--- /dev/null
+# WARNING: This is auto-generated file. Do not modify, since changes will
+# be lost! Modify scripts/gen_android_mk.py instead.
+
+LOCAL_SRC_FILES := \
+ execserver/xsDefs.cpp \
+ execserver/xsExecutionServer.cpp \
+ execserver/xsPosixFileReader.cpp \
+ execserver/xsPosixTestProcess.cpp \
+ execserver/xsProtocol.cpp \
+ execserver/xsTcpServer.cpp \
+ execserver/xsTestDriver.cpp \
+ execserver/xsTestProcess.cpp \
+ executor/xeBatchExecutor.cpp \
+ executor/xeBatchResult.cpp \
+ executor/xeCallQueue.cpp \
+ executor/xeCommLink.cpp \
+ executor/xeContainerFormatParser.cpp \
+ executor/xeDefs.cpp \
+ executor/xeLocalTcpIpLink.cpp \
+ executor/xeTcpIpLink.cpp \
+ executor/xeTestCase.cpp \
+ executor/xeTestCaseListParser.cpp \
+ executor/xeTestCaseResult.cpp \
+ executor/xeTestLogParser.cpp \
+ executor/xeTestLogWriter.cpp \
+ executor/xeTestResultParser.cpp \
+ executor/xeXMLParser.cpp \
+ executor/xeXMLWriter.cpp \
+ external/vulkancts/framework/vulkan/vkAllocationCallbackUtil.cpp \
+ external/vulkancts/framework/vulkan/vkApiVersion.cpp \
+ external/vulkancts/framework/vulkan/vkBinaryRegistry.cpp \
+ external/vulkancts/framework/vulkan/vkBuilderUtil.cpp \
+ external/vulkancts/framework/vulkan/vkDebugReportUtil.cpp \
+ external/vulkancts/framework/vulkan/vkDefs.cpp \
+ external/vulkancts/framework/vulkan/vkDeviceUtil.cpp \
+ external/vulkancts/framework/vulkan/vkGlslToSpirV.cpp \
+ external/vulkancts/framework/vulkan/vkImageUtil.cpp \
+ external/vulkancts/framework/vulkan/vkMemUtil.cpp \
+ external/vulkancts/framework/vulkan/vkNullDriver.cpp \
+ external/vulkancts/framework/vulkan/vkPlatform.cpp \
+ external/vulkancts/framework/vulkan/vkPrograms.cpp \
+ external/vulkancts/framework/vulkan/vkQueryUtil.cpp \
+ external/vulkancts/framework/vulkan/vkRef.cpp \
+ external/vulkancts/framework/vulkan/vkRefUtil.cpp \
+ external/vulkancts/framework/vulkan/vkSpirVAsm.cpp \
+ external/vulkancts/framework/vulkan/vkSpirVProgram.cpp \
+ external/vulkancts/framework/vulkan/vkStrUtil.cpp \
+ external/vulkancts/framework/vulkan/vkTypeUtil.cpp \
+ external/vulkancts/framework/vulkan/vkWsiPlatform.cpp \
+ external/vulkancts/framework/vulkan/vkWsiUtil.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiBufferComputeInstance.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiBufferTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiBufferViewAccessTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiBufferViewCreateTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiCommandBuffersTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiComputeInstanceResultBuffer.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiCopiesAndBlittingTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiDescriptorPoolTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiDeviceInitializationTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiFeatureInfo.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiFillBufferTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiGetMemoryCommitment.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiGranularityTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiImageClearingTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiNullHandleTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiObjectManagementTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiSmokeTests.cpp \
+ external/vulkancts/modules/vulkan/api/vktApiTests.cpp \
+ external/vulkancts/modules/vulkan/binding_model/vktBindingModelTests.cpp \
+ external/vulkancts/modules/vulkan/binding_model/vktBindingShaderAccessTests.cpp \
+ external/vulkancts/modules/vulkan/clipping/vktClippingTests.cpp \
+ external/vulkancts/modules/vulkan/clipping/vktClippingUtil.cpp \
+ external/vulkancts/modules/vulkan/compute/vktComputeBasicComputeShaderTests.cpp \
+ external/vulkancts/modules/vulkan/compute/vktComputeIndirectComputeDispatchTests.cpp \
+ external/vulkancts/modules/vulkan/compute/vktComputeShaderBuiltinVarTests.cpp \
+ external/vulkancts/modules/vulkan/compute/vktComputeTests.cpp \
+ external/vulkancts/modules/vulkan/compute/vktComputeTestsUtil.cpp \
+ external/vulkancts/modules/vulkan/draw/vktBasicDrawTests.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawBaseClass.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawBufferObjectUtil.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawCreateInfoUtil.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawImageObjectUtil.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawIndexedTest.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawIndirectTest.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawInstancedTests.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawNegativeViewportHeightTests.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawShaderDrawParametersTests.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawSimpleTest.cpp \
+ external/vulkancts/modules/vulkan/draw/vktDrawTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateBaseClass.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateCBTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateDSTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateGeneralTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateRSTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateTests.cpp \
+ external/vulkancts/modules/vulkan/dynamic_state/vktDynamicStateVPTests.cpp \
+ external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsEarlyFragmentTests.cpp \
+ external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsMakeUtil.cpp \
+ external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorMultiViewportTests.cpp \
+ external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsScissorTests.cpp \
+ external/vulkancts/modules/vulkan/fragment_ops/vktFragmentOperationsTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryBasicClass.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryBasicGeometryShaderTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryEmitGeometryShaderTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryInputGeometryShaderTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryInstancedRenderingTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryLayeredRenderingTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryTests.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryTestsUtil.cpp \
+ external/vulkancts/modules/vulkan/geometry/vktGeometryVaryingGeometryShaderTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageAtomicOperationTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageLoadStoreTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageLoadStoreUtil.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageMultisampleLoadStoreTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageQualifiersTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageSizeTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageTests.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageTestsUtil.cpp \
+ external/vulkancts/modules/vulkan/image/vktImageTexture.cpp \
+ external/vulkancts/modules/vulkan/memory/vktMemoryAllocationTests.cpp \
+ external/vulkancts/modules/vulkan/memory/vktMemoryMappingTests.cpp \
+ external/vulkancts/modules/vulkan/memory/vktMemoryPipelineBarrierTests.cpp \
+ external/vulkancts/modules/vulkan/memory/vktMemoryRequirementsTests.cpp \
