Remove legacy build system
authorbaldurk <baldurk@baldurk.org>
Mon, 16 Nov 2015 22:51:35 +0000 (23:51 +0100)
committerbaldurk <baldurk@baldurk.org>
Mon, 16 Nov 2015 22:51:35 +0000 (23:51 +0100)
18 files changed:
OGLCompilersDLL/Makefile [deleted file]
README.md
StandAlone.sln [deleted file]
StandAlone.vcxproj [deleted file]
StandAlone.vcxproj.filters [deleted file]
StandAlone/Makefile [deleted file]
StandAlone_vs2010.sln [deleted file]
StandAlone_vs2010.vcxproj [deleted file]
StandAlone_vs2013.sln [deleted file]
StandAlone_vs2013.vcxproj [deleted file]
glslang.vcxproj [deleted file]
glslang.vcxproj.filters [deleted file]
glslang/GenericCodeGen/Makefile [deleted file]
glslang/MachineIndependent/Makefile [deleted file]
glslang/MachineIndependent/preprocessor/Makefile [deleted file]
glslang/OSDependent/Unix/Makefile [deleted file]
glslang_vs2010.vcxproj [deleted file]
glslang_vs2013.vcxproj [deleted file]

diff --git a/OGLCompilersDLL/Makefile b/OGLCompilersDLL/Makefile
deleted file mode 100644 (file)
index f788547..0000000
+++ /dev/null
@@ -1,52 +0,0 @@
-INCLUDE = -I. -I../glslang -I../glslang/Include -I../glslang/OSDependent/Linux -I../glslang/MachineIndependent
-WARNINGS = -Wall -Wwrite-strings -Wpointer-arith -Wcast-align -Wstrict-prototypes \
-       -Wnested-externs
-
-CPP = g++
-CPPOPTIONS = -O3 -Wno-deprecated -D_ALT_NS=1 -fPIC
-CPPOPTIONS = -g -Wno-deprecated -D_ALT_NS=1 -fPIC
-CPPFLAGS = $(CPPOPTIONS) $(INCLUDE)
-
-#
-# Linking related
-#
-AR = ar
-STATIC_OPTION = rcs
-
-#
-# Misc
-#
-export PERL = perl
-export RM = rm -f
-export MV = mv -f
-export DEPEND = g++ -M
-
-#
-# Object file variables are defined here.
-#
-OSSRCS = InitializeDll.cpp
-OSOBJS = InitializeDll.o
-
-LIBNAME = libInitializeDll.a
-
-all : $(LIBNAME)
-
-$(LIBNAME) : $(OSOBJS)
-        $(AR) $(STATIC_OPTION) $(LIBNAME) $(OSOBJS) 
-
-%.o : %.cpp
-       $(CPP) $(CPPFLAGS) -c $<
-
-#
-# Dependency
-#
-depend : $(OSSRCS)
-       $(DEPEND) $(CPPFLAGS) $(OSSRCS) > depend
-include depend
-
-#
-# Cleanup
-#
-.PHONY : clean
-clean :
-       $(RM) *.o *.a
index 59dafa8..f56817c 100644 (file)
--- a/README.md
+++ b/README.md
@@ -47,10 +47,6 @@ CMake: The currently maintained and preferred way of building is through CMake.
 In MSVC, after running CMake, you may need to use the Configuration Manager to
 check the INSTALL project.
 
-Note there are some legacy build methods still intermingled within the directory
-structure (make, MSVC), but these are no longer maintained, having been
-replaced with CMake.
