Picking is tied into the repaint loop and shouldn't happen outside
weston_output_repaint(), so don't export weston_compositor_repick().
&seat->pointer->grab->y);
}
-WL_EXPORT void
+static void
weston_compositor_repick(struct weston_compositor *compositor)
{
struct weston_seat *seat;
void
weston_output_do_read_pixels(struct weston_output *output);
void
-weston_compositor_repick(struct weston_compositor *compositor);
-void
weston_compositor_schedule_repaint(struct weston_compositor *compositor);
void
weston_compositor_fade(struct weston_compositor *compositor, float tint);