+ external/vulkancts/modules/vulkan/memory/vktMemoryTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineBlendTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineCacheTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineClearUtil.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineDepthTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineImageSamplingInstance.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineImageTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineImageUtil.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineImageViewTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineInputAssemblyTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMakeUtil.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBase.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolve.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleImageTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleInterpolationTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleShaderBuiltInTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineMultisampleTestsUtil.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelinePushConstantTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineReferenceRenderer.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineRenderToImageTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineSamplerTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineSpecConstantTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineSpecConstantUtil.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineStencilTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineTimestampTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineVertexInputTests.cpp \
+ external/vulkancts/modules/vulkan/pipeline/vktPipelineVertexUtil.cpp \
+ external/vulkancts/modules/vulkan/query_pool/vktQueryPoolOcclusionTests.cpp \
+ external/vulkancts/modules/vulkan/query_pool/vktQueryPoolStatisticsTests.cpp \
+ external/vulkancts/modules/vulkan/query_pool/vktQueryPoolTests.cpp \
+ external/vulkancts/modules/vulkan/rasterization/vktRasterizationTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktOpaqueTypeIndexingTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderBuiltinPrecisionTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderBuiltinTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderCommonFunctionTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderExecutor.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderIntegerFunctionTests.cpp \
+ external/vulkancts/modules/vulkan/shaderexecutor/vktShaderPackingFunctionTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRender.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderBuiltinVarTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderDerivateTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderDiscardTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderIndexingTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderLoopTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderMatrixTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderOperatorTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderReturnTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderStructTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderSwitchTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderTextureFunctionTests.cpp \
+ external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderTextureGatherTests.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBase.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferMemoryAliasing.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferSparseBinding.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferSparseResidency.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesBufferTests.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesImageMemoryAliasing.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesImageSparseBinding.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesImageSparseResidency.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesMipmapSparseResidency.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesQueueBindSparseTests.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsics.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsBase.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsSampled.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesTests.cpp \
+ external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesTestsUtil.cpp \
+ external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmComputeShaderCase.cpp \
+ external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmComputeShaderTestUtil.cpp \
+ external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp \
+ external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmTests.cpp \
+ external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutCase.cpp \
+ external/vulkancts/modules/vulkan/ssbo/vktSSBOLayoutTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationBasicEventTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationBasicFenceTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationBasicSemaphoreTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationInternallySynchronizedObjectsTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationOperation.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationOperationMultiQueueTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationOperationSingleQueueTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationSmokeTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationTests.cpp \
+ external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationCommonEdgeTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationCoordinatesTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationFractionalSpacingTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationGeometryGridRenderTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationGeometryPassthroughTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationGeometryPointSizeTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationInvarianceTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationLimitsTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationMiscDrawTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationPrimitiveDiscardTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationShaderInputOutputTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationTests.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationUserDefinedIO.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp \
+ external/vulkancts/modules/vulkan/tessellation/vktTessellationWindingTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktSampleVerifier.cpp \
+ external/vulkancts/modules/vulkan/texture/vktSampleVerifierUtil.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureCompressedFormatTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureFilteringAnisotropyTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureFilteringExplicitLodTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureFilteringTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureMipmapTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureShadowTests.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureTestUtil.cpp \
+ external/vulkancts/modules/vulkan/texture/vktTextureTests.cpp \
+ external/vulkancts/modules/vulkan/ubo/vktRandomUniformBlockCase.cpp \
+ external/vulkancts/modules/vulkan/ubo/vktUniformBlockCase.cpp \
+ external/vulkancts/modules/vulkan/ubo/vktUniformBlockTests.cpp \
+ external/vulkancts/modules/vulkan/vktInfoTests.cpp \
+ external/vulkancts/modules/vulkan/vktRenderPassTests.cpp \
+ external/vulkancts/modules/vulkan/vktShaderLibrary.cpp \
+ external/vulkancts/modules/vulkan/vktTestCase.cpp \
+ external/vulkancts/modules/vulkan/vktTestCaseUtil.cpp \
+ external/vulkancts/modules/vulkan/vktTestGroupUtil.cpp \
+ external/vulkancts/modules/vulkan/vktTestPackage.cpp \
+ external/vulkancts/modules/vulkan/vktTestPackageEntry.cpp \