-
 Programmatic Interfaces
 -----------------------
 
diff --git a/StandAlone.sln b/StandAlone.sln
deleted file mode 100644 (file)
index ab7ac68..0000000
+++ /dev/null
@@ -1,55 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 12.00\r
-# Visual Studio 2012\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"\r
-EndProject\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"\r
-EndProject\r
-Global\r
-       GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
-               Debug CRT DLL|Win32 = Debug CRT DLL|Win32\r
-               Debug CRT DLL|x64 = Debug CRT DLL|x64\r
-               Debug|Win32 = Debug|Win32\r
-               Debug|x64 = Debug|x64\r
-               Release CRT DLL|Win32 = Release CRT DLL|Win32\r
-               Release CRT DLL|x64 = Release CRT DLL|x64\r
-               Release|Win32 = Release|Win32\r
-               Release|x64 = Release|x64\r
-       EndGlobalSection\r
-       GlobalSection(ProjectConfigurationPlatforms) = postSolution\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|x64.ActiveCfg = Debug CRT DLL|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|x64.Build.0 = Debug CRT DLL|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.ActiveCfg = Debug|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|x64.Build.0 = Debug|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|x64.ActiveCfg = Release CRT DLL|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|x64.Build.0 = Release CRT DLL|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.ActiveCfg = Release|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|x64.Build.0 = Release|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|x64.ActiveCfg = Debug CRT DLL|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|x64.Build.0 = Debug CRT DLL|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.ActiveCfg = Debug|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.Build.0 = Debug|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|x64.ActiveCfg = Release CRT DLL|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|x64.Build.0 = Release CRT DLL|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.ActiveCfg = Release|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.Build.0 = Release|x64\r
-       EndGlobalSection\r
-       GlobalSection(SolutionProperties) = preSolution\r
-               HideSolutionNode = FALSE\r
-       EndGlobalSection\r
-EndGlobal\r
diff --git a/StandAlone.vcxproj b/StandAlone.vcxproj
deleted file mode 100644 (file)
index f8d1210..0000000
+++ /dev/null
@@ -1,550 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>\r
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <ItemGroup Label="ProjectConfigurations">\r
-    <ProjectConfiguration Include="Debug CRT DLL|Win32">\r
-      <Configuration>Debug CRT DLL</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Debug CRT DLL|x64">\r
-      <Configuration>Debug CRT DLL</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Debug|Win32">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Debug|x64">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release CRT DLL|Win32">\r
-      <Configuration>Release CRT DLL</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release CRT DLL|x64">\r
-      <Configuration>Release CRT DLL</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|x64">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-  </ItemGroup>\r
-  <PropertyGroup Label="Globals">\r
-    <ProjectName>StandAlone</ProjectName>\r
-    <ProjectGuid>{660D0A05-69A9-4F09-9664-02FBEB08FAE2}</ProjectGuid>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v110_xp</PlatformToolset>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
-  <ImportGroup Label="ExtensionSettings">\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <PropertyGroup Label="UserMacros" />\r
-  <PropertyGroup>\r
-    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</OutDir>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">StandAlone\UserM_Debug\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</IntDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">StandAlone\UserM_Debug\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">true</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">true</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</OutDir>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">StandAlone\UserM_Release\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</IntDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">StandAlone\UserM_Release\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">false</LinkIncremental>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|x64'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">\r
