const Instr kLdrStrOffsetMask = 0x00000fff;
-// Spare buffer.
-static const int kMinimalBufferSize = 4*KB;
-
-
-Assembler::Assembler(Isolate* arg_isolate, void* buffer, int buffer_size)
- : AssemblerBase(arg_isolate),
+Assembler::Assembler(Isolate* isolate, void* buffer, int buffer_size)
+ : AssemblerBase(isolate, buffer, buffer_size),
recorded_ast_id_(TypeFeedbackId::None()),
positions_recorder_(this) {
- if (buffer == NULL) {
- // Do our own buffer management.
- if (buffer_size <= kMinimalBufferSize) {
- buffer_size = kMinimalBufferSize;
-
- if (isolate()->assembler_spare_buffer() != NULL) {
- buffer = isolate()->assembler_spare_buffer();
- isolate()->set_assembler_spare_buffer(NULL);
- }
- }
- if (buffer == NULL) {
- buffer_ = NewArray<byte>(buffer_size);
- } else {
- buffer_ = static_cast<byte*>(buffer);
- }
- buffer_size_ = buffer_size;
- own_buffer_ = true;
-
- } else {
- // Use externally provided buffer instead.
- ASSERT(buffer_size > 0);
- buffer_ = static_cast<byte*>(buffer);
- buffer_size_ = buffer_size;
- own_buffer_ = false;
- }
-
- // Set up buffer pointers.
- ASSERT(buffer_ != NULL);
- pc_ = buffer_;
- reloc_info_writer.Reposition(buffer_ + buffer_size, pc_);
+ reloc_info_writer.Reposition(buffer_ + buffer_size_, pc_);
num_pending_reloc_info_ = 0;
next_buffer_check_ = 0;
const_pool_blocked_nesting_ = 0;
Assembler::~Assembler() {
ASSERT(const_pool_blocked_nesting_ == 0);
- if (own_buffer_) {
- if (isolate()->assembler_spare_buffer() == NULL &&
- buffer_size_ == kMinimalBufferSize) {
- isolate()->set_assembler_spare_buffer(buffer_);
- } else {
- DeleteArray(buffer_);
- }
- }
}
// is too small, a fatal error occurs. No deallocation of the buffer is done
// upon destruction of the assembler.
Assembler(Isolate* isolate, void* buffer, int buffer_size);
- ~Assembler();
+ virtual ~Assembler();
// GetCode emits any pending (non-emitted) code and fills the descriptor
// desc. GetCode() is idempotent; it returns the same result if no other
void db(uint8_t data);
void dd(uint32_t data);
- int pc_offset() const { return pc_ - buffer_; }
-
PositionsRecorder* positions_recorder() { return &positions_recorder_; }
// Read/patch instructions
}
private:
- // Code buffer:
- // The buffer into which code and relocation info are generated.
- byte* buffer_;
- int buffer_size_;
- // True if the assembler owns the buffer, false if buffer is external.
- bool own_buffer_;
-
int next_buffer_check_; // pc offset of next buffer check
// Code generation
// not have to check for overflow. The same is true for writes of large
// relocation info entries.
static const int kGap = 32;
- byte* pc_; // the program counter; moves forward
// Constant pool generation
// Pools are emitted in the instruction stream, preferably after unconditional
// -----------------------------------------------------------------------------
// Implementation of AssemblerBase
-AssemblerBase::AssemblerBase(Isolate* isolate)
+AssemblerBase::AssemblerBase(Isolate* isolate, void* buffer, int buffer_size)
: isolate_(isolate),
jit_cookie_(0),
emit_debug_code_(FLAG_debug_code),
if (FLAG_mask_constants_with_cookie && isolate != NULL) {
jit_cookie_ = V8::RandomPrivate(isolate);
}
+
+ if (buffer == NULL) {
+ // Do our own buffer management.
+ if (buffer_size <= kMinimalBufferSize) {
+ buffer_size = kMinimalBufferSize;
+ if (isolate->assembler_spare_buffer() != NULL) {
+ buffer = isolate->assembler_spare_buffer();
+ isolate->set_assembler_spare_buffer(NULL);
+ }
+ }
+ if (buffer == NULL) buffer = NewArray<byte>(buffer_size);
+ own_buffer_ = true;
+ } else {
+ // Use externally provided buffer instead.