+ external/vulkancts/modules/vulkan/wsi/vktWsiSurfaceTests.cpp \
+ external/vulkancts/modules/vulkan/wsi/vktWsiSwapchainTests.cpp \
+ external/vulkancts/modules/vulkan/wsi/vktWsiTests.cpp \
+ framework/common/tcuApp.cpp \
+ framework/common/tcuArray.cpp \
+ framework/common/tcuAstcUtil.cpp \
+ framework/common/tcuBilinearImageCompare.cpp \
+ framework/common/tcuCPUWarmup.cpp \
+ framework/common/tcuCommandLine.cpp \
+ framework/common/tcuCompressedTexture.cpp \
+ framework/common/tcuDefs.cpp \
+ framework/common/tcuEither.cpp \
+ framework/common/tcuFactoryRegistry.cpp \
+ framework/common/tcuFloat.cpp \
+ framework/common/tcuFloatFormat.cpp \
+ framework/common/tcuFunctionLibrary.cpp \
+ framework/common/tcuFuzzyImageCompare.cpp \
+ framework/common/tcuImageCompare.cpp \
+ framework/common/tcuImageIO.cpp \
+ framework/common/tcuInterval.cpp \
+ framework/common/tcuMatrix.cpp \
+ framework/common/tcuMaybe.cpp \
+ framework/common/tcuPlatform.cpp \
+ framework/common/tcuRGBA.cpp \
+ framework/common/tcuRandomValueIterator.cpp \
+ framework/common/tcuRasterizationVerifier.cpp \
+ framework/common/tcuRenderTarget.cpp \
+ framework/common/tcuResource.cpp \
+ framework/common/tcuResultCollector.cpp \
+ framework/common/tcuSeedBuilder.cpp \
+ framework/common/tcuStringTemplate.cpp \
+ framework/common/tcuSurface.cpp \
+ framework/common/tcuSurfaceAccess.cpp \
+ framework/common/tcuTestCase.cpp \
+ framework/common/tcuTestContext.cpp \
+ framework/common/tcuTestHierarchyIterator.cpp \
+ framework/common/tcuTestHierarchyUtil.cpp \
+ framework/common/tcuTestLog.cpp \
+ framework/common/tcuTestPackage.cpp \
+ framework/common/tcuTestSessionExecutor.cpp \
+ framework/common/tcuTexCompareVerifier.cpp \
+ framework/common/tcuTexLookupVerifier.cpp \
+ framework/common/tcuTexVerifierUtil.cpp \
+ framework/common/tcuTexture.cpp \
+ framework/common/tcuTextureUtil.cpp \
+ framework/common/tcuThreadUtil.cpp \
+ framework/delibs/debase/deDefs.c \
+ framework/delibs/debase/deFloat16.c \
+ framework/delibs/debase/deInt32.c \
+ framework/delibs/debase/deInt32Test.c \
+ framework/delibs/debase/deMath.c \
+ framework/delibs/debase/deMathTest.c \
+ framework/delibs/debase/deMemory.c \
+ framework/delibs/debase/deRandom.c \
+ framework/delibs/debase/deSha1.c \
+ framework/delibs/debase/deString.c \
+ framework/delibs/decpp/deAppendList.cpp \
+ framework/delibs/decpp/deArrayBuffer.cpp \
+ framework/delibs/decpp/deArrayUtil.cpp \
+ framework/delibs/decpp/deBlockBuffer.cpp \
+ framework/delibs/decpp/deCommandLine.cpp \
+ framework/delibs/decpp/deDefs.cpp \
+ framework/delibs/decpp/deDirectoryIterator.cpp \
+ framework/delibs/decpp/deDynamicLibrary.cpp \
+ framework/delibs/decpp/deFilePath.cpp \
+ framework/delibs/decpp/deMemPool.cpp \
+ framework/delibs/decpp/deMeta.cpp \
+ framework/delibs/decpp/deMutex.cpp \
+ framework/delibs/decpp/dePoolArray.cpp \
+ framework/delibs/decpp/dePoolString.cpp \
+ framework/delibs/decpp/deProcess.cpp \
+ framework/delibs/decpp/deRandom.cpp \
+ framework/delibs/decpp/deRingBuffer.cpp \
+ framework/delibs/decpp/deSTLUtil.cpp \
+ framework/delibs/decpp/deSemaphore.cpp \
+ framework/delibs/decpp/deSha1.cpp \
+ framework/delibs/decpp/deSharedPtr.cpp \
+ framework/delibs/decpp/deSocket.cpp \
+ framework/delibs/decpp/deSpinBarrier.cpp \
+ framework/delibs/decpp/deStringUtil.cpp \
+ framework/delibs/decpp/deThread.cpp \
+ framework/delibs/decpp/deThreadLocal.cpp \
+ framework/delibs/decpp/deThreadSafeRingBuffer.cpp \
+ framework/delibs/decpp/deUniquePtr.cpp \
+ framework/delibs/deimage/deImage.c \
+ framework/delibs/deimage/deTarga.c \
+ framework/delibs/depool/deMemPool.c \
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+ modules/gles3/stress/es3sLongShaderTests.cpp \
+ modules/gles3/stress/es3sMemoryTests.cpp \
+ modules/gles3/stress/es3sOcclusionQueryTests.cpp \
+ modules/gles3/stress/es3sSpecialFloatTests.cpp \
+ modules/gles3/stress/es3sStressTests.cpp \
+ modules/gles3/stress/es3sSyncTests.cpp \
+ modules/gles3/stress/es3sVertexArrayTests.cpp \
+ modules/gles3/tes3Context.cpp \
+ modules/gles3/tes3InfoTests.cpp \
+ modules/gles3/tes3TestCase.cpp \
+ modules/gles3/tes3TestPackage.cpp \
+ modules/gles3/tes3TestPackageEntry.cpp \
+ modules/gles31/functional/es31fAdvancedBlendTests.cpp \
+ modules/gles31/functional/es31fAndroidExtensionPackES31ATests.cpp \
+ modules/gles31/functional/es31fAtomicCounterTests.cpp \
+ modules/gles31/functional/es31fBasicComputeShaderTests.cpp \
+ modules/gles31/functional/es31fBooleanStateQueryTests.cpp \
+ modules/gles31/functional/es31fBuiltinPrecisionTests.cpp \
+ modules/gles31/functional/es31fComputeShaderBuiltinVarTests.cpp \
+ modules/gles31/functional/es31fCopyImageTests.cpp \
+ modules/gles31/functional/es31fDebugTests.cpp \
+ modules/gles31/functional/es31fDefaultVertexArrayObjectTests.cpp \
+ modules/gles31/functional/es31fDrawBuffersIndexedTests.cpp \
+ modules/gles31/functional/es31fDrawTests.cpp \
+ modules/gles31/functional/es31fFboColorbufferTests.cpp \
+ modules/gles31/functional/es31fFboNoAttachmentTests.cpp \
+ modules/gles31/functional/es31fFboTestCase.cpp \
+ modules/gles31/functional/es31fFboTestUtil.cpp \
+ modules/gles31/functional/es31fFramebufferDefaultStateQueryTests.cpp \
+ modules/gles31/functional/es31fFunctionalTests.cpp \
+ modules/gles31/functional/es31fGeometryShaderTests.cpp \
+ modules/gles31/functional/es31fIndexedStateQueryTests.cpp \
+ modules/gles31/functional/es31fIndirectComputeDispatchTests.cpp \
+ modules/gles31/functional/es31fInfoLogQueryShared.cpp \
+ modules/gles31/functional/es31fIntegerStateQueryTests.cpp \
+ modules/gles31/functional/es31fInternalFormatQueryTests.cpp \
+ modules/gles31/functional/es31fLayoutBindingTests.cpp \
+ modules/gles31/functional/es31fMultisampleShaderRenderCase.cpp \
+ modules/gles31/functional/es31fMultisampleTests.cpp \
+ modules/gles31/functional/es31fNegativeAdvancedBlendEquationTests.cpp \
+ modules/gles31/functional/es31fNegativeAtomicCounterTests.cpp \
+ modules/gles31/functional/es31fNegativeBufferApiTests.cpp \
+ modules/gles31/functional/es31fNegativeFragmentApiTests.cpp \
+ modules/gles31/functional/es31fNegativePreciseTests.cpp \
++ modules/gles31/functional/es31fNegativeSSBOBlockTests.cpp \
+ modules/gles31/functional/es31fNegativeShaderApiTests.cpp \
+ modules/gles31/functional/es31fNegativeShaderDirectiveTests.cpp \
+ modules/gles31/functional/es31fNegativeShaderFunctionTests.cpp \
+ modules/gles31/functional/es31fNegativeShaderImageLoadStoreTests.cpp \
+ modules/gles31/functional/es31fNegativeShaderStorageTests.cpp \
+ modules/gles31/functional/es31fNegativeStateApiTests.cpp \
++ modules/gles31/functional/es31fNegativeTessellationTests.cpp \
+ modules/gles31/functional/es31fNegativeTestShared.cpp \
+ modules/gles31/functional/es31fNegativeTextureApiTests.cpp \
+ modules/gles31/functional/es31fNegativeVertexArrayApiTests.cpp \
+ modules/gles31/functional/es31fOpaqueTypeIndexingTests.cpp \
+ modules/gles31/functional/es31fPrimitiveBoundingBoxTests.cpp \
+ modules/gles31/functional/es31fProgramInterfaceDefinition.cpp \
+ modules/gles31/functional/es31fProgramInterfaceDefinitionUtil.cpp \
+ modules/gles31/functional/es31fProgramInterfaceQueryTestCase.cpp \
+ modules/gles31/functional/es31fProgramInterfaceQueryTests.cpp \
+ modules/gles31/functional/es31fProgramPipelineStateQueryTests.cpp \
+ modules/gles31/functional/es31fProgramStateQueryTests.cpp \
+ modules/gles31/functional/es31fProgramUniformTests.cpp \
+ modules/gles31/functional/es31fSSBOArrayLengthTests.cpp \
+ modules/gles31/functional/es31fSSBOLayoutCase.cpp \
+ modules/gles31/functional/es31fSSBOLayoutTests.cpp \
+ modules/gles31/functional/es31fSampleShadingTests.cpp \
