#include "config.h"
#endif
+#include <stdlib.h>
#include <glib/gi18n-lib.h>
#include "cogl-debug.h"
#ifdef COGL_ENABLE_DEBUG
-static const GDebugKey cogl_debug_keys[] = {
- { "misc", COGL_DEBUG_MISC },
- { "texture", COGL_DEBUG_TEXTURE },
- { "material", COGL_DEBUG_MATERIAL },
- { "shader", COGL_DEBUG_SHADER },
- { "offscreen", COGL_DEBUG_OFFSCREEN },
+
+/* XXX: If you add a debug option, please also scroll down to
+ * cogl_arg_debug_cb() and add a "help" description of the option too.
+ */
+
+/* NB: Only these options get enabled if COGL_DEBUG=all is
+ * used since they don't affect the behaviour of Cogl they
+ * simply print out verbose information */
+static const GDebugKey cogl_log_debug_keys[] = {
+ { "handle", COGL_DEBUG_HANDLE },
+ { "slicing", COGL_DEBUG_SLICING },
+ { "atlas", COGL_DEBUG_ATLAS },
+ { "blend-strings", COGL_DEBUG_BLEND_STRINGS },
+ { "journal", COGL_DEBUG_JOURNAL },
+ { "batching", COGL_DEBUG_BATCHING },
+ { "matrices", COGL_DEBUG_MATRICES },
{ "draw", COGL_DEBUG_DRAW },
{ "pango", COGL_DEBUG_PANGO },
+};
+static const int n_cogl_log_debug_keys =
+ G_N_ELEMENTS (cogl_log_debug_keys);
+
+static const GDebugKey cogl_behavioural_debug_keys[] = {
{ "rectangles", COGL_DEBUG_RECTANGLES },
- { "handle", COGL_DEBUG_HANDLE },
- { "blend-strings", COGL_DEBUG_BLEND_STRINGS },
{ "disable-batching", COGL_DEBUG_DISABLE_BATCHING },
{ "disable-vbos", COGL_DEBUG_DISABLE_VBOS },
- { "journal", COGL_DEBUG_JOURNAL },
- { "batching", COGL_DEBUG_BATCHING },
{ "disable-software-transform", COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM },
- { "matrices", COGL_DEBUG_MATRICES },
{ "force-scanline-paths", COGL_DEBUG_FORCE_SCANLINE_PATHS },
- { "atlas", COGL_DEBUG_ATLAS },
{ "dump-atlas-image", COGL_DEBUG_DUMP_ATLAS_IMAGE },
{ "disable-atlas", COGL_DEBUG_DISABLE_ATLAS }
};
+static const int n_cogl_behavioural_debug_keys =
+ G_N_ELEMENTS (cogl_behavioural_debug_keys);
-static const int n_cogl_debug_keys = G_N_ELEMENTS (cogl_debug_keys);
#endif /* COGL_ENABLE_DEBUG */
unsigned int cogl_debug_flags = 0;
#ifdef COGL_ENABLE_DEBUG
+static unsigned int
+_cogl_parse_debug_string (const char *value,
+ gboolean ignore_help)
+{
+ unsigned int flags = 0;
+
+ if (ignore_help && strcmp (value, "help") == 0)
+ return 0;
+
+ /* We don't want to let g_parse_debug_string handle "all" because
+ * literally enabling all the debug options wouldn't be useful to
+ * anyone; instead the all option enables all non behavioural
+ * options.
+ */
+ if (strcmp (value, "all") == 0 ||
+ strcmp (value, "verbose") == 0)
+ {
+ int i;
+ for (i = 0; i < n_cogl_log_debug_keys; i++)
+ flags |= cogl_log_debug_keys[i].value;
+ }
+ else if (strcmp (value, "help") == 0)
+ {
+ g_printerr ("\n\n%28s\n", "Supported debug values:");
+#define OPT(NAME, HELP) \
+ g_printerr ("%28s %s\n", NAME, HELP);
+ OPT ("handle:", "debug ref counting issues for Cogl objects");
+ OPT ("slicing:", "debug the creation of texture slices");
+ OPT ("atlas:", "debug texture atlas management");
+ OPT ("blend-strings:", "debug blend-string parsing");
+ OPT ("journal:", "view all geometry passing through the journal");
+ OPT ("batching:", "show how geometry is being batched in the journal");
+ OPT ("matrices:", "trace all matrix manipulation");
+ /* XXX: we should replace the "draw" option its very hand wavy... */
+ OPT ("draw:", "misc tracing of some drawing operations");
+ OPT ("pango:", "trace the pango renderer");
+ OPT ("rectangles:", "add wire outlines for all rectangular geometry");
