* ecore: raise gl_sdl priority over software_sdl.
authorcedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 16 Nov 2010 15:38:22 +0000 (15:38 +0000)
committercedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 16 Nov 2010 15:38:22 +0000 (15:38 +0000)
git-svn-id: http://svn.enlightenment.org/svn/e/trunk/ecore@54595 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

src/lib/ecore_evas/ecore_evas.c

index 4f65880..fdd71dc 100644 (file)
@@ -703,15 +703,15 @@ static const struct ecore_evas_engine _engines[] = {
 #endif
 
   /* Last chance to have a window */
+#ifdef BUILD_ECORE_EVAS_OPENGL_SDL
+  {"opengl_sdl", _ecore_evas_constructor_opengl_sdl},
+#endif
+
 #ifdef BUILD_ECORE_EVAS_SOFTWARE_SDL
   {"sdl", _ecore_evas_constructor_sdl},
   {"software_16_sdl", _ecore_evas_constructor_sdl16},
 #endif
 
-#ifdef BUILD_ECORE_EVAS_OPENGL_SDL
-  {"opengl_sdl", _ecore_evas_constructor_opengl_sdl},
-#endif
-
   /* independent */
 #ifdef BUILD_ECORE_EVAS_SOFTWARE_BUFFER
   {"buffer", _ecore_evas_constructor_buffer},