+ modules/gles31/functional/es31fSampleVariableTests.cpp \
+ modules/gles31/functional/es31fSamplerStateQueryTests.cpp \
+ modules/gles31/functional/es31fSeparateShaderTests.cpp \
+ modules/gles31/functional/es31fShaderAtomicOpTests.cpp \
+ modules/gles31/functional/es31fShaderBuiltinConstantTests.cpp \
+ modules/gles31/functional/es31fShaderCommonFunctionTests.cpp \
+ modules/gles31/functional/es31fShaderHelperInvocationTests.cpp \
+ modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp \
+ modules/gles31/functional/es31fShaderIntegerFunctionTests.cpp \
+ modules/gles31/functional/es31fShaderMultisampleInterpolationStateQueryTests.cpp \
+ modules/gles31/functional/es31fShaderMultisampleInterpolationTests.cpp \
+ modules/gles31/functional/es31fShaderPackingFunctionTests.cpp \
+ modules/gles31/functional/es31fShaderSharedVarTests.cpp \
+ modules/gles31/functional/es31fShaderStateQueryTests.cpp \
+ modules/gles31/functional/es31fShaderTextureSizeTests.cpp \
+ modules/gles31/functional/es31fStencilTexturingTests.cpp \
+ modules/gles31/functional/es31fSynchronizationTests.cpp \
+ modules/gles31/functional/es31fTessellationGeometryInteractionTests.cpp \
+ modules/gles31/functional/es31fTessellationTests.cpp \
+ modules/gles31/functional/es31fTextureBorderClampTests.cpp \
+ modules/gles31/functional/es31fTextureBufferTests.cpp \
+ modules/gles31/functional/es31fTextureFilteringTests.cpp \
+ modules/gles31/functional/es31fTextureFormatTests.cpp \
+ modules/gles31/functional/es31fTextureGatherTests.cpp \
+ modules/gles31/functional/es31fTextureLevelStateQueryTests.cpp \
+ modules/gles31/functional/es31fTextureMultisampleTests.cpp \
+ modules/gles31/functional/es31fTextureSpecificationTests.cpp \
+ modules/gles31/functional/es31fTextureStateQueryTests.cpp \
+ modules/gles31/functional/es31fUniformBlockTests.cpp \
+ modules/gles31/functional/es31fUniformLocationTests.cpp \
+ modules/gles31/functional/es31fVertexAttributeBindingStateQueryTests.cpp \
+ modules/gles31/functional/es31fVertexAttributeBindingTests.cpp \
+ modules/gles31/stress/es31sDrawTests.cpp \
+ modules/gles31/stress/es31sStressTests.cpp \
+ modules/gles31/stress/es31sTessellationGeometryInteractionTests.cpp \
+ modules/gles31/stress/es31sVertexAttributeBindingTests.cpp \
+ modules/gles31/tes31Context.cpp \
+ modules/gles31/tes31InfoTests.cpp \
+ modules/gles31/tes31TestCase.cpp \
+ modules/gles31/tes31TestPackage.cpp \
+ modules/gles31/tes31TestPackageEntry.cpp \
+ modules/glshared/glsAttributeLocationTests.cpp \
+ modules/glshared/glsBufferTestUtil.cpp \
+ modules/glshared/glsBuiltinPrecisionTests.cpp \
+ modules/glshared/glsCalibration.cpp \
+ modules/glshared/glsDrawTest.cpp \
+ modules/glshared/glsFboCompletenessTests.cpp \
+ modules/glshared/glsFboUtil.cpp \
+ modules/glshared/glsFragOpInteractionCase.cpp \
+ modules/glshared/glsFragmentOpUtil.cpp \
+ modules/glshared/glsInteractionTestUtil.cpp \
+ modules/glshared/glsLifetimeTests.cpp \
+ modules/glshared/glsLongStressCase.cpp \
+ modules/glshared/glsLongStressTestUtil.cpp \
+ modules/glshared/glsMemoryStressCase.cpp \
+ modules/glshared/glsRandomShaderCase.cpp \
+ modules/glshared/glsRandomShaderProgram.cpp \
+ modules/glshared/glsRandomUniformBlockCase.cpp \
+ modules/glshared/glsSamplerObjectTest.cpp \
+ modules/glshared/glsScissorTests.cpp \
+ modules/glshared/glsShaderConstExprTests.cpp \
+ modules/glshared/glsShaderExecUtil.cpp \
+ modules/glshared/glsShaderLibrary.cpp \
+ modules/glshared/glsShaderLibraryCase.cpp \
+ modules/glshared/glsShaderPerformanceCase.cpp \
+ modules/glshared/glsShaderPerformanceMeasurer.cpp \
+ modules/glshared/glsShaderRenderCase.cpp \
+ modules/glshared/glsStateChangePerfTestCases.cpp \
+ modules/glshared/glsStateQueryUtil.cpp \
+ modules/glshared/glsTextureBufferCase.cpp \
+ modules/glshared/glsTextureStateQueryTests.cpp \
+ modules/glshared/glsTextureTestUtil.cpp \
+ modules/glshared/glsUniformBlockCase.cpp \
+ modules/glshared/glsVertexArrayTests.cpp \
+ modules/internal/ditAstcTests.cpp \
+ modules/internal/ditBuildInfoTests.cpp \
+ modules/internal/ditDelibsTests.cpp \
+ modules/internal/ditFrameworkTests.cpp \
+ modules/internal/ditImageCompareTests.cpp \
+ modules/internal/ditImageIOTests.cpp \
+ modules/internal/ditSRGB8ConversionTest.cpp \
+ modules/internal/ditSeedBuilderTests.cpp \
+ modules/internal/ditTestCase.cpp \
+ modules/internal/ditTestLogTests.cpp \
+ modules/internal/ditTestPackage.cpp \
+ modules/internal/ditTestPackageEntry.cpp \
+ modules/internal/ditTextureFormatTests.cpp \
+ modules/internal/ditVulkanTests.cpp
+
+LOCAL_C_INCLUDES := \
+ $(deqp_dir)/execserver \
+ $(deqp_dir)/executor \
+ $(deqp_dir)/external/vulkancts/framework/vulkan \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/api \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/binding_model \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/clipping \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/compute \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/draw \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/dynamic_state \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/fragment_ops \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/geometry \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/image \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/memory \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/pipeline \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/query_pool \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/rasterization \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/shaderexecutor \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/shaderrender \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/sparse_resources \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/spirv_assembly \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/ssbo \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/synchronization \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/tessellation \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/texture \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/ubo \
+ $(deqp_dir)/external/vulkancts/modules/vulkan \
+ $(deqp_dir)/external/vulkancts/modules/vulkan/wsi \
+ $(deqp_dir)/framework/common \
+ $(deqp_dir)/framework/delibs/debase \
+ $(deqp_dir)/framework/delibs/decpp \
+ $(deqp_dir)/framework/delibs/deimage \
+ $(deqp_dir)/framework/delibs/depool \
+ $(deqp_dir)/framework/delibs/destream \
+ $(deqp_dir)/framework/delibs/dethread \
+ $(deqp_dir)/framework/delibs/dethread/unix \
+ $(deqp_dir)/framework/delibs/dethread/win32 \
+ $(deqp_dir)/framework/delibs/deutil \
+ $(deqp_dir)/framework/egl \
+ $(deqp_dir)/framework/egl/wrapper \
+ $(deqp_dir)/framework/opengl \
+ $(deqp_dir)/framework/opengl/simplereference \
+ $(deqp_dir)/framework/opengl/wrapper \
+ $(deqp_dir)/framework/platform/android \
+ $(deqp_dir)/framework/qphelper \
+ $(deqp_dir)/framework/randomshaders \
+ $(deqp_dir)/framework/referencerenderer \
+ $(deqp_dir)/modules/egl \
+ $(deqp_dir)/modules/gles2/accuracy \
+ $(deqp_dir)/modules/gles2/functional \
+ $(deqp_dir)/modules/gles2/performance \
+ $(deqp_dir)/modules/gles2/stress \
+ $(deqp_dir)/modules/gles2 \
+ $(deqp_dir)/modules/gles3/accuracy \
+ $(deqp_dir)/modules/gles3/functional \
+ $(deqp_dir)/modules/gles3/performance \
+ $(deqp_dir)/modules/gles3/stress \
+ $(deqp_dir)/modules/gles3 \
+ $(deqp_dir)/modules/gles31/functional \
+ $(deqp_dir)/modules/gles31/stress \
+ $(deqp_dir)/modules/gles31 \
+ $(deqp_dir)/modules/glshared \
+ $(deqp_dir)/modules/internal
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.dynamically_uniform_geometry
