)
ADD_SUBDIRECTORY(src)
+
+SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ")
--- /dev/null
+CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
+PROJECT(tct_coreapi_utc)
+
+INCLUDE(FindPkgConfig)
+SET(BIN_DIR "/opt/usr/bin")
+
+INCLUDE_DIRECTORIES(
+ src/common
+)
+
+ADD_SUBDIRECTORY(src)
+
+SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} @DYNAMICS_SUPPORT@")
int UtcDaliDynamicsBodyConstructor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConstructor - DynamicsBody::DynamicsBody()");
-
TestApplication application;
// start up
int UtcDaliDynamicsBodyGetMass(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
tet_infoline("UtcDaliDynamicsBodyGetMass - DynamicsBody::GetMass");
DALI_TEST_EQUALS( testMass, actor.GetDynamicsBody().GetMass(), Math::MACHINE_EPSILON_0, TEST_LOCATION );
+
END_TEST;
}
int UtcDaliDynamicsBodyGetElasticity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodySetLinearVelocity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodySetLinearVelocity - DynamicsBody::SetLinearVelocity");
TestApplication application;
int UtcDaliDynamicsBodySetAngularVelocity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodySetAngularVelocity - DynamicsBody::SetAngularVelocity");
TestApplication application;
int UtcDaliDynamicsBodySetKinematic(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyIsKinematic(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodySetSleepEnabled(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodySetSleepEnabled");
TestApplication application;
int UtcDaliDynamicsBodyGetSleepEnabled(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyGetSleepEnabled");
TestApplication application;
int UtcDaliDynamicsBodyWakeUp(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyWakeUp");
TestApplication application;
int UtcDaliDynamicsBodyAddAnchor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyAddAnchor - DynamicsBody::AddAnchor()");
TestApplication application;
int UtcDaliDynamicsBodyConserveVolume(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConserveVolume");
TestApplication application;
int UtcDaliDynamicsBodyConserveShape(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConserveShape");
TestApplication application;
int UtcDaliDynamicsBodyConfigNew(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
+
tet_infoline("UtcDaliDynamicsBodyConfigNew - DynamicsBodyConfig::New()");
TestApplication application;
int UtcDaliDynamicsBodyConfigConstructor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigConstructor - DynamicsBodyConfig::DynamicsBodyConfig()");
TestApplication application;
int UtcDaliDynamicsBodyConfigType(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigSetShape01(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigSetShape01 - DynamicsBodyConfig::SetShape(const DynamicsShape::ShapeType,const Vector3&)");
TestApplication application;
int UtcDaliDynamicsBodyConfigSetShape02(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigSetShape02 - DynamicsBodyConfig::SetShape(DynamicsShape)");
TestApplication application;
int UtcDaliDynamicsBodyConfigGetShape(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigGetShape - DynamicsBodyConfig::GetShape");
TestApplication application;
int UtcDaliDynamicsBodyConfigMass(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigElasticity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigFriction(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigLinearDamping(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigAngularDamping(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigLinearSleepVelocity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigAngularSleepVelocity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigCollisionGroup(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigCollisionMask(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigAnchorHardness(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsBodyConfigVolumeConservation(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigVolumeConservation");
TestApplication application;
int UtcDaliDynamicsBodyConfigShapeConservation(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsBodyConfigShapeConservation");
TestApplication application;
int UtcDaliDynamicsJointLinearLimit(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointAngularLimit(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointEnableSpring(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointSetSpringStiffness(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointSetSpringCenterPoint(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointEnableMotor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointSetMotorVelocity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointSetMotorForce(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsJointGetActor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsShapeConstructor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeConstructor - DynamicsShape::DynamicsShape");
TestApplication application;
int UtcDaliDynamicsShapeNewCapsule(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewCapsule - DynamicsShape::NewCapsule");
TestApplication application;
int UtcDaliDynamicsShapeNewCone(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewCone - DynamicsShape::NewCone");
TestApplication application;
int UtcDaliDynamicsShapeNewCube(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewCube - DynamicsShape::NewCube");
TestApplication application;
int UtcDaliDynamicsShapeNewCylinder(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewCylinder - DynamicsShape::NewCylinder");
TestApplication application;
int UtcDaliDynamicsShapeNewMesh(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewMesh - DynamicsShape::NewMesh");
TestApplication application;
int UtcDaliDynamicsShapeNewSphere(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeNewSphere - DynamicsShape::NewSphere");
TestApplication application;
int UtcDaliDynamicsShapeGetType(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsShapeGetType - DynamicsShape::GetType");
TestApplication application;
int UtcDaliStageInitializeDynamics(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
Stage stage = Stage::GetCurrent();
int UtcDaliDynamicsWorldConstructor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsWorldConstructor - DynamicsWorld::DynamicsWorld");
TestApplication application;
int UtcDaliDynamicsWorldGravity(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
TraceCallStack& trace( application.GetPlatform().GetTrace() );
trace.Enable( true );
int UtcDaliDynamicsWorldDebugDrawMode(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
TraceCallStack& trace( application.GetPlatform().GetTrace() );
trace.Enable( true );
int UtcDaliDynamicsWorldRootActor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
int UtcDaliDynamicsWorldConfigConstructor(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsWorldConfigConstructor - DynamicsWorldConfig::DynamicsWorldConfig");
TestApplication application;
int UtcDaliDynamicsWorldConfigNew(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
tet_infoline("UtcDaliDynamicsWorldConfigNew - DynamicsWorldConfig::New");
TestApplication application;
int UtcDaliDynamicsWorldConfigType(void)
{
+#if !defined(DYNAMICS_SUPPORT)
+ tet_infoline("No dynamics support compiled\n");
+ return 0;
+#endif
TestApplication application;
// start up
enable_backtrace="no"
fi
+DYNAMICS_SUPPORT=
if test "x$dynamics_support" = "xyes"; then
DALI_CFLAGS="$DALI_CFLAGS -DDYNAMICS_SUPPORT"
+ DYNAMICS_SUPPORT=-DDYNAMICS_SUPPORT
fi
+AC_SUBST(DYNAMICS_SUPPORT)
# Must come after Emscripten feature test
if test "x$enable_backtrace" = "xyes"; then
Makefile
dali-core/Makefile
dali-core.pc
+ ../../automated-tests/CMakeLists.txt
])
AC_OUTPUT