const short *samples)
{
if(buf_size < FF_MIN_BUFFER_SIZE && 0){
- av_log(avctx, AV_LOG_ERROR, "buffer smaller then minimum size\n");
+ av_log(avctx, AV_LOG_ERROR, "buffer smaller than minimum size\n");
return -1;
}
if((avctx->codec->capabilities & CODEC_CAP_DELAY) || samples){
const AVFrame *pict)
{
if(buf_size < FF_MIN_BUFFER_SIZE){
- av_log(avctx, AV_LOG_ERROR, "buffer smaller then minimum size\n");
+ av_log(avctx, AV_LOG_ERROR, "buffer smaller than minimum size\n");
return -1;
}
if(avcodec_check_dimensions(avctx,avctx->width,avctx->height))
//FIXME remove the check below _after_ ensuring that all audio check that the available space is enough
if(*frame_size_ptr < AVCODEC_MAX_AUDIO_FRAME_SIZE){
- av_log(avctx, AV_LOG_ERROR, "buffer smaller then AVCODEC_MAX_AUDIO_FRAME_SIZE\n");
+ av_log(avctx, AV_LOG_ERROR, "buffer smaller than AVCODEC_MAX_AUDIO_FRAME_SIZE\n");
return -1;
}
if(*frame_size_ptr < FF_MIN_BUFFER_SIZE ||