When doing a 64-bit to a smaller data type size conversion, the destination should
be aligned to 64-bits. Because of that, we need to gather the data after the
actual conversion.
Until now, these two operations were done by VEC4_OPCODE_FROM_DOUBLE but
now we split them explicitely in two different instructions:
VEC4_OPCODE_FROM_DOUBLE just do the conversion and
VEC4_OPCODE_PICK_LOW_32BIT will gather the data.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
src[0].width = BRW_WIDTH_4;
brw_MOV(p, spread_dst, src[0]);
- /* As we have set horizontal stride 1 instead of 2 in IVB/BYT, we
- * need to fix it here to have the expected value.
- */
- if (devinfo->gen == 7 && !devinfo->is_haswell)
- spread_dst = stride(dst, 8, 4, 2);
-
- brw_MOV(p, dst, spread_dst);
-
brw_set_default_access_mode(p, BRW_ALIGN_16);
break;
}
emit(VEC4_OPCODE_FROM_DOUBLE, temp2, src_reg(temp))
->size_written = 2 * REG_SIZE;
+ emit(VEC4_OPCODE_PICK_LOW_32BIT, temp2, src_reg(retype(temp2, BRW_REGISTER_TYPE_DF)));
vec4_instruction *inst = emit(MOV(dst, src_reg(temp2)));
inst->saturate = saturate;
}