+ OPT ("disable-batching:", "disable the journal batching");
+ OPT ("disable-vbos:", "disable use of OpenGL vertex buffer objects");
+ OPT ("disable-software-transform",
+ "use the GPU to transform rectangular geometry");
+ OPT ("force-scanline-paths:", "use a scanline based path rasterizer");
+ OPT ("dump-atlas-image:", "dump atlas changes to an image file");
+ OPT ("disable-atlas:", "disable texture atlasing");
+ g_printerr ("\n%28s\n", "Special debug values:");
+ OPT ("all:", "Enables all non-behavioural debug options");
+ OPT ("verbose:", "Enables all non-behavioural debug options");
+#undef OPT
+ exit (1);
+ }
+ else
+ {
+ flags |=
+ g_parse_debug_string (value,
+ cogl_log_debug_keys,
+ n_cogl_log_debug_keys);
+ flags |=
+ g_parse_debug_string (value,
+ cogl_behavioural_debug_keys,
+ n_cogl_behavioural_debug_keys);
+ }
+
+ return flags;
+}
+
static gboolean
cogl_arg_debug_cb (const char *key,
const char *value,
gpointer user_data)
{
- cogl_debug_flags |=
- g_parse_debug_string (value,
- cogl_debug_keys,
- n_cogl_debug_keys);
+ cogl_debug_flags |= _cogl_parse_debug_string (value, FALSE);
return TRUE;
}
const char *value,
gpointer user_data)
{
- cogl_debug_flags &=
- ~g_parse_debug_string (value,
- cogl_debug_keys,
- n_cogl_debug_keys);
+ cogl_debug_flags &= ~_cogl_parse_debug_string (value, TRUE);
return TRUE;
}
-#endif /* CLUTTER_ENABLE_DEBUG */
+#endif /* COGL_ENABLE_DEBUG */
static GOptionEntry cogl_args[] = {
-#ifdef COGL_ENABLE_DEBUG
{ "cogl-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_debug_cb,
N_("COGL debugging flags to set"), "FLAGS" },
{ "cogl-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_no_debug_cb,
N_("COGL debugging flags to unset"), "FLAGS" },
-#endif /* COGL_ENABLE_DEBUG */
{ NULL, },
};
env_string = g_getenv ("COGL_DEBUG");
if (env_string != NULL)
{
- cogl_debug_flags =
- g_parse_debug_string (env_string,
- cogl_debug_keys,
- n_cogl_debug_keys);
+ cogl_debug_flags |= _cogl_parse_debug_string (env_string, FALSE);
env_string = NULL;
}
#endif /* COGL_ENABLE_DEBUG */
G_BEGIN_DECLS
typedef enum {
- COGL_DEBUG_MISC = 1 << 0,
- COGL_DEBUG_TEXTURE = 1 << 1,
- COGL_DEBUG_MATERIAL = 1 << 2,
- COGL_DEBUG_SHADER = 1 << 3,
- COGL_DEBUG_OFFSCREEN = 1 << 4,
- COGL_DEBUG_DRAW = 1 << 5,
- COGL_DEBUG_PANGO = 1 << 6,
- COGL_DEBUG_RECTANGLES = 1 << 7,
- COGL_DEBUG_HANDLE = 1 << 8,
- COGL_DEBUG_BLEND_STRINGS = 1 << 9,
- COGL_DEBUG_DISABLE_BATCHING = 1 << 10,
- COGL_DEBUG_DISABLE_VBOS = 1 << 11,
- COGL_DEBUG_JOURNAL = 1 << 12,
- COGL_DEBUG_BATCHING = 1 << 13,
- COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM = 1 << 14,
- COGL_DEBUG_MATRICES = 1 << 15,
- COGL_DEBUG_FORCE_SCANLINE_PATHS = 1 << 16,
- COGL_DEBUG_ATLAS = 1 << 17,
- COGL_DEBUG_DUMP_ATLAS_IMAGE = 1 << 18,
- COGL_DEBUG_DISABLE_ATLAS = 1 << 19
+ COGL_DEBUG_SLICING = 1 << 1,
+ COGL_DEBUG_OFFSCREEN = 1 << 2,
+ COGL_DEBUG_DRAW = 1 << 3,
+ COGL_DEBUG_PANGO = 1 << 4,
+ COGL_DEBUG_RECTANGLES = 1 << 5,
+ COGL_DEBUG_HANDLE = 1 << 6,
+ COGL_DEBUG_BLEND_STRINGS = 1 << 7,
+ COGL_DEBUG_DISABLE_BATCHING = 1 << 8,
+ COGL_DEBUG_DISABLE_VBOS = 1 << 9,
+ COGL_DEBUG_JOURNAL = 1 << 10,
+ COGL_DEBUG_BATCHING = 1 << 11,
+ COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM = 1 << 12,
+ COGL_DEBUG_MATRICES = 1 << 13,
+ COGL_DEBUG_FORCE_SCANLINE_PATHS = 1 << 14,
+ COGL_DEBUG_ATLAS = 1 << 15,
+ COGL_DEBUG_DUMP_ATLAS_IMAGE = 1 << 16,
+ COGL_DEBUG_DISABLE_ATLAS = 1 << 17
} CoglDebugFlags;
#ifdef COGL_ENABLE_DEBUG