Tested on x86, x86_64, armv7l, aarch64.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/854>
--- /dev/null
+#include <gst/gl/gl.h>
+#include <gst/gl/gstglfuncs.h>
+
+#if GST_GL_HAVE_PLATFORM_EGL
+#include <gst/gl/egl/gstgldisplay_egl.h>
+#include <gst/gl/egl/gstglcontext_egl.h>
+#include <gst/gl/egl/gstglmemoryegl.h>
+#endif
+
+#if GST_GL_HAVE_WINDOW_X11
+#include <gst/gl/x11/gstgldisplay_x11.h>
+#endif
+
+#if GST_GL_HAVE_WINDOW_WAYLAND
+#include <gst/gl/wayland/gstgldisplay_wayland.h>
+#endif
+
#include <gst/gl/gstgl_enums.h>
#include <gst/gl/gstglapi.h>
#include <gst/gl/gstglbasefilter.h>
+#include <gst/gl/gstglbasememory.h>
+#include <gst/gl/gstglbasesrc.h>
#include <gst/gl/gstglbuffer.h>
#include <gst/gl/gstglbufferpool.h>
#include <gst/gl/gstglcolorconvert.h>
#include <gst/gl/gstglfilter.h>
#include <gst/gl/gstglformat.h>
#include <gst/gl/gstglframebuffer.h>
-#include <gst/gl/gstglsl.h>
-#include <gst/gl/gstglslstage.h>
#include <gst/gl/gstglmemory.h>
#include <gst/gl/gstglmemorypbo.h>
-#include <gst/gl/gstglquery.h>
#include <gst/gl/gstgloverlaycompositor.h>
+#include <gst/gl/gstglquery.h>
#include <gst/gl/gstglrenderbuffer.h>
#include <gst/gl/gstglshader.h>
#include <gst/gl/gstglshaderstrings.h>
+#include <gst/gl/gstglsl.h>
+#include <gst/gl/gstglslstage.h>
#include <gst/gl/gstglsyncmeta.h>
#include <gst/gl/gstglupload.h>
#include <gst/gl/gstglutils.h>
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gstgldisplay_egl.h>
-#include <gst/gl/egl/gstglcontext_egl.h>
+#include <gst/gl/egl/gstgldisplay_egl_device.h>
#include <gst/gl/egl/gstglmemoryegl.h>
+#include <gst/gl/egl/gsteglimage.h>
#endif
-#if GST_GL_HAVE_PLATFORM_GLX
+#if GST_GL_HAVE_WINDOW_X11
#include <gst/gl/x11/gstgldisplay_x11.h>
-#include <gst/gl/x11/gstglwindow_x11.h>
+#endif
+
+#if GST_GL_HAVE_WINDOW_WAYLAND
+#include <gst/gl/wayland/gstgldisplay_wayland.h>
#endif
#include <gst/gl/gl.h>
#include <gst/video/videoorientation.h>
#include <gst/video/videooverlay.h>
#include <gst/video/navigation.h>
+#if defined (TEST_GST_GL_ABI_CHECK)
+#include "gstgl-public-headers.h"
+#endif
/* initial version of the file was generated using:
* grep -A1 "<STRUCT>" ../../docs/libs/gst-plugins-base-libs-decl.txt | \
#elif defined HAVE_CPU_ARM
# include "struct_arm.h"
# define HAVE_ABI_SIZES FALSE
+#elif defined HAVE_CPU_AARCH64
+# include "struct_aarch64.h"
+# define HAVE_ABI_SIZES FALSE
#elif defined HAVE_CPU_PPC
# include "struct_ppc32.h"
# define HAVE_ABI_SIZES TRUE
--- /dev/null
+
+GstCheckABIStruct list[] = {
+ {"GstAppSinkCallbacks", sizeof (GstAppSinkCallbacks), 56},
+ {"GstAppSinkClass", sizeof (GstAppSinkClass), 864},
+ {"GstAppSink", sizeof (GstAppSink), 704},
+ {"GstAppSrcCallbacks", sizeof (GstAppSrcCallbacks), 56},
+ {"GstAppSrcClass", sizeof (GstAppSrcClass), 872},
+ {"GstAppSrc", sizeof (GstAppSrc), 688},
+ {"GstAudioCdSrcClass", sizeof (GstAudioCdSrcClass), 1040},
+ {"GstAudioCdSrc", sizeof (GstAudioCdSrc), 720},
+ {"GstAudioCdSrcTrack", sizeof (GstAudioCdSrcTrack), 48},
+ {"GstAudioClockClass", sizeof (GstAudioClockClass), 328},
+ {"GstAudioClock", sizeof (GstAudioClock), 240},