+ ASSERT(buffer_size > 0);
+ own_buffer_ = false;
+ }
+ buffer_ = static_cast<byte*>(buffer);
+ buffer_size_ = buffer_size;
+
+ pc_ = buffer_;
+}
+
+
+AssemblerBase::~AssemblerBase() {
+ if (own_buffer_) {
+ if (isolate() != NULL &&
+ isolate()->assembler_spare_buffer() == NULL &&
+ buffer_size_ == kMinimalBufferSize) {
+ isolate()->set_assembler_spare_buffer(buffer_);
+ } else {
+ DeleteArray(buffer_);
+ }
+ }
}
class AssemblerBase: public Malloced {
public:
- explicit AssemblerBase(Isolate* isolate);
+ AssemblerBase(Isolate* isolate, void* buffer, int buffer_size);
+ virtual ~AssemblerBase();
Isolate* isolate() const { return isolate_; }
int jit_cookie() const { return jit_cookie_; }
// cross-snapshotting.
static void QuietNaN(HeapObject* nan) { }
+ int pc_offset() const { return static_cast<int>(pc_ - buffer_); }
+
+ static const int kMinimalBufferSize = 4*KB;
+
+ protected:
+ // The buffer into which code and relocation info are generated. It could
+ // either be owned by the assembler or be provided externally.
+ byte* buffer_;
+ int buffer_size_;
+ bool own_buffer_;
+
+ // The program counter, which points into the buffer above and moves forward.
+ byte* pc_;
+
private:
Isolate* isolate_;
int jit_cookie_;
static void InitCoverageLog();
#endif
-Assembler::Assembler(Isolate* arg_isolate, void* buffer, int buffer_size)
- : AssemblerBase(arg_isolate),
+Assembler::Assembler(Isolate* isolate, void* buffer, int buffer_size)
+ : AssemblerBase(isolate, buffer, buffer_size),
positions_recorder_(this) {
- if (buffer == NULL) {
- // Do our own buffer management.
- if (buffer_size <= kMinimalBufferSize) {
- buffer_size = kMinimalBufferSize;
-
- if (isolate()->assembler_spare_buffer() != NULL) {
- buffer = isolate()->assembler_spare_buffer();
- isolate()->set_assembler_spare_buffer(NULL);
- }
- }
- if (buffer == NULL) {
- buffer_ = NewArray<byte>(buffer_size);
- } else {
- buffer_ = static_cast<byte*>(buffer);
- }
- buffer_size_ = buffer_size;
- own_buffer_ = true;
- } else {
- // Use externally provided buffer instead.
- ASSERT(buffer_size > 0);
- buffer_ = static_cast<byte*>(buffer);
- buffer_size_ = buffer_size;
- own_buffer_ = false;
- }
-
// Clear the buffer in debug mode unless it was provided by the
// caller in which case we can't be sure it's okay to overwrite
// existing code in it; see CodePatcher::CodePatcher(...).
#ifdef DEBUG
if (own_buffer_) {
- memset(buffer_, 0xCC, buffer_size); // int3
+ memset(buffer_, 0xCC, buffer_size_); // int3
}
#endif
- // Set up buffer pointers.
- ASSERT(buffer_ != NULL);
- pc_ = buffer_;
- reloc_info_writer.Reposition(buffer_ + buffer_size, pc_);
+ reloc_info_writer.Reposition(buffer_ + buffer_size_, pc_);
#ifdef GENERATED_CODE_COVERAGE
InitCoverageLog();
}
-Assembler::~Assembler() {
- if (own_buffer_) {
- if (isolate()->assembler_spare_buffer() == NULL &&
- buffer_size_ == kMinimalBufferSize) {
- isolate()->set_assembler_spare_buffer(buffer_);
- } else {
- DeleteArray(buffer_);
- }
- }
-}
-
-
void Assembler::GetCode(CodeDesc* desc) {
// Finalize code (at this point overflow() may be true, but the gap ensures
// that we are still not overlapping instructions and relocation info).
// upon destruction of the assembler.
// TODO(vitalyr): the assembler does not need an isolate.
