Revert "[Tizen] Modify the shader prefix temporary for precompile shader"
authorSeungho Baek <sbsh.baek@samsung.com>
Wed, 25 Sep 2024 11:11:54 +0000 (20:11 +0900)
committerSeungho Baek <sbsh.baek@samsung.com>
Wed, 25 Sep 2024 11:11:54 +0000 (20:11 +0900)
This reverts commit c2b43157c39906c530665a1851d14e3b2696108c.

dali/internal/event/rendering/shader-impl.cpp

index 44a12cc222a8ea1c824accc67c0bf97cc04fdcaa..fb32ee0d8b372dae318ff74f60cfb1a583bc5f9d 100644 (file)
@@ -348,13 +348,13 @@ std::string Shader::GetShaderVersionPrefix()
 std::string Shader::GetVertexShaderPrefix()
 {
   Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
-  return tls.GetVertexShaderPrefix();
+  return GenerateTaggedShaderPrefix(tls.GetVertexShaderPrefix());
 }
 
 std::string Shader::GetFragmentShaderPrefix()
 {
   Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
-  return tls.GetFragmentShaderPrefix();
+  return GenerateTaggedShaderPrefix(tls.GetFragmentShaderPrefix());
 }
 
 std::string Shader::GenerateTaggedShaderPrefix(const std::string& shaderPrefix)