We handle it properly within the CG/PG functions directly
now.
Acked-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
{
int i, r;
- if (!adev->in_s0ix || amdgpu_in_reset(adev)) {
- amdgpu_device_set_pg_state(adev, AMD_PG_STATE_UNGATE);
- amdgpu_device_set_cg_state(adev, AMD_CG_STATE_UNGATE);
- }
+ amdgpu_device_set_pg_state(adev, AMD_PG_STATE_UNGATE);
+ amdgpu_device_set_cg_state(adev, AMD_CG_STATE_UNGATE);
for (i = adev->num_ip_blocks - 1; i >= 0; i--) {
if (!adev->ip_blocks[i].status.valid)