whose constructor we are processing. Add the initializer to the vector
and return true to indicate success. */
-static bool
-build_anon_member_initialization (tree member, tree init,
- vec<constructor_elt, va_gc> **vec_outer)
-{
- /* MEMBER presents the relevant fields from the inside out, but we need
- to build up the initializer from the outside in so that we can reuse
- previously built CONSTRUCTORs if this is, say, the second field in an
- anonymous struct. So we use a vec as a stack. */
- auto_vec<tree, 2> fields;
- do
- {
- fields.safe_push (TREE_OPERAND (member, 1));
- member = TREE_OPERAND (member, 0);
- }
- while (ANON_AGGR_TYPE_P (TREE_TYPE (member))
- && TREE_CODE (member) == COMPONENT_REF);
-
- /* VEC has the constructor elements vector for the context of FIELD.
- If FIELD is an anonymous aggregate, we will push inside it. */
- vec<constructor_elt, va_gc> **vec = vec_outer;
- tree field;
- while (field = fields.pop (), ANON_AGGR_TYPE_P (TREE_TYPE (field)))
- {
- tree ctor;
- /* If there is already an outer constructor entry for the anonymous
- aggregate FIELD, use it; otherwise, insert one. */
- if (vec_safe_is_empty (*vec) || (*vec)->last ().index != field)
- {
- ctor = build_constructor (TREE_TYPE (field), NULL);
- CONSTRUCTOR_APPEND_ELT (*vec, field, ctor);
- }
- else
- ctor = (*vec)->last ().value;
- vec = &CONSTRUCTOR_ELTS (ctor);
- }
-
- /* Now we're at the innermost field, the one that isn't an anonymous
- aggregate. Add its initializer to the CONSTRUCTOR and we're done. */
- gcc_assert (fields.is_empty ());
- CONSTRUCTOR_APPEND_ELT (*vec, field, init);
-
- return true;
-}
+// static bool
+// build_anon_member_initialization (tree member, tree init,
+// vec<constructor_elt, va_gc> **vec_outer)
+// {
+// /* MEMBER presents the relevant fields from the inside out, but we need
+// to build up the initializer from the outside in so that we can reuse
+// previously built CONSTRUCTORs if this is, say, the second field in an
+// anonymous struct. So we use a vec as a stack. */
+// auto_vec<tree, 2> fields;
+// do
+// {
+// fields.safe_push (TREE_OPERAND (member, 1));
+// member = TREE_OPERAND (member, 0);
+// } while (ANON_AGGR_TYPE_P (TREE_TYPE (member))
+// && TREE_CODE (member) == COMPONENT_REF);
+//
+// /* VEC has the constructor elements vector for the context of FIELD.
+// If FIELD is an anonymous aggregate, we will push inside it. */
+// vec<constructor_elt, va_gc> **vec = vec_outer;
+// tree field;
+// while (field = fields.pop (), ANON_AGGR_TYPE_P (TREE_TYPE (field)))
+// {
+// tree ctor;
+// /* If there is already an outer constructor entry for the anonymous
+// aggregate FIELD, use it; otherwise, insert one. */
+// if (vec_safe_is_empty (*vec) || (*vec)->last ().index != field)
+// {
+// ctor = build_constructor (TREE_TYPE (field), NULL);
+// CONSTRUCTOR_APPEND_ELT (*vec, field, ctor);
+// }
+// else
+// ctor = (*vec)->last ().value;
+// vec = &CONSTRUCTOR_ELTS (ctor);
+// }
+//
+// /* Now we're at the innermost field, the one that isn't an anonymous
+// aggregate. Add its initializer to the CONSTRUCTOR and we're done. */
+// gcc_assert (fields.is_empty ());
+// CONSTRUCTOR_APPEND_ELT (*vec, field, init);
+//
+// return true;
+// }
///* V is a vector of constructor elements built up for the base and member
// initializers of a constructor for TYPE. They need to be in increasing
static bool
build_data_member_initialization (tree t, vec<constructor_elt, va_gc> **vec)
{
- tree member, init;
+ tree member;
if (TREE_CODE (t) == CLEANUP_POINT_EXPR)
t = TREE_OPERAND (t, 0);
if (TREE_CODE (t) == EXPR_STMT)
member = TREE_OPERAND (member, 1);
else if (ANON_AGGR_TYPE_P (TREE_TYPE (aggr)))
/* Initializing a member of an anonymous union. */
- return build_anon_member_initialization (member, init, vec);
+ rust_sorry_at (Location (), "cannot handle value initialization yet");
+ // return build_anon_member_initialization (member, init, vec);
else
/* We're initializing a vtable pointer in a base. Leave it as
COMPONENT_REF so we remember the path to get to the vfield. */
/* Value-initialization can produce multiple initializers for the
same field; use the last one. */
if (!vec_safe_is_empty (*vec) && (*vec)->last ().index == member)
- (*vec)->last ().value = init;
+ rust_sorry_at (Location (), "cannot handle value initialization yet");
+ // (*vec)->last ().value = init;
else
- CONSTRUCTOR_APPEND_ELT (*vec, member, init);
+ rust_sorry_at (Location (), "cannot handle value initialization yet");
+ // CONSTRUCTOR_APPEND_ELT (*vec, member, init);
return true;
}