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.dynamically_uniform_tessellation_control
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.dynamically_uniform_tessellation_evaluation
-dEQP-GLES31.functional.shaders.functions.overloading.arrays_of_arrays_size_vertex
-dEQP-GLES31.functional.shaders.functions.overloading.arrays_of_arrays_size_fragment
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style1_vertex
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style1_fragment
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style2_vertex
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style2_fragment
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style3_vertex
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style3_fragment
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style4_vertex
-dEQP-GLES31.functional.shaders.arrays.invalid.constructor_c_style4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.float_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.float_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.float_3x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.float_3x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.int_3x1_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.int_3x1_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.int_4x4x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.int_4x4x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bool_3x3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bool_3x3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bool_2x1x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bool_2x1x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.struct_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.struct_3x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.struct_4x1x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.struct_4x1x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.vec3_4x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.vec3_4x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.ivec3_3x2x1_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.ivec3_3x2x1_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bvec3_1x2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.bvec3_1x2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.mat3_3x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.high_dimensional_array_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.explicit.high_dimensional_array_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.float_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.float_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.float_3x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.float_3x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_3x1_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_3x1_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_4x4x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_4x4x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bool_3x3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bool_3x3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bool_2x1x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bool_2x1x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.struct_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.struct_3x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.struct_4x1x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.struct_4x1x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.vec3_4x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.vec3_4x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.ivec3_3x2x1_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.ivec3_3x2x1_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bvec3_1x2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.bvec3_1x2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.mat3_3x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_high_dimensional_array_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.constructor.implicit.int_high_dimensional_array_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.float_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.float_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.int_2x2x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.int_2x2x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.bool_3x2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.bool_3x2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.vec3_2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.vec3_2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.struct_3x1x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.struct_3x1x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.ivec3_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.ivec3_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.bvec4_4x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.bvec4_4x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x4_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.explicit.mat3_3x4_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.float_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.float_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.int_2x2x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.int_2x2x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.bool_3x2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.bool_3x2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.vec3_2x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.vec3_2x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.struct_3x1x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.struct_3x1x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.ivec3_3x3_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.ivec3_3x3_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.bvec4_4x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.bvec4_4x2_fragment
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.mat3_3x2_vertex
-dEQP-GLES31.functional.shaders.arrays_of_arrays.return.implicit.mat3_3x2_fragment
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+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.basic
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4_vec3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4_vec3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4_vec3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_vec3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4_float
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4_float
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4_float
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_float
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_struct
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_vec3_struct
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec2_vec3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec2_int
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_int_float
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_bvec2_vec2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_ivec2_vec2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_ivec2_ivec2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_1
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_1
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.light_struct_highp
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.light_struct_mediump
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.differing_precision
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.type_mismatch
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.members_mismatch
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_1