-    <TargetName>glslangValidator</TargetName>\r
-  </PropertyGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Debug\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Debug/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y StandAlone\UserM_Debug\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-    <PreLinkEvent>\r
-      <Command>\r
-      </Command>\r
-    </PreLinkEvent>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
-    </ClCompile>\r
-    <Link>\r
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-      <SubSystem>Console</SubSystem>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
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-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
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-      <Command>xcopy /y x64\Debug\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
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-    <PreLinkEvent>\r
-      <Command>\r
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-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeader>\r
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-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
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-      <CallingConvention>Cdecl</CallingConvention>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Debug\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Debug/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y StandAlone\UserM_Debug\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-    <PreLinkEvent>\r
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-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
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-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;$(OutDir)glslang.lib</AdditionalDependencies>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Debug/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y x64\Debug\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-    <PreLinkEvent>\r
-      <Command>\r
-      </Command>\r
-    </PreLinkEvent>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <ClCompile>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
-      <OmitFramePointers>true</OmitFramePointers>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
-      <BufferSecurityCheck>true</BufferSecurityCheck>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>\r
-      <ObjectFileName>UserM_Release/</ObjectFileName>\r
-      <ProgramDataBaseFileName>\r
-      </ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Release\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>\r
-      </IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y StandAlone\UserM_Release\glslangValidator.exe Test\r
-xcopy /y StandAlone\UserM_Release\glslangValidator.exe Install\Windows\r
-</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
-    <ClCompile>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
-      <OmitFramePointers>true</OmitFramePointers>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
-      <BufferSecurityCheck>true</BufferSecurityCheck>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>\r
-      <ObjectFileName>UserM_Release/</ObjectFileName>\r
-      <ProgramDataBaseFileName>\r
-      </ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;$(OutDir)glslang.lib</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>\r
-      </IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y x64\Release\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">\r
-    <ClCompile>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
-      <OmitFramePointers>true</OmitFramePointers>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <BufferSecurityCheck>true</BufferSecurityCheck>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>\r
-      <ObjectFileName>UserM_Release/</ObjectFileName>\r
-      <ProgramDataBaseFileName>\r
-      </ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Release\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>\r
-      </IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y StandAlone\UserM_Release\glslangValidator.exe Test\r