Assembler(Isolate* isolate, void* buffer, int buffer_size);
- ~Assembler();
+ virtual ~Assembler() { }
// GetCode emits any pending (non-emitted) code and fills the descriptor
// desc. GetCode() is idempotent; it returns the same result if no other
void db(uint8_t data);
void dd(uint32_t data);
- int pc_offset() const { return pc_ - buffer_; }
-
// Check if there is less than kGap bytes available in the buffer.
// If this is the case, we need to grow the buffer before emitting
// an instruction or relocation information.
// Avoid overflows for displacements etc.
static const int kMaximalBufferSize = 512*MB;
- static const int kMinimalBufferSize = 4*KB;
byte byte_at(int pos) { return buffer_[pos]; }
void set_byte_at(int pos, byte value) { buffer_[pos] = value; }
friend class CodePatcher;
friend class EnsureSpace;
- // Code buffer:
- // The buffer into which code and relocation info are generated.
- byte* buffer_;
- int buffer_size_;
- // True if the assembler owns the buffer, false if buffer is external.
- bool own_buffer_;
-
// code generation
- byte* pc_; // the program counter; moves forward
RelocInfoWriter reloc_info_writer;
PositionsRecorder positions_recorder_;
const Instr kLwSwOffsetMask = kImm16Mask;
-// Spare buffer.
-static const int kMinimalBufferSize = 4 * KB;
-
-
-Assembler::Assembler(Isolate* arg_isolate, void* buffer, int buffer_size)
- : AssemblerBase(arg_isolate),
+Assembler::Assembler(Isolate* isolate, void* buffer, int buffer_size)
+ : AssemblerBase(isolate, buffer, buffer_size),
recorded_ast_id_(TypeFeedbackId::None()),
positions_recorder_(this) {
- if (buffer == NULL) {
- // Do our own buffer management.
- if (buffer_size <= kMinimalBufferSize) {
- buffer_size = kMinimalBufferSize;
-
- if (isolate()->assembler_spare_buffer() != NULL) {
- buffer = isolate()->assembler_spare_buffer();
- isolate()->set_assembler_spare_buffer(NULL);
- }
- }
- if (buffer == NULL) {
- buffer_ = NewArray<byte>(buffer_size);
- } else {
- buffer_ = static_cast<byte*>(buffer);
- }
- buffer_size_ = buffer_size;
- own_buffer_ = true;
-
- } else {
- // Use externally provided buffer instead.
- ASSERT(buffer_size > 0);
- buffer_ = static_cast<byte*>(buffer);
- buffer_size_ = buffer_size;
- own_buffer_ = false;
- }
-
- // Set up buffer pointers.
- ASSERT(buffer_ != NULL);
- pc_ = buffer_;
- reloc_info_writer.Reposition(buffer_ + buffer_size, pc_);
+ reloc_info_writer.Reposition(buffer_ + buffer_size_, pc_);
last_trampoline_pool_end_ = 0;
no_trampoline_pool_before_ = 0;
}
-Assembler::~Assembler() {
- if (own_buffer_) {
- if (isolate()->assembler_spare_buffer() == NULL &&
- buffer_size_ == kMinimalBufferSize) {
- isolate()->set_assembler_spare_buffer(buffer_);
- } else {
- DeleteArray(buffer_);
- }
- }
-}
-
-
void Assembler::GetCode(CodeDesc* desc) {
ASSERT(pc_ <= reloc_info_writer.pos()); // No overlap.
// Set up code descriptor.
// is too small, a fatal error occurs. No deallocation of the buffer is done
// upon destruction of the assembler.
Assembler(Isolate* isolate, void* buffer, int buffer_size);
- ~Assembler();
+ virtual ~Assembler() { }
// GetCode emits any pending (non-emitted) code and fills the descriptor
// desc. GetCode() is idempotent; it returns the same result if no other
void db(uint8_t data);
void dd(uint32_t data);
- int32_t pc_offset() const { return pc_ - buffer_; }
-
PositionsRecorder* positions_recorder() { return &positions_recorder_; }
// Postpone the generation of the trampoline pool for the specified number of
}
private:
- // Code buffer:
- // The buffer into which code and relocation info are generated.
- byte* buffer_;
- int buffer_size_;
- // True if the assembler owns the buffer, false if buffer is external.