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_2
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_3
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_4
+dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_5
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_attribs
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_uniform_vectors
dEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_output_vectors
dEQP-VK.glsl.texture_functions.texture.usampler3d_vertex
dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texture.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_bias_fixed_fragment
dEQP-VK.glsl.texture_functions.texture.sampler3d_bias_fixed_fragment
- dEQP-VK.glsl.texture_functions.texture.sparse_sampler3d_bias_float_fragment
dEQP-VK.glsl.texture_functions.texture.sampler3d_bias_float_fragment
- dEQP-VK.glsl.texture_functions.texture.sparse_isampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.texture.isampler3d_bias_fragment
- dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.texture.usampler3d_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texture.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texture.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texture.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1d_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1d_bias_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isampler1d_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.usampler1d_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texture.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texture.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texture.usampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darray_bias_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isampler1darray_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.usampler1darray_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_float_vertex
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texture.isamplercubearray_fragment
+dEQP-VK.glsl.texture_functions.texture.usamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texture.usamplercubearray_fragment
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.texture.samplercubearray_bias_float_fragment
+dEQP-VK.glsl.texture_functions.texture.isamplercubearray_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.usamplercubearray_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texture.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texture.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.texture.samplercubeshadow_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_samplercubeshadow_bias_fragment
dEQP-VK.glsl.texture_functions.texture.samplercubeshadow_bias_fragment
- dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darrayshadow_vertex
- dEQP-VK.glsl.texture_functions.texture.sampler2darrayshadow_vertex
dEQP-VK.glsl.texture_functions.texture.sparse_sampler2darrayshadow_fragment
dEQP-VK.glsl.texture_functions.texture.sampler2darrayshadow_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1dshadow_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darrayshadow_vertex
+dEQP-VK.glsl.texture_functions.texture.sampler1darrayshadow_fragment
+dEQP-VK.glsl.texture_functions.texture.sampler1darrayshadow_bias_fragment
+dEQP-VK.glsl.texture_functions.texture.samplercubearrayshadow_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler2d_fixed_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.textureoffset.usampler2darray_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2darray_fragment
dEQP-VK.glsl.texture_functions.textureoffset.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_bias_fixed_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler2darray_bias_fixed_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2darray_bias_float_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler2darray_bias_float_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler2darray_bias_fragment
dEQP-VK.glsl.texture_functions.textureoffset.isampler2darray_bias_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler2darray_bias_fragment
dEQP-VK.glsl.texture_functions.textureoffset.usampler2darray_bias_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_vertex
- dEQP-VK.glsl.texture_functions.textureoffset.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_bias_fixed_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_bias_fixed_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler3d_bias_float_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sampler3d_bias_float_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_isampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.textureoffset.isampler3d_bias_fragment
- dEQP-VK.glsl.texture_functions.textureoffset.sparse_usampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.textureoffset.usampler3d_bias_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1d_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1d_bias_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1d_bias_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1darray_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.sampler1darray_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.isampler1darray_bias_fragment
+dEQP-VK.glsl.texture_functions.textureoffset.usampler1darray_bias_fragment
dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.textureoffset.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.textureproj.sampler3d_bias_float_fragment
dEQP-VK.glsl.texture_functions.textureproj.isampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.textureproj.usampler3d_bias_fragment
- dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_fragment
- dEQP-VK.glsl.texture_functions.textureproj.sampler2dshadow_bias_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec2_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec2_bias_fragment
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec2_bias_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1d_vec4_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureproj.isampler1d_vec4_bias_fragment
+dEQP-VK.glsl.texture_functions.textureproj.usampler1d_vec4_bias_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureproj.sampler1dshadow_bias_fragment
dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2d_vec3_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2d_vec3_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2d_vec3_float_vertex
dEQP-VK.glsl.texture_functions.textureprojoffset.sampler3d_bias_float_fragment
dEQP-VK.glsl.texture_functions.textureprojoffset.isampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.textureprojoffset.usampler3d_bias_fragment
- dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_fragment
- dEQP-VK.glsl.texture_functions.textureprojoffset.sampler2dshadow_bias_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec2_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec2_bias_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec2_bias_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_bias_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1d_vec4_bias_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.isampler1d_vec4_bias_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.usampler1d_vec4_bias_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureprojoffset.sampler1dshadow_bias_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2d_float_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2d_vertex
dEQP-VK.glsl.texture_functions.texturelod.isampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2d_fragment
dEQP-VK.glsl.texture_functions.texturelod.isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2d_vertex
