(); } catch(e) {} }\n"
"\n\nbaz();\n"
- "stopProfiling();\n"),
- v8::String::NewFromUtf8(env->GetIsolate(), "script_b"));
+ "stopProfiling();\n",
+ "script_b");
script_b->Run();
const v8::CpuProfile* profile = i::ProfilerExtension::last_profile;
const v8::CpuProfileNode* current = profile->GetTopDownRoot();
v8::Local<v8::Function> f;
{
v8::HandleScope scope(env->GetIsolate());
- v8::Script::Compile(
- script, v8::String::NewFromUtf8(env->GetIsolate(), "test.html"))->Run();
+ CompileRunWithOrigin(script, "test.html");
}
f = v8::Local<v8::Function>::Cast(
env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "f")));
// Recompile and run script and check that break point was hit.
break_point_hit_count = 0;
- v8::Script::Compile(
- script, v8::String::NewFromUtf8(env->GetIsolate(), "test.html"))->Run();
+ CompileRunWithOrigin(script, "test.html");
CHECK_EQ(1, break_point_hit_count);
// Call f and check that there are still no break points.
{
v8::HandleScope scope(env->GetIsolate());
break_point_hit_count = 0;
- v8::Script::Compile(script_source,
- v8::String::NewFromUtf8(env->GetIsolate(), "test.html"))
- ->Run();
+ CompileRunWithOrigin(script_source, "test.html");
CHECK_EQ(1, break_point_hit_count);
}
CHECK_EQ(3, break_point_hit_count);
CHECK_EQ("new name", last_script_name_hit);
- v8::Handle<v8::Script> script3 = v8::Script::Compile(
- script, &origin2, NULL);
+ v8::Handle<v8::Script> script3 = v8::Script::Compile(script, &origin2);
script3->Run();
f = v8::Local<v8::Function>::Cast(
env->Global()->Get(v8::String::NewFromUtf8(env->GetIsolate(), "f")));
v8::Handle<v8::String> void0 =
v8::String::NewFromUtf8(env->GetIsolate(), "void(0)");
- v8::Handle<v8::Script> script = v8::Script::Compile(void0, void0);
+ v8::Handle<v8::Script> script = CompileWithOrigin(void0, void0);
// Check backtrace from "void(0)" script.
BacktraceData::frame_counter = -10;
TEST(GetMirror) {
DebugLocalContext env;
- v8::HandleScope scope(env->GetIsolate());
+ v8::Isolate* isolate = env->GetIsolate();
+ v8::HandleScope scope(isolate);
v8::Handle<v8::Value> obj =
- v8::Debug::GetMirror(v8::String::NewFromUtf8(env->GetIsolate(), "hodja"));
+ v8::Debug::GetMirror(v8::String::NewFromUtf8(isolate, "hodja"));
v8::Handle<v8::Function> run_test =
- v8::Handle<v8::Function>::Cast(v8::Script::New(
- v8::String::NewFromUtf8(
- env->GetIsolate(),
- "function runTest(mirror) {"
- " return mirror.isString() && (mirror.length() == 5);"
- "}"
- ""
- "runTest;"))->Run());
+ v8::Handle<v8::Function>::Cast(
+ v8::ScriptCompiler::CompileUnbound(
+ isolate,
+ v8::ScriptCompiler::Source(v8_str(
+ "function runTest(mirror) {"
+ " return mirror.isString() && (mirror.length() == 5);"
+ "}"
+ ""
+ "runTest;")))->BindToCurrentContext()->Run());
v8::Handle<v8::Value> result = run_test->Call(env->Global(), 1, &obj);
CHECK(result->IsTrue());
}
// Script needs to have a name in order to trigger InitLineEnds execution.
v8::Handle<v8::String> origin =
v8::String::NewFromUtf8(CcTest::isolate(), "issue-23768-test");
- v8::Handle<v8::Script> evil_script = v8::Script::Compile(source, origin);
+ v8::Handle<v8::Script> evil_script = CompileWithOrigin(source, origin);
CHECK(!evil_script.IsEmpty());
CHECK(!evil_script->Run().IsEmpty());
i::Handle<i::ExternalTwoByteString> i_source(
CcTest::isolate(), reinterpret_cast<const char*>(source.start()),
v8::String::kNormalString, source.length());
v8::TryCatch try_catch;
- v8::Handle<v8::Script> script = v8::Script::Compile(source_str, v8_str(""));
+ v8::Handle<v8::Script> script = CompileWithOrigin(source_str, "");
if (script.IsEmpty()) {
v8::String::Utf8Value exception(try_catch.Exception());
printf("compile: %s\n", *exception);
{
i::FLAG_lazy = true;
ScriptResource* resource = new ScriptResource(source, source_length);
- v8::Local<v8::String> script_source =
- v8::String::NewExternal(isolate, resource);
- v8::Script::Compile(script_source, NULL, preparse);
+ v8::ScriptCompiler::Source script_source(
+ v8::String::NewExternal(isolate, resource),
+ v8::ScriptCompiler::CachedData(
+ reinterpret_cast<const uint8_t*>(preparse->Data()),
+ preparse->Length()));
+ v8::ScriptCompiler::Compile(isolate,
+ v8::ScriptCompiler::Source(script_source));
}
{
i::FLAG_lazy = false;
ScriptResource* resource = new ScriptResource(source, source_length);
- v8::Local<v8::String> script_source =
- v8::String::NewExternal(isolate, resource);
- v8::Script::New(script_source, NULL, preparse);
+ v8::ScriptCompiler::Source script_source(
+ v8::String::NewExternal(isolate, resource),
+ v8::ScriptCompiler::CachedData(
+ reinterpret_cast<const uint8_t*>(preparse->Data()),
+ preparse->Length()));
+ v8::ScriptCompiler::CompileUnbound(isolate, script_source);
}
delete preparse;
i::FLAG_lazy = lazy_flag;