+ {"GstAudioFilterClass", sizeof (GstAudioFilterClass), 856},
+ {"GstAudioFilter", sizeof (GstAudioFilter), 928},
+ {"GstAudioSinkClass", sizeof (GstAudioSinkClass), 928},
+ {"GstAudioSink", sizeof (GstAudioSink), 792},
+ {"GstAudioSrcClass", sizeof (GstAudioSrcClass), 984},
+ {"GstAudioSrc", sizeof (GstAudioSrc), 800},
+ {"GstAudioBaseSinkClass", sizeof (GstAudioBaseSinkClass), 840},
+ {"GstAudioBaseSink", sizeof (GstAudioBaseSink), 752},
+ {"GstAudioBaseSrcClass", sizeof (GstAudioBaseSrcClass), 896},
+ {"GstAudioBaseSrc", sizeof (GstAudioBaseSrc), 760},
+ {"GstRTPBaseAudioPayloadClass", sizeof (GstRTPBaseAudioPayloadClass), 600},
+ {"GstRTPBaseAudioPayload", sizeof (GstRTPBaseAudioPayload), 600},
+ {"GstRTPBaseDepayloadClass", sizeof (GstRTPBaseDepayloadClass), 552},
+ {"GstRTPBaseDepayload", sizeof (GstRTPBaseDepayload), 456},
+ {"GstRTPBasePayloadClass", sizeof (GstRTPBasePayloadClass), 568},
+ {"GstRTPBasePayload", sizeof (GstRTPBasePayload), 536},
+ {"GstColorBalanceChannelClass", sizeof (GstColorBalanceChannelClass), 176},
+ {"GstColorBalanceChannel", sizeof (GstColorBalanceChannel), 72},
+ {"GstColorBalanceInterface", sizeof (GstColorBalanceInterface), 88},
+ {"GstDiscovererClass", sizeof (GstDiscovererClass), 200},
+ {"GstDiscoverer", sizeof (GstDiscoverer), 64},
+ {"GstFFTF32Complex", sizeof (GstFFTF32Complex), 8},
+ {"GstFFTF64Complex", sizeof (GstFFTF64Complex), 16},
+ {"GstFFTS16Complex", sizeof (GstFFTS16Complex), 4},
+ {"GstFFTS32Complex", sizeof (GstFFTS32Complex), 8},
+ {"GstNavigationInterface", sizeof (GstNavigationInterface), 24},
+ {"gst_riff_acid", sizeof (gst_riff_acid), 24},
+ {"gst_riff_dmlh", sizeof (gst_riff_dmlh), 4},
+ {"gst_riff_index_entry", sizeof (gst_riff_index_entry), 16},
+ {"gst_riff_strf_auds", sizeof (gst_riff_strf_auds), 16},
+ {"gst_riff_strf_iavs", sizeof (gst_riff_strf_iavs), 32},
+ {"gst_riff_strf_vids", sizeof (gst_riff_strf_vids), 40},
+ {"gst_riff_strh", sizeof (gst_riff_strh), 48},
+ {"GstAudioRingBufferClass", sizeof (GstAudioRingBufferClass), 312},
+ {"GstAudioRingBuffer", sizeof (GstAudioRingBuffer), 888},
+ {"GstAudioRingBufferSpec", sizeof (GstAudioRingBufferSpec), 400},
+ {"GstRTCPPacket", sizeof (GstRTCPPacket), 40},
+ {"GstRTPPayloadInfo", sizeof (GstRTPPayloadInfo), 80},
+ {"GstRTSPExtensionInterface", sizeof (GstRTSPExtensionInterface), 128},
+ {"GstRTSPMessage", sizeof (GstRTSPMessage), 88},
+ {"GstRTSPRange", sizeof (GstRTSPRange), 8},
+ {"GstRTSPTime", sizeof (GstRTSPTime), 16},
+ {"GstRTSPTimeRange", sizeof (GstRTSPTimeRange), 88},
+ {"GstRTSPTransport", sizeof (GstRTSPTransport), 120},
+ {"GstRTSPUrl", sizeof (GstRTSPUrl), 56},
+ {"GstRTSPWatchFuncs", sizeof (GstRTSPWatchFuncs), 96},
+ {"GstSDPAttribute", sizeof (GstSDPAttribute), 16},
+ {"GstSDPBandwidth", sizeof (GstSDPBandwidth), 16},
+ {"GstSDPConnection", sizeof (GstSDPConnection), 32},
+ {"GstSDPKey", sizeof (GstSDPKey), 16},
+ {"GstSDPMedia", sizeof (GstSDPMedia), 80},
+ {"GstSDPMessage", sizeof (GstSDPMessage), 184},
+ {"GstSDPOrigin", sizeof (GstSDPOrigin), 48},
+ {"GstSDPTime", sizeof (GstSDPTime), 24},
+ {"GstSDPZone", sizeof (GstSDPZone), 16},