dEQP-VK.glsl.texture_functions.texturelod.usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2d_fragment
dEQP-VK.glsl.texture_functions.texturelod.usampler2d_fragment
dEQP-VK.glsl.texture_functions.texturelod.sparse_samplercube_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelod.samplercube_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelod.isamplercube_vertex
dEQP-VK.glsl.texture_functions.texturelod.sparse_isamplercube_fragment
dEQP-VK.glsl.texture_functions.texturelod.isamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usamplercube_vertex
dEQP-VK.glsl.texture_functions.texturelod.usamplercube_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usamplercube_fragment
dEQP-VK.glsl.texture_functions.texturelod.usamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler2darray_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2darray_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_float_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler2darray_float_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2darray_float_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturelod.isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturelod.isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturelod.usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturelod.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler3d_float_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler3d_vertex
dEQP-VK.glsl.texture_functions.texturelod.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_isampler3d_fragment
dEQP-VK.glsl.texture_functions.texturelod.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler3d_vertex
dEQP-VK.glsl.texture_functions.texturelod.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturelod.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texturelod.usampler3d_fragment
+dEQP-VK.glsl.texture_functions.texturelod.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturelod.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texturelod.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturelod.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturelod.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturelod.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texturelod.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturelod.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturelod.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturelod.usampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturelod.samplercubearray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelod.samplercubearray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturelod.samplercubearray_float_vertex
+dEQP-VK.glsl.texture_functions.texturelod.samplercubearray_float_fragment
+dEQP-VK.glsl.texture_functions.texturelod.isamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texturelod.isamplercubearray_fragment
+dEQP-VK.glsl.texture_functions.texturelod.usamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texturelod.usamplercubearray_fragment
dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturelod.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturelod.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.texturelod.sampler2dshadow_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darrayshadow_vertex
+dEQP-VK.glsl.texture_functions.texturelod.sampler1darrayshadow_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2d_float_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2d_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2d_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2d_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2d_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.usampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2darray_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2darray_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_float_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2darray_float_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2darray_float_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler3d_float_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler3d_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_isampler3d_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.usampler3d_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturelodoffset.usampler1darray_fragment
dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturelodoffset.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.textureprojlod.sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojlod.sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.textureprojlod.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.textureprojlod.isampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojlod.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojlod.usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojlod.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojlod.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureprojlod.sampler2dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.usampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureprojlod.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2d_vec3_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2d_vec3_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2d_vec3_float_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler2d_vec4_fragment
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler2dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.usampler1d_vec4_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureprojlodoffset.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2d_float_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.isampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.usampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.samplercube_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.samplercube_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.samplercube_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercube_float_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.samplercube_float_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.usamplercube_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.usamplercube_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_fixed_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sampler2darray_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2darray_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_float_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sampler2darray_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2darray_float_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler3d_float_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_usampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.usampler3d_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.usampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.samplercubearray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.samplercubearray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.samplercubearray_float_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.samplercubearray_float_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.isamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.isamplercubearray_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.usamplercubearray_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.usamplercubearray_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sampler2dshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darrayshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sampler2darrayshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegrad.sparse_sampler2darrayshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegrad.sampler2darrayshadow_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darrayshadow_vertex
