#define VK_TRUE 1
#define VK_FALSE 0
#define VK_QUEUE_FAMILY_IGNORED (~0U)
+#define VK_SUBPASS_EXTERNAL (~0U)
#define VK_MAX_PHYSICAL_DEVICE_NAME 256
#define VK_UUID_LENGTH 16
#define VK_MAX_MEMORY_TYPES 32
} VkShaderStageFlagBits;
typedef VkFlags VkShaderStageFlags;
+typedef enum {
+ VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
+} VkAttachmentDescriptionFlagBits;
+typedef VkFlags VkAttachmentDescriptionFlags;
+
typedef enum {
VK_SUBPASS_DESCRIPTION_NO_OVERDRAW_BIT = 0x00000001,
} VkSubpassDescriptionFlagBits;
VkAttachmentStoreOp stencilStoreOp;
VkImageLayout initialLayout;
VkImageLayout finalLayout;
+ VkAttachmentDescriptionFlags flags;
} VkAttachmentDescription;
typedef struct {