+ {"GstStreamVolumeInterface", sizeof (GstStreamVolumeInterface), 16},
+ {"GstTagDemuxClass", sizeof (GstTagDemuxClass), 552},
+ {"GstTagDemux", sizeof (GstTagDemux), 304},
+ {"GstVideoFilterClass", sizeof (GstVideoFilterClass), 872},
+ {"GstVideoFilter", sizeof (GstVideoFilter), 920},
+ {"GstVideoOrientationInterface", sizeof (GstVideoOrientationInterface), 80},
+ {"GstVideoRectangle", sizeof (GstVideoRectangle), 16},
+ {"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
+ {"GstVideoSink", sizeof (GstVideoSink), 712},
+ {"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
+ {NULL, 0, 0}
+};
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 384},
{"GstVideoSink", sizeof (GstVideoSink), 432},
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 32},
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
{NULL, 0, 0}
};
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 420},
{"GstVideoSink", sizeof (GstVideoSink), 468},
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 24},
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
{NULL, 0, 0}
};
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 420},
{"GstVideoSink", sizeof (GstVideoSink), 496},
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 24},
+#if 0
+/* FIXME:
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
+#endif
{NULL, 0, 0}
};
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
{"GstVideoSink", sizeof (GstVideoSink), 712},
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
+#if 0
+/* FIXME */
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
+#endif
{NULL, 0, 0}
};
{"GstVideoSinkClass", sizeof (GstVideoSinkClass), 832},
{"GstVideoSink", sizeof (GstVideoSink), 712},
{"GstVideoOverlayInterface", sizeof (GstVideoOverlayInterface), 48},
+#if defined(TEST_GST_GL_ABI_CHECK)
+ {"GstGLAsyncDebug", sizeof (GstGLAsyncDebug), 120},
+ {"GstGLBaseFilter", sizeof (GstGLBaseFilter), 648},
+ {"GstGLBaseFilterClass", sizeof (GstGLBaseFilterClass), 880},
+ {"GstGLBaseMemory", sizeof (GstGLBaseMemory), 224},
+ {"GstGLAllocationParams", sizeof (GstGLAllocationParams), 120},
+ {"GstGLBaseMemoryAllocator", sizeof (GstGLBaseMemoryAllocator), 216},
+ {"GstGLBaseMemoryAllocatorClass", sizeof (GstGLBaseMemoryAllocatorClass), 312},
+ {"GstGLBaseSrc", sizeof (GstGLBaseSrc), 904},
+ {"GstGLBaseSrcClass", sizeof (GstGLBaseSrcClass), 920},
+ {"GstGLBuffer", sizeof (GstGLBuffer), 240},
+ {"GstGLBufferAllocationParams", sizeof (GstGLBufferAllocationParams), 160},
+ {"GstGLBufferAllocator", sizeof (GstGLBufferAllocator), 248},
+ {"GstGLBufferAllocatorClass", sizeof (GstGLBufferAllocatorClass), 344},
+ {"GstGLBufferPool", sizeof (GstGLBufferPool), 184},
+ {"GstGLBufferPoolClass", sizeof (GstGLBufferPoolClass), 320},
+ {"GstGLColorConvert", sizeof (GstGLColorConvert), 480},
+ {"GstGLColorConvertClass", sizeof (GstGLColorConvertClass), 216},
+ {"GstGLContext", sizeof (GstGLContext), 152},
+ {"GstGLContextClass", sizeof (GstGLContextClass), 312},
+ {"GstGLDisplay", sizeof (GstGLDisplay), 136},
+ {"GstGLDisplayClass", sizeof (GstGLDisplayClass), 232},
+ {"GstGLFilter", sizeof (GstGLFilter), 1064},
