*/
typedef void (*EventCallback)(const EventDetails& event_details);
- // TODO(yangguo) Deprecate this.
- typedef EventCallback EventCallback2;
-
/**
* Debug message callback function.
*
*/
typedef void (*MessageHandler)(const Message& message);
- // TODO(yangguo) Deprecate this.
- typedef MessageHandler MessageHandler2;
-
/**
* Callback function for the host to ensure debug messages are processed.
*/
static bool SetDebugEventListener(EventCallback that,
Handle<Value> data = Handle<Value>());
- // TODO(yangguo) Deprecate this.
- static bool SetDebugEventListener2(EventCallback2 that,
- Handle<Value> data = Handle<Value>()) {
- return SetDebugEventListener(that, data);
- }
-
// Schedule a debugger break to happen when JavaScript code is run
// in the given isolate.
static void DebugBreak(Isolate* isolate);
// Message based interface. The message protocol is JSON.
static void SetMessageHandler(MessageHandler handler);
- // TODO(yangguo) Deprecate this.
- static void SetMessageHandler2(MessageHandler2 handler) {
- SetMessageHandler(handler);
- }
-
static void SendCommand(Isolate* isolate,
const uint16_t* command, int length,
ClientData* client_data = NULL);
Handle<Object> event_data,
v8::Debug::ClientData* client_data) {
Handle<Foreign> callback_obj(Handle<Foreign>::cast(event_listener_));
- v8::Debug::EventCallback2 callback =
- FUNCTION_CAST<v8::Debug::EventCallback2>(
+ v8::Debug::EventCallback callback =
+ FUNCTION_CAST<v8::Debug::EventCallback>(
callback_obj->foreign_address());
EventDetailsImpl event_details(
event,
counting_message_handler_counter = 0;
- v8::Debug::SetMessageHandler2(CountingMessageHandler);
+ v8::Debug::SetMessageHandler(CountingMessageHandler);
send_command_thread_ = new SendCommandThread(isolate);
send_command_thread_->Start();
CHECK_EQ(100, counting_message_handler_counter);
- v8::Debug::SetMessageHandler2(NULL);
+ v8::Debug::SetMessageHandler(NULL);
CheckDebuggerUnloaded();
}