+dEQP-VK.glsl.texture_functions.texturegrad.sampler1darrayshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_fixed_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2d_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler2d_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2d_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2d_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2d_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2d_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_fixed_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darray_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darray_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_float_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darray_float_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darray_float_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2darray_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler2darray_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler3d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler3d_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_isampler3d_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler3d_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.usampler3d_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.usampler1darray_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2dshadow_vertex
dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2dshadow_fragment
dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2dshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darrayshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darrayshadow_vertex
- dEQP-VK.glsl.texture_functions.texturegradoffset.sparse_sampler2darrayshadow_fragment
- dEQP-VK.glsl.texture_functions.texturegradoffset.sampler2darrayshadow_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1dshadow_fragment
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darrayshadow_vertex
+dEQP-VK.glsl.texture_functions.texturegradoffset.sampler1darrayshadow_fragment
dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2d_vec3_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2d_vec3_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2d_vec3_float_vertex
dEQP-VK.glsl.texture_functions.textureprojgrad.isampler3d_fragment
dEQP-VK.glsl.texture_functions.textureprojgrad.usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojgrad.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureprojgrad.sampler2dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_float_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler3d_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2dshadow_vertex
- dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2dshadow_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_fragment
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_fragment
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_vertex
+dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sparse_isampler2d_vertex
dEQP-VK.glsl.texture_functions.texelfetch.isampler2d_vertex
dEQP-VK.glsl.texture_functions.texelfetch.isampler3d_vertex
dEQP-VK.glsl.texture_functions.texelfetch.sparse_isampler3d_fragment
dEQP-VK.glsl.texture_functions.texelfetch.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_usampler3d_vertex
dEQP-VK.glsl.texture_functions.texelfetch.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texelfetch.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texelfetch.usampler3d_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texelfetch.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texelfetch.usampler1darray_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2d_float_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2d_float_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2d_float_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler2d_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler2d_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler2d_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler2d_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler2d_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler2d_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler2d_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler2d_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2darray_fixed_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2darray_fixed_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2darray_fixed_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2darray_fixed_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2darray_float_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2darray_float_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler2darray_float_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler2darray_float_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler2darray_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler2darray_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler2darray_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler2darray_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler2darray_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler2darray_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler3d_fixed_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler3d_fixed_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler3d_fixed_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler3d_fixed_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler3d_float_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler3d_float_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_sampler3d_float_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler3d_float_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler3d_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler3d_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_isampler3d_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler3d_fragment
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler3d_vertex
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler3d_vertex
- dEQP-VK.glsl.texture_functions.texelfetchoffset.sparse_usampler3d_fragment
dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler3d_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1d_fixed_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1d_fixed_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1d_float_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1d_float_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler1d_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler1d_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler1d_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler1d_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1darray_fixed_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1darray_fixed_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1darray_float_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.sampler1darray_float_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.isampler1darray_fragment
+dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler1darray_vertex
+dEQP-VK.glsl.texture_functions.texelfetchoffset.usampler1darray_fragment
dEQP-VK.glsl.texture_functions.query.texturesize.sampler2d_fixed_vertex
dEQP-VK.glsl.texture_functions.query.texturesize.sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.query.texturesize.sampler2d_float_vertex