return __glConvolutionParameterfv_size(pname);
}
-GLint __glPointParameterfvARB_size(GLenum e)
+GLint __glPointParameterfvEXT_size(GLenum e)
{
switch (e) {
case GL_POINT_SIZE_MIN:
}
}
-GLint __glPointParameteriv_size(GLenum e)
+GLint __glPointParameterivNV_size(GLenum e)
{
- return __glPointParameterfvARB_size(e);
+ return __glPointParameterfvEXT_size(e);
}
glxvendr_enum1_4(MultiTexCoord4f, X_GLrop_MultiTexCoord4fvARB, GLfloat, ARB)
glxvendr_enum1_4(MultiTexCoord4d, X_GLrop_MultiTexCoord4dvARB, GLdouble, ARB)
-glxvendr_enum1_V(PointParameterf, X_GLrop_PointParameterf, GLfloat, ARB)
-glxproto_enum1_V(PointParameteri, X_GLrop_PointParameteri, GLint)
+#define X_GLrop_PointParameterfEXT 2065
+#define X_GLrop_PointParameterfvEXT 2066
+#define X_GLrop_PointParameteriNV 4221
+#define X_GLrop_PointParameterivNV 4222
+
+glxvendr_enum1_V(PointParameterf, X_GLrop_PointParameterf, GLfloat, EXT)
+glxvendr_enum1_V(PointParameteri, X_GLrop_PointParameteri, GLint, NV)
glxvendr_3(WindowPos3f, X_GLrop_WindowPos3fARB, GLfloat, MESA)
glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB;
/* ARB 14. GL_ARB_point_parameters */
- glAPI->PointParameterfEXT = __indirect_glPointParameterfARB;
- glAPI->PointParameterfvEXT = __indirect_glPointParameterfvARB;
+ glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT;
+ glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT;
/* ARB 15. GL_ARB_window_pos */
glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA;
glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparate;
/* 262. GL_NV_point_sprite / GL 1.4 */
- glAPI->PointParameteriNV = __indirect_glPointParameteri;
- glAPI->PointParameterivNV = __indirect_glPointParameteriv;
+ glAPI->PointParameteriNV = __indirect_glPointParameteriNV;
+ glAPI->PointParameterivNV = __indirect_glPointParameterivNV;
/* 268. GL_EXT_stencil_two_side */
glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT;
extern GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d);
extern GLint __glTexParameterfv_size(GLenum e);
extern GLint __glTexParameteriv_size(GLenum e);
-extern GLint __glPointParameterfvARB_size(GLenum e);
-extern GLint __glPointParameteriv_size(GLenum e);
+extern GLint __glPointParameterfvEXT_size(GLenum e);
+extern GLint __glPointParameterivNV_size(GLenum e);
#endif /* _size_h_ */