Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( eglIf );
+ if( mColorDepth == COLOR_DEPTH_32 )
+ {
+ ecore_wl_window_alpha_set( mWlWindow, true );
+ }
+ else
+ {
+ ecore_wl_window_alpha_set( mWlWindow, false );
+ }
+
// create the EGL surface
mWlSurface = ecore_wl_window_surface_create(mWlWindow);
mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
mEglWindow = NULL;
}
+ if( mColorDepth == COLOR_DEPTH_32 )
+ {
+ ecore_wl_window_alpha_set( mWlWindow, true );
+ }
+ else
+ {
+ ecore_wl_window_alpha_set( mWlWindow, false );
+ }
+
mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( egl );