+ {"GstGLFilterClass", sizeof (GstGLFilterClass), 952},
+ {"GstGLFuncs", sizeof (GstGLFuncs), 2968},
+ {"GstGLFramebuffer", sizeof (GstGLFramebuffer), 152},
+ {"GstGLFramebufferClass", sizeof (GstGLFramebufferClass), 216},
+ {"GstGLMemory", sizeof (GstGLMemory), 480},
+ {"GstGLVideoAllocationParams", sizeof (GstGLVideoAllocationParams), 184},
+ {"GstGLMemoryAllocator", sizeof (GstGLMemoryAllocator), 248},
+ {"GstGLMemoryAllocatorClass", sizeof (GstGLMemoryAllocatorClass), 368},
+ {"GstGLMemoryPBO", sizeof (GstGLMemoryPBO), 520},
+ {"GstGLMemoryPBOAllocator", sizeof (GstGLMemoryPBOAllocator), 280},
+ {"GstGLMemoryPBOAllocatorClass", sizeof (GstGLMemoryPBOAllocatorClass), 400},
+ {"GstGLRenderbuffer", sizeof (GstGLRenderbuffer), 280},
+ {"GstGLRenderbufferAllocationParams", sizeof (GstGLRenderbufferAllocationParams), 168},
+ {"GstGLRenderbufferAllocator", sizeof (GstGLRenderbufferAllocator), 248},
+ {"GstGLRenderbufferAllocatorClass", sizeof (GstGLRenderbufferAllocatorClass), 344},
+ {"GstGLSLStage", sizeof (GstGLSLStage), 136},
+ {"GstGLSLStageClass", sizeof (GstGLSLStageClass), 216},
+ {"GstGLShader", sizeof (GstGLShader), 136},
+ {"GstGLShaderClass", sizeof (GstGLShaderClass), 184},
+ {"GstGLUpload", sizeof (GstGLUpload), 136},
+ {"GstGLUploadClass", sizeof (GstGLUploadClass), 216},
+ {"GstGLOverlayCompositor", sizeof (GstGLOverlayCompositor), 160},
+ {"GstGLOverlayCompositorClass", sizeof (GstGLOverlayCompositorClass), 216},
+ {"GstGLQuery", sizeof (GstGLQuery), 176},
+ {"GstGLViewConvert", sizeof (GstGLViewConvert), 504},
+ {"GstGLViewConvertClass", sizeof (GstGLViewConvertClass), 216},
+ {"GstGLWindow", sizeof (GstGLWindow), 248},
+ {"GstGLWindowClass", sizeof (GstGLWindowClass), 336},
+#if GST_GL_HAVE_PLATFORM_EGL
+ {"GstGLDisplayEGL", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLDisplayEGLDevice", sizeof (GstGLDisplayEGL), 184},
+ {"GstGLDisplayEGLDeviceClass", sizeof (GstGLDisplayEGLClass), 264},
+ {"GstGLMemoryEGL", sizeof (GstGLMemoryEGL), 520},
+ {"GstGLMemoryEGLAllocator", sizeof (GstGLMemoryEGLAllocator), 280},
+ {"GstGLMemoryEGLAllocatorClass", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+ {"GstEGLImage", sizeof (GstGLMemoryEGLAllocatorClass), 400},
+#endif
+#if GST_GL_HAVE_WINDOW_WAYLAND
+ {"GstGLDisplayWayland", sizeof (GstGLDisplayWayland), 216},
+ {"GstGLDisplayWaylandClass", sizeof (GstGLDisplayWaylandClass), 264},
+#endif
+#if GST_GL_HAVE_WINDOW_X11
+ {"GstGLDisplayX11", sizeof (GstGLDisplayX11), 200},
+ {"GstGLDisplayX11Class", sizeof (GstGLDisplayX11Class), 264},
+#endif
+#endif
{NULL, 0, 0}
};
[ 'libs/baseaudiovisualizer.c' ],
[ 'libs/discoverer.c' ],
[ 'libs/fft.c' ],
- [ 'libs/libsabi.c' ],
+ [ 'libs/libsabi.c', false, [ gstgl_dep ] ],
[ 'libs/mikey.c' ],
[ 'libs/navigation.c' ],
[ 'libs/pbutils.c' ],
test_defines += ['-DHAVE_VALGRIND']
endif
+if build_gstgl
+ test_defines += ['-DTEST_GST_GL_ABI_CHECK']
+endif
+
test_deps = [gst_dep, gst_base_dep, gst_net_dep, gst_check_dep, audio_dep,
video_dep, pbutils_dep, rtp_dep, rtsp_dep, tag_dep, allocators_dep, app_dep,
fft_dep, riff_dep, sdp_dep, gio_dep, valgrind_dep] + glib_deps