if (r < 0)
goto fail;
- r = set_ensure_allocated(&m->startup_units, NULL);
- if (r < 0)
- goto fail;
-
- r = set_ensure_allocated(&m->failed_units, NULL);
- if (r < 0)
- goto fail;
-
r = sd_event_default(&m->event);
if (r < 0)
goto fail;
getenv("XDG_RUNTIME_DIR");
}
-void manager_update_failed_units(Manager *m, Unit *u, bool failed) {
+int manager_update_failed_units(Manager *m, Unit *u, bool failed) {
unsigned size;
+ int r;
assert(m);
assert(u->manager == m);
size = set_size(m->failed_units);
if (failed) {
+ r = set_ensure_allocated(&m->failed_units, NULL);
+ if (r < 0)
+ return log_oom();
+
if (set_put(m->failed_units, u) < 0)
- log_oom();
+ return log_oom();
} else
- set_remove(m->failed_units, u);
+ (void) set_remove(m->failed_units, u);
if (set_size(m->failed_units) != size)
bus_manager_send_change_signal(m);
+
+ return 0;
}
ManagerState manager_state(Manager *m) {
ManagerState manager_state(Manager *m);
-void manager_update_failed_units(Manager *m, Unit *u, bool failed);
+int manager_update_failed_units(Manager *m, Unit *u, bool failed);
const char *manager_state_to_string(ManagerState m) _const_;
ManagerState manager_state_from_string(const char *s) _pure_;
unit_release_cgroup(u);
- manager_update_failed_units(u->manager, u, false);
+ (void) manager_update_failed_units(u->manager, u, false);
set_remove(u->manager->startup_units, u);
free(u->description);
static int unit_add_startup_units(Unit *u) {
CGroupContext *c;
+ int r;
c = unit_get_cgroup_context(u);
if (!c)
c->startup_blockio_weight == CGROUP_BLKIO_WEIGHT_INVALID)
return 0;
+ r = set_ensure_allocated(&u->manager->startup_units, NULL);
+ if (r < 0)
+ return r;
+
return set_put(u->manager->startup_units, u);
}
}
/* Keep track of failed units */
- manager_update_failed_units(u->manager, u, ns == UNIT_FAILED);
+ (void) manager_update_failed_units(u->manager, u, ns == UNIT_FAILED);
/* Make sure the cgroup is always removed when we become inactive */
if (UNIT_IS_INACTIVE_OR_FAILED(ns))