-xcopy /y StandAlone\UserM_Release\glslangValidator.exe Install\Windows\r
-</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|x64'">\r
-    <ClCompile>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
-      <OmitFramePointers>true</OmitFramePointers>\r
-      <AdditionalIncludeDirectories>glslang;glslang\OSDependent\Windows</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <BufferSecurityCheck>true</BufferSecurityCheck>\r
-      <FunctionLevelLinking>true</FunctionLevelLinking>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>\r
-      <ObjectFileName>UserM_Release/</ObjectFileName>\r
-      <ProgramDataBaseFileName>\r
-      </ProgramDataBaseFileName>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;$(OutDir)glslang.lib</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>\r
-      </IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Release/StandAlone.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy glslangValidator</Message>\r
-      <Command>xcopy /y x64\Release\glslangValidator.exe Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-  </ItemDefinitionGroup>\r
-  <ItemGroup>\r
-    <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />\r
-    <ClCompile Include="glslang\GenericCodeGen\Link.cpp" />\r
-    <ClCompile Include="Standalone\StandAlone.cpp" />\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ProjectReference Include="glslang.vcxproj">\r
-      <Project>{3b146cc5-b2b8-4573-9d46-6139e2edfea3}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
-    </ProjectReference>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ClInclude Include="StandAlone\Worklist.h" />\r
-  </ItemGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
-  <ImportGroup Label="ExtensionTargets">\r
-  </ImportGroup>\r
-</Project>
\ No newline at end of file
diff --git a/StandAlone.vcxproj.filters b/StandAlone.vcxproj.filters
deleted file mode 100644 (file)
index 05d04bb..0000000
+++ /dev/null
@@ -1,25 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>\r
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <ItemGroup>\r
-    <Filter Include="Source Files">\r
-      <UniqueIdentifier>{fcd4a310-b19f-40bd-9324-e7d4e7d4dad1}</UniqueIdentifier>\r
-      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>\r
-    </Filter>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ClCompile Include="Standalone\StandAlone.cpp">\r
-      <Filter>Source Files</Filter>\r
-    </ClCompile>\r
-    <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp">\r
-      <Filter>Source Files</Filter>\r
-    </ClCompile>\r
-    <ClCompile Include="glslang\GenericCodeGen\Link.cpp">\r
-      <Filter>Source Files</Filter>\r
-    </ClCompile>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ClInclude Include="StandAlone\Worklist.h">\r
-      <Filter>Source Files</Filter>\r
-    </ClInclude>\r
-  </ItemGroup>\r
-</Project>
\ No newline at end of file
diff --git a/StandAlone/Makefile b/StandAlone/Makefile
deleted file mode 100644 (file)
index 9301498..0000000
+++ /dev/null
@@ -1,32 +0,0 @@
-SRCS := StandAlone.cpp
-OBJECTS := $(SRCS:.cpp=.o)
-DEPS := $(addprefix ., $(SRCS:.cpp=.d))
-
-OBJECTPATH=./../glslang/MachineIndependent
-LIBPATH=./../glslang/MachineIndependent/lib
-SRCS=StandAlone.cpp
-
-CXXFLAGS += -fPIC -I../glslang/OSDependent/Linux
-
-all: glslangValidator
-
-glslangValidator: $(OBJECTS) regenlib
-       $(CC) -g -o $@ $(OBJECTS) -L $(LIBPATH) -lglslang -lpthread -lm -lstdc++
-       cp $@ ../Test
-       cp $@ ../Install/Linux
-
--include $(DEPS)
-
-%.o : %.cpp
-       $(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
-
-regenlib:
-       $(MAKE) -C $(OBJECTPATH)
-
-#
-# Cleanup
-#
-.PHONY : clean glslangValidator regenlib
-clean :
-       $(RM) *.o glslangValidator ../Install/Linux/glslangValidator
-       $(MAKE) -C $(OBJECTPATH) clean
diff --git a/StandAlone_vs2010.sln b/StandAlone_vs2010.sln
deleted file mode 100644 (file)
index f71755f..0000000
+++ /dev/null
@@ -1,38 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 11.00\r
-# Visual Studio 2010\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang_vs2010.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"\r
-EndProject\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone_vs2010.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"\r
-       ProjectSection(ProjectDependencies) = postProject\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3} = {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}\r
