}
static uint32_t
-offset_to_ps_input(uint32_t offset, bool flat_shade, bool explicit, bool float16)
+offset_to_ps_input(uint32_t offset, bool flat_shade, bool explicit, bool float16,
+ bool per_prim_gfx11)
{
uint32_t ps_input_cntl;
if (offset <= AC_EXP_PARAM_OFFSET_31) {
- ps_input_cntl = S_028644_OFFSET(offset);
+ ps_input_cntl = S_028644_OFFSET(offset) | S_028644_PRIM_ATTR(per_prim_gfx11);
if (flat_shade || explicit)
ps_input_cntl |= S_028644_FLAT_SHADE(1);
if (explicit) {
}
static void
-single_slot_to_ps_input(const struct radv_vs_output_info *outinfo,
- unsigned slot, uint32_t *ps_input_cntl, unsigned *ps_offset,
- bool skip_undef, bool use_default_0, bool flat_shade)
+single_slot_to_ps_input(const struct radv_vs_output_info *outinfo, unsigned slot,
+ uint32_t *ps_input_cntl, unsigned *ps_offset, bool skip_undef,
+ bool use_default_0, bool flat_shade, bool per_prim_gfx11)
{
unsigned vs_offset = outinfo->vs_output_param_offset[slot];
unreachable("vs_offset should not be AC_EXP_PARAM_UNDEFINED.");
}
- ps_input_cntl[*ps_offset] = offset_to_ps_input(vs_offset, flat_shade, false, false);
+ ps_input_cntl[*ps_offset] =
+ offset_to_ps_input(vs_offset, flat_shade, false, false, per_prim_gfx11);
++(*ps_offset);
}
static void
input_mask_to_ps_inputs(const struct radv_vs_output_info *outinfo, const struct radv_shader *ps,
- uint32_t input_mask, uint32_t *ps_input_cntl, unsigned *ps_offset)
+ uint32_t input_mask, uint32_t *ps_input_cntl, unsigned *ps_offset,
+ bool per_prim_gfx11)
{
u_foreach_bit(i, input_mask) {
unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
bool explicit = !!(ps->info.ps.explicit_shaded_mask & (1u << *ps_offset));
bool float16 = !!(ps->info.ps.float16_shaded_mask & (1u << *ps_offset));
- ps_input_cntl[*ps_offset] = offset_to_ps_input(vs_offset, flat_shade, explicit, float16);
+ ps_input_cntl[*ps_offset] =
+ offset_to_ps_input(vs_offset, flat_shade, explicit, float16, per_prim_gfx11);
++(*ps_offset);
}
}
struct radv_shader *ps = pipeline->base.shaders[MESA_SHADER_FRAGMENT];
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
bool mesh = radv_pipeline_has_stage(pipeline, MESA_SHADER_MESH);
+ bool gfx11plus = pipeline->base.device->physical_device->rad_info.gfx_level >= GFX11;
uint32_t ps_input_cntl[32];
unsigned ps_offset = 0;
if (ps->info.ps.prim_id_input && !mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_PRIMITIVE_ID, ps_input_cntl, &ps_offset,
- true, false, true);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_PRIMITIVE_ID, ps_input_cntl, &ps_offset, true,
+ false, true, false);
if (ps->info.ps.layer_input && !mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_LAYER, ps_input_cntl, &ps_offset,
- false, true, true);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_LAYER, ps_input_cntl, &ps_offset, false, true,
+ true, false);
if (ps->info.ps.viewport_index_input && !mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_VIEWPORT, ps_input_cntl, &ps_offset,
- false, true, true);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_VIEWPORT, ps_input_cntl, &ps_offset, false,
+ true, true, false);
if (ps->info.ps.has_pcoord)
ps_input_cntl[ps_offset++] = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
if (ps->info.ps.num_input_clips_culls) {
- single_slot_to_ps_input(outinfo, VARYING_SLOT_CLIP_DIST0, ps_input_cntl, &ps_offset,
- true, false, false);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_CLIP_DIST0, ps_input_cntl, &ps_offset, true,
+ false, false, false);
if (ps->info.ps.num_input_clips_culls > 4)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_CLIP_DIST1, ps_input_cntl, &ps_offset,
- true, false, false);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_CLIP_DIST1, ps_input_cntl, &ps_offset, true,
+ false, false, false);
}
- input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_mask,
- ps_input_cntl, &ps_offset);
+ input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_mask, ps_input_cntl, &ps_offset, false);
/* Per-primitive PS inputs: the HW needs these to be last. */
if (ps->info.ps.prim_id_input && mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_PRIMITIVE_ID, ps_input_cntl, &ps_offset,
- true, false, false);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_PRIMITIVE_ID, ps_input_cntl, &ps_offset, true,
+ false, false, gfx11plus);
if (ps->info.ps.layer_input && mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_LAYER, ps_input_cntl, &ps_offset,
- false, true, false);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_LAYER, ps_input_cntl, &ps_offset, false, true,
+ false, gfx11plus);
if (ps->info.ps.viewport_index_input && mesh)
- single_slot_to_ps_input(outinfo, VARYING_SLOT_VIEWPORT, ps_input_cntl, &ps_offset,
- false, true, false);
+ single_slot_to_ps_input(outinfo, VARYING_SLOT_VIEWPORT, ps_input_cntl, &ps_offset, false,
+ true, false, gfx11plus);
- input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_per_primitive_mask,
- ps_input_cntl, &ps_offset);
+ input_mask_to_ps_inputs(outinfo, ps, ps->info.ps.input_per_primitive_mask, ps_input_cntl,
+ &ps_offset, gfx11plus);
if (ps_offset) {
radeon_set_context_reg_seq(ctx_cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);