enum scanning_type scan_type = SCANNING_TYPE_NODATA;
enum dc_aspect_ratio aspect = ASPECT_RATIO_NO_DATA;
bool itc = false;
+ uint8_t itc_value = 0;
uint8_t cn0_cn1 = 0;
+ unsigned int cn0_cn1_value = 0;
uint8_t *check_sum = NULL;
uint8_t byte_index = 0;
union hdmi_info_packet *hdmi_info = &info_frame.avi_info_packet.info_packet_hdmi;
+ union display_content_support support = {0};
unsigned int vic = pipe_ctx->stream->public.timing.vic;
enum dc_timing_3d_format format;
hdmi_info->bits.R0_R3 = ACTIVE_FORMAT_ASPECT_RATIO_SAME_AS_PICTURE;
/* TODO: un-hardcode cn0_cn1 and itc */
+
cn0_cn1 = 0;
- itc = false;
+ cn0_cn1_value = 0;
+
+ itc = true;
+ itc_value = 1;
+
+ support = stream->public.sink->edid_caps.content_support;
if (itc) {
- hdmi_info->bits.ITC = 1;
- hdmi_info->bits.CN0_CN1 = cn0_cn1;
+ if (!support.bits.valid_content_type) {
+ cn0_cn1_value = 0;
+ } else {
+ if (cn0_cn1 == DISPLAY_CONTENT_TYPE_GRAPHICS) {
+ if (support.bits.graphics_content == 1) {
+ cn0_cn1_value = 0;
+ }
+ } else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_PHOTO) {
+ if (support.bits.photo_content == 1) {
+ cn0_cn1_value = 1;
+ } else {
+ cn0_cn1_value = 0;
+ itc_value = 0;
+ }
+ } else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_CINEMA) {
+ if (support.bits.cinema_content == 1) {
+ cn0_cn1_value = 2;
+ } else {
+ cn0_cn1_value = 0;
+ itc_value = 0;
+ }
+ } else if (cn0_cn1 == DISPLAY_CONTENT_TYPE_GAME) {
+ if (support.bits.game_content == 1) {
+ cn0_cn1_value = 3;
+ } else {
+ cn0_cn1_value = 0;
+ itc_value = 0;
+ }
+ }
+ }
+ hdmi_info->bits.CN0_CN1 = cn0_cn1_value;
+ hdmi_info->bits.ITC = itc_value;
}
/* TODO : We should handle YCC quantization */
/* but we do not have matrix calculation */
- if (color_space == COLOR_SPACE_SRGB) {
- hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_FULL_RANGE;
- hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_FULL_RANGE;
- } else if (color_space == COLOR_SPACE_SRGB_LIMITED) {
- hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_LIMITED_RANGE;
- hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
+ if (stream->public.sink->edid_caps.qs_bit == 1 &&
+ stream->public.sink->edid_caps.qy_bit == 1) {
+ if (color_space == COLOR_SPACE_SRGB ||
+ color_space == COLOR_SPACE_2020_RGB_FULLRANGE) {
+ hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_FULL_RANGE;
+ hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_FULL_RANGE;
+ } else if (color_space == COLOR_SPACE_SRGB_LIMITED ||
+ color_space == COLOR_SPACE_2020_RGB_LIMITEDRANGE) {
+ hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_LIMITED_RANGE;
+ hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
+ } else {
+ hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_DEFAULT_RANGE;
+ hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
+ }
} else {
hdmi_info->bits.Q0_Q1 = RGB_QUANTIZATION_DEFAULT_RANGE;
- hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
+ hdmi_info->bits.YQ0_YQ1 = YYC_QUANTIZATION_LIMITED_RANGE;
}
+
///VIC
format = stream->public.timing.timing_3d_format;
/*todo, add 3DStereo support*/
#define AUDIO_INFO_DISPLAY_NAME_SIZE_IN_CHARS 20
+union display_content_support {
+ unsigned int raw;
+ struct {
+ unsigned int valid_content_type :1;
+ unsigned int game_content :1;
+ unsigned int cinema_content :1;
+ unsigned int photo_content :1;
+ unsigned int graphics_content :1;
+ unsigned int reserved :27;
+ } bits;
+};
+
struct dc_edid_caps {
/* sink identification */
uint16_t manufacturer_id;
uint32_t audio_latency;
uint32_t video_latency;
+ union display_content_support content_support;
+
+ uint8_t qs_bit;
+ uint8_t qy_bit;
+
/*HDMI 2.0 caps*/
bool lte_340mcsc_scramble;
SCALING_TRANSFORMATION_PRESERVE_ASPECT_RATIO_SCALE
};
+enum display_content_type {
+ DISPLAY_CONTENT_TYPE_NO_DATA = 0,
+ DISPLAY_CONTENT_TYPE_GRAPHICS = 1,
+ DISPLAY_CONTENT_TYPE_PHOTO = 2,
+ DISPLAY_CONTENT_TYPE_CINEMA = 4,
+ DISPLAY_CONTENT_TYPE_GAME = 8
+};
+
/* audio*/
union audio_sample_rates {