-       EndProjectSection\r
-EndProject\r
-Global\r
-       GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
-               Debug|Win32 = Debug|Win32\r
-               Debug|x64 = Debug|x64\r
-               Release|Win32 = Release|Win32\r
-               Release|x64 = Release|x64\r
-       EndGlobalSection\r
-       GlobalSection(ProjectConfigurationPlatforms) = postSolution\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.ActiveCfg = Debug|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|x64.Build.0 = Debug|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.ActiveCfg = Release|x64\r
-               {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|x64.Build.0 = Release|x64\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32\r
-               {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32\r
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-  <ItemGroup>\r
-    <ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />\r
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-  <ItemGroup>\r
-    <ClInclude Include="StandAlone\Worklist.h" />\r
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-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
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-</Project>
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diff --git a/StandAlone_vs2013.sln b/StandAlone_vs2013.sln
deleted file mode 100644 (file)
index de6bc61..0000000
+++ /dev/null
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-EndProject\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone_vs2013.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"\r
-EndProject\r
-Global\r
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deleted file mode 100644 (file)
index 350cd85..0000000
+++ /dev/null
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deleted file mode 100644 (file)
index 59d3327..0000000
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deleted file mode 100644 (file)
index 5110dea..0000000
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-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Include\PoolAlloc.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Include\ResourceLimits.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Include\ShHandle.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\SymbolTable.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Include\Types.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Include\intermediate.h">\r
-      <Filter>Header Files</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\Public\ShaderLang.h">\r
-      <Filter>Public</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\OSDependent\Windows\osinclude.h">\r
-      <Filter>OSDependent\Windows</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\OSDependent\Linux\osinclude.h">\r
-      <Filter>OSDependent\Linux</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\glslang_tab.cpp.h">\r
-      <Filter>Machine Independent\Generated Source</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\Versions.h">\r
-      <Filter>Machine Independent</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\Scan.h">\r
-      <Filter>Machine Independent</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\ScanContext.h">\r
-      <Filter>Machine Independent</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpContext.h">\r
-      <Filter>Machine Independent\Preprocessor</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\preprocessor\PpTokens.h">\r
-      <Filter>Machine Independent\Preprocessor</Filter>\r
-    </ClInclude>\r
-    <ClInclude Include="glslang\MachineIndependent\reflection.h">\r
-      <Filter>Machine Independent</Filter>\r
-    </ClInclude>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <CustomBuild Include="glslang\MachineIndependent\glslang.y">\r
-      <Filter>Machine Independent</Filter>\r
-    </CustomBuild>\r
-  </ItemGroup>\r
-</Project>\r
diff --git a/glslang/GenericCodeGen/Makefile b/glslang/GenericCodeGen/Makefile
deleted file mode 100644 (file)
index 44b0fd2..0000000
+++ /dev/null
@@ -1,36 +0,0 @@
-CC = g++
-
-OBJECTS = CodeGen.o Link.o
-AR=ar
-
-SRCS=CodeGen.cpp Link.cpp
-
-CPPFLAGS = -fPIC
-
-default : all
-all : libCodeGen.a
-
-libCodeGen.a : $(OBJECTS)
-       $(AR) rvu $@ $(OBJECTS)
-       ranlib $@
-
-%.o : %.cpp
-       $(CC) -c $(CPPFLAGS) $<
-
-#
-# Cleanup
-#
-.PHONY : clean
-clean :
