Fix typo in QSGGeometryNode documentation.
authorMitch Curtis <mitch.curtis@theqtcompany.com>
Mon, 27 Jul 2015 10:57:19 +0000 (12:57 +0200)
committerMitch Curtis <mitch.curtis@theqtcompany.com>
Tue, 28 Jul 2015 13:15:55 +0000 (13:15 +0000)
Change-Id: I0138aa116abdf890060e868fb95e866db1c7a398
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
src/quick/scenegraph/coreapi/qsgnode.cpp

index 71f4f62..51f3976 100644 (file)
@@ -806,7 +806,7 @@ void QSGBasicGeometryNode::setGeometry(QSGGeometry *geometry)
     the vertices and their structure, to be drawn. The Material defines how the shape is
     filled.
 
-    The following is a code snipped illustrating how to create a red
+    The following is a code snippet illustrating how to create a red
     line using a QSGGeometryNode:
     \code
         QSGGeometry *geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 2);