#define HW_WRITE_CLIPLOOP() \
do { \
- const int _nc = 1; /* numcliprects */ \
/* [dBorca] Hack alert: */ \
/* remember, we need to flip the scissor, too */ \
/* is it better to do it inside fxDDScissor? */ \
- while (_nc--) { \
- const int minx = fxMesa->clipMinX; \
- const int maxy = Y_FLIP(fxMesa->clipMinY); \
- const int maxx = fxMesa->clipMaxX; \
- const int miny = Y_FLIP(fxMesa->clipMaxY);
+ const int minx = fxMesa->clipMinX; \
+ const int maxy = Y_FLIP(fxMesa->clipMinY); \
+ const int maxx = fxMesa->clipMaxX; \
+ const int miny = Y_FLIP(fxMesa->clipMaxY);
#define HW_READ_CLIPLOOP() \
do { \
- const int _nc = 1; /* numcliprects */ \
/* [dBorca] Hack alert: */ \
/* remember, we need to flip the scissor, too */ \
/* is it better to do it inside fxDDScissor? */ \
- while (_nc--) { \
- const int minx = fxMesa->clipMinX; \
- const int maxy = Y_FLIP(fxMesa->clipMinY); \
- const int maxx = fxMesa->clipMaxX; \
- const int miny = Y_FLIP(fxMesa->clipMaxY);
+ const int minx = fxMesa->clipMinX; \
+ const int maxy = Y_FLIP(fxMesa->clipMinY); \
+ const int maxx = fxMesa->clipMaxX; \
+ const int miny = Y_FLIP(fxMesa->clipMaxY);
#define HW_ENDCLIPLOOP() \
- } \
} while (0)