Same as kbd_mouse_is_absolute(), but using new input core.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
+bool qemu_input_is_absolute(void);
int qemu_input_scale_axis(int value, int size_in, int size_out);
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value);
}
}
+bool qemu_input_is_absolute(void)
+{
+ QemuInputHandlerState *s;
+
+ s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS);
+ return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS);
+}
+
int qemu_input_scale_axis(int value, int size_in, int size_out)
{
if (size_in < 2) {