}
void
-_ContextMenu::OnNativeWindowActivated(void)
-{
- GetOwner()->UnlockInputEvent();
-}
-
-void
_ContextMenu::OnTouchCaptureGained(void)
{
if (__style == CONTEXT_MENU_CORE_STYLE_LIST)
}
}
-void
-_OptionMenu::OnNativeWindowActivated(void)
-{
- GetOwner()->UnlockInputEvent();
-}
-
_AccessibilityElement*
_OptionMenu::GetAccessibilityElement(const int mainIndex) const
{
}
void
-_ProgressPopup::OnNativeWindowActivated(void)
-{
- GetOwner()->UnlockInputEvent();
-}
-
-void
_ProgressPopup::OnVisibleStateChanged(void)
{
_Window::OnVisibleStateChanged();
virtual void OnVisibleStateChanged(void);
virtual void OnChangeLayout(_ControlRotation rotation);
virtual void OnOwnerChanged(_Control* pOldOwner);
- virtual void OnNativeWindowActivated(void);
virtual void OnTouchCaptureGained(void);
virtual void OnTouchCaptureLost(void);
virtual void OnChangeLayout(_ControlRotation rotation);
virtual void OnOwnerChanged(_Control* pOldOwner);
- virtual void OnNativeWindowActivated(void);
void OnActivated(void);
void OnDeactivated(void);
virtual bool OnKeyReleased(const _Control& source, const _KeyInfo& keyInfo);
virtual void OnBoundsChanged(void);
- virtual void OnNativeWindowActivated(void);
// Touch Event Listener
virtual bool OnTouchPressed(const _Control& source, const _TouchInfo& touchinfo);