-       $(RM) *.o *.a
-
-depend:
-       makedepend -- $(CFLAGS) -- $(SRCS)
-# DO NOT DELETE
-
-CodeGen.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
-CodeGen.o: ../Public/ShaderLang.h
-CodeGen.o: ../Include/InfoSink.h
-Link.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
-Link.o: ../Public/ShaderLang.h
-Link.o: ../Include/InfoSink.h
diff --git a/glslang/MachineIndependent/Makefile b/glslang/MachineIndependent/Makefile
deleted file mode 100644 (file)
index 2cebf0f..0000000
+++ /dev/null
@@ -1,66 +0,0 @@
-INCLUDE = -I. -I.. -I../.. -I../Include -I../Public -I../OSDependent/Linux -I../../OGLCompilersDLL
-INCPREPROCESSOR=./preprocessor
-INCCODEGEN=./../GenericCodeGen
-INCOSDEPENDENT=./../OSDependent/Linux/
-INCINITIALISATION=./../../OGLCompilersDLL/
-LIBPREPROCESSOR=./preprocessor/libPreprocessor.a
-LIBOSDEPENDENT=./../OSDependent/Linux/libOssource.a
-LIBINITIALISATION=./../../OGLCompilersDLL/libInitializeDll.a
-LIBCODEGEN=./../GenericCodeGen/libCodeGen.a
-
-CXXFLAGS += $(DEFINE) $(INCLUDE) -fPIC
-SHAREDOBJECT=./lib/libglslang.so
-
-SRCS= gen_glslang_tab.cpp Initialize.cpp IntermTraverse.cpp \
-       Intermediate.cpp ParseHelper.cpp PoolAlloc.cpp limits.cpp \
-       RemoveTree.cpp ShaderLang.cpp SymbolTable.cpp intermOut.cpp \
-       parseConst.cpp InfoSink.cpp Versions.cpp Constant.cpp Scan.cpp \
-       linkValidate.cpp reflection.cpp
-OBJECTS := $(SRCS:.cpp=.o)
-DEPS := $(addprefix ., $(SRCS:.cpp=.d))
-
-all: $(SHAREDOBJECT)
-
-$(SHAREDOBJECT): $(OBJECTS) $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION)
-       $(CXX) -fPIC -shared -o $@ -rdynamic -Wl,-whole-archive $(OBJECTS) $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION) -Wl,-no-whole-archive
-       cp $@ ../../Test
-       cp $@ ../../Install/Linux
-
-gen_glslang_tab.o : gen_glslang_tab.cpp 
-       $(CXX) -fPIC -c $(INCLUDE) gen_glslang_tab.cpp -o $@
-
-gen_glslang_tab.cpp glslang_tab.h: glslang.y
-       @echo Generating gen_glslang_tab.cpp
-       bison -t -v -d glslang.y
-       mv glslang.tab.c gen_glslang_tab.cpp
-       mv glslang.tab.h glslang_tab.cpp.h
-
--include $(DEPS)
-
-%.o : %.cpp
-       $(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
-
-$(LIBPREPROCESSOR):
-       $(MAKE) -C $(INCPREPROCESSOR)
-
-$(LIBCODEGEN):
-       $(MAKE) -C $(INCCODEGEN)
-
-$(LIBINITIALISATION):
-       $(MAKE) -C $(INCINITIALISATION)
-
-$(LIBOSDEPENDENT):
-       $(MAKE) -C $(INCOSDEPENDENT)
-
-#
-# Cleanup
-#
-clean :
-       $(RM) *.o *.a gen_glslang_tab.cpp glslang_tab.cpp glslang_tab.cpp.h glslang_tab.h glslang.output
-       $(RM) ./lib/*.so
-       $(MAKE) -C $(INCPREPROCESSOR) clean
-       $(MAKE) -C $(INCCODEGEN) clean
-       $(MAKE) -C $(INCINITIALISATION) clean
-       $(MAKE) -C $(INCOSDEPENDENT) clean
-
-.PHONY : clean $(LIBPREPROCESSOR) $(LIBCODEGEN) $(LIBOSDEPENDENT) $(LIBINITIALISATION)
diff --git a/glslang/MachineIndependent/preprocessor/Makefile b/glslang/MachineIndependent/preprocessor/Makefile
deleted file mode 100644 (file)
index 19fedc3..0000000
+++ /dev/null
@@ -1,25 +0,0 @@
-INCLUDE = -I../
-
-CXXFLAGS=$(DEFINE) $(INCLUDE) -fPIC
-
-SRCS := PpAtom.cpp PpScanner.cpp PpTokens.cpp Pp.cpp PpContext.cpp PpMemory.cpp PpSymbols.cpp
-OBJECTS := $(SRCS:.cpp=.o)
-DEPS := $(addprefix ., $(SRCS:.cpp=.d))
-
-all : libPreprocessor.a
-
-libPreprocessor.a : $(OBJECTS)
-       $(AR) rvu $@ $(OBJECTS)
-       ranlib $@
-
--include $(DEPS)
-
-%.o : %.cpp
-       $(CXX) $(CXXFLAGS) -MMD -MP -MF $(addprefix ., $(<:.cpp=.d)) -c -o $@ $<
-
-#
-# Cleanup
-#
-.PHONY : clean
-clean :
-       $(RM) *.o *.a
diff --git a/glslang/OSDependent/Unix/Makefile b/glslang/OSDependent/Unix/Makefile
deleted file mode 100644 (file)
index e09ad49..0000000
+++ /dev/null
@@ -1,61 +0,0 @@
-####
-#### This Makefile should be used in the Linux Compiler build.  This Makefile build the OSDependent 
-#### component as a static library.
-####
-
-#
-# Compilation related
-#
-INCLUDE = -I. -I../.. -I../../Include -I../../../OGLCompilersDLL 
-WARNINGS = -Wall -Wwrite-strings -Wpointer-arith -Wcast-align -Wstrict-prototypes \
-       -Wnested-externs
-  
-CPP = g++
-CPPOPTIONS = -O3 -Wno-deprecated -D_ALT_NS=1 -fPIC
-CPPOPTIONS = -g -Wno-deprecated -D_ALT_NS=1 -fPIC
-CPPFLAGS = $(CPPOPTIONS) $(INCLUDE)
-
-#
-# Linking related
-#
-AR = ar
-STATIC_OPTION = rcs
-
-#
-# Misc
-#
-export PERL = perl
-export RM = rm -f
-export MV = mv -f
-export DEPEND = g++ -M
-
-#
-# Object file variables are defined here.