- bool own_buffer_;
-
// Buffer size and constant pool distance are checked together at regular
// intervals of kBufferCheckInterval emitted bytes.
static const int kBufferCheckInterval = 1*KB/2;
// not have to check for overflow. The same is true for writes of large
// relocation info entries.
static const int kGap = 32;
- byte* pc_; // The program counter - moves forward.
// Repeated checking whether the trampoline pool should be emitted is rather
static void InitCoverageLog();
#endif
-Assembler::Assembler(Isolate* arg_isolate, void* buffer, int buffer_size)
- : AssemblerBase(arg_isolate),
+Assembler::Assembler(Isolate* isolate, void* buffer, int buffer_size)
+ : AssemblerBase(isolate, buffer, buffer_size),
code_targets_(100),
positions_recorder_(this) {
- if (buffer == NULL) {
- // Do our own buffer management.
- if (buffer_size <= kMinimalBufferSize) {
- buffer_size = kMinimalBufferSize;
-
- if (isolate() != NULL && isolate()->assembler_spare_buffer() != NULL) {
- buffer = isolate()->assembler_spare_buffer();
- isolate()->set_assembler_spare_buffer(NULL);
- }
- }
- if (buffer == NULL) {
- buffer_ = NewArray<byte>(buffer_size);
- } else {
- buffer_ = static_cast<byte*>(buffer);
- }
- buffer_size_ = buffer_size;
- own_buffer_ = true;
- } else {
- // Use externally provided buffer instead.
- ASSERT(buffer_size > 0);
- buffer_ = static_cast<byte*>(buffer);
- buffer_size_ = buffer_size;
- own_buffer_ = false;
- }
-
// Clear the buffer in debug mode unless it was provided by the
// caller in which case we can't be sure it's okay to overwrite
// existing code in it.
#ifdef DEBUG
if (own_buffer_) {
- memset(buffer_, 0xCC, buffer_size); // int3
+ memset(buffer_, 0xCC, buffer_size_); // int3
}
#endif
- // Set up buffer pointers.
- ASSERT(buffer_ != NULL);
- pc_ = buffer_;
- reloc_info_writer.Reposition(buffer_ + buffer_size, pc_);
+ reloc_info_writer.Reposition(buffer_ + buffer_size_, pc_);
#ifdef GENERATED_CODE_COVERAGE
}
-Assembler::~Assembler() {
- if (own_buffer_) {
- if (isolate() != NULL &&
- isolate()->assembler_spare_buffer() == NULL &&
- buffer_size_ == kMinimalBufferSize) {
- isolate()->set_assembler_spare_buffer(buffer_);
- } else {
- DeleteArray(buffer_);
- }
- }
-}
-
-
void Assembler::GetCode(CodeDesc* desc) {
// Finalize code (at this point overflow() may be true, but the gap ensures
// that we are still not overlapping instructions and relocation info).
// is too small, a fatal error occurs. No deallocation of the buffer is done
// upon destruction of the assembler.
Assembler(Isolate* isolate, void* buffer, int buffer_size);
- ~Assembler();
+ virtual ~Assembler() { }
// GetCode emits any pending (non-emitted) code and fills the descriptor
// desc. GetCode() is idempotent; it returns the same result if no other
void db(uint8_t data);
void dd(uint32_t data);
- int pc_offset() const { return static_cast<int>(pc_ - buffer_); }
-
PositionsRecorder* positions_recorder() { return &positions_recorder_; }
// Check if there is less than kGap bytes available in the buffer.
// Avoid overflows for displacements etc.
static const int kMaximalBufferSize = 512*MB;
- static const int kMinimalBufferSize = 4*KB;
byte byte_at(int pos) { return buffer_[pos]; }
void set_byte_at(int pos, byte value) { buffer_[pos] = value; }
friend class EnsureSpace;
friend class RegExpMacroAssemblerX64;
- // Code buffer:
- // The buffer into which code and relocation info are generated.
- byte* buffer_;
- int buffer_size_;
- // True if the assembler owns the buffer, false if buffer is external.
- bool own_buffer_;
-
// code generation
- byte* pc_; // the program counter; moves forward
RelocInfoWriter reloc_info_writer;
List< Handle<Code> > code_targets_;