-#
-OSSRCS = ossource.cpp
-OSOBJS = ossource.o
-
-LIBNAME = libOssource.a
-
-all : $(LIBNAME)
-
-$(LIBNAME) : $(OSOBJS)
-        $(AR) $(STATIC_OPTION) $(LIBNAME) $(OSOBJS) 
-
-%.o : %.cpp
-       $(CPP) $(CPPFLAGS) -c $<
-
-
-#
-# Dependency
-#
-depend : $(OSSRCS)
-       $(DEPEND) $(CPPFLAGS) $(OSSRCS) > depend
-include depend
-
-#
-# Cleanup
-#
-.PHONY : clean
-clean :
-       $(RM) *.o *.a
diff --git a/glslang_vs2010.vcxproj b/glslang_vs2010.vcxproj
deleted file mode 100644 (file)
index 64e0466..0000000
+++ /dev/null
@@ -1,405 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>\r
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <ItemGroup Label="ProjectConfigurations">\r
-    <ProjectConfiguration Include="Debug|Win32">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Debug|x64">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|x64">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-  </ItemGroup>\r
-  <PropertyGroup Label="Globals">\r
-    <ProjectName>glslang</ProjectName>\r
-    <ProjectGuid>{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}</ProjectGuid>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
-    <ConfigurationType>StaticLibrary</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v100</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
-    <ConfigurationType>StaticLibrary</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v100</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
-    <ConfigurationType>StaticLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v100</PlatformToolset>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
-    <ConfigurationType>StaticLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <PlatformToolset>v100</PlatformToolset>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
-  <ImportGroup Label="ExtensionSettings">\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-  </ImportGroup>\r
-  <PropertyGroup Label="UserMacros" />\r
-  <PropertyGroup>\r
-    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">lib\x86\Debug\</OutDir>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">lib\x64\Debug\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</IntDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">glslang\UserM_Debug64\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">lib\x86\Release\</OutDir>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">lib\x64\Release\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</IntDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">glslang\UserM_Release64\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
-    <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>\r
-    <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</PostBuildEventUseInBuild>\r
-    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>\r
-    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>\r
-    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>\r
-    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>\r
-    <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>\r
-    <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PostBuildEventUseInBuild>\r
-  </PropertyGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MinimalRebuild>false</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>\r
-      <BrowseInformation>\r
-      </BrowseInformation>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>OldStyle</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-      <CompileAs>Default</CompileAs>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
-      <StringPooling>true</StringPooling>\r
-      <AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>\r
-      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
-      <TreatWarningAsError>false</TreatWarningAsError>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <SuppressStartupBanner>false</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>\r
-      <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy dll</Message>\r
-      <Command>del Test\$(TargetName)$(TargetExt)\r
-xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0809</Culture>\r
-    </ResourceCompile>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MinimalRebuild>false</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <PrecompiledHeaderOutputFile>\r
-      </PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>\r
-      <BrowseInformation>\r
-      </BrowseInformation>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>OldStyle</DebugInformationFormat>\r
-      <CallingConvention>Cdecl</CallingConvention>\r
-      <CompileAs>Default</CompileAs>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
-      <StringPooling>true</StringPooling>\r
-      <AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>\r
-      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>\r
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <SuppressStartupBanner>false</SuppressStartupBanner>\r
-      <IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>UserM_Debug/glslang.pdb</ProgramDatabaseFile>\r
-      <SubSystem>Console</SubSystem>\r
-      <ImportLibrary>UserM_Debug/generic/glslang.lib</ImportLibrary>\r
-      <OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>\r
-    </Link>\r
-    <Midl>\r
-      <TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <PostBuildEvent>\r
-      <Message>copy dll</Message>\r
-      <Command>del Test\$(TargetName)$(TargetExt)\r
-xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>\r
-    </PostBuildEvent>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0809</Culture>\r
-    </ResourceCompile>\r
-    <Lib>\r
-      <TargetMachine>MachineX64</TargetMachine>\r
-    </Lib>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <ClCompile>\r
-      <Optimization>MaxSpeed</Optimization>\r
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\r
-      <OmitFramePointers>true</OmitFramePointers>\r
-      <AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
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index df9bb2a..0000000
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