--- /dev/null
+hlsl.localStructuredBuffer.comp
+Shader version: 500
+local_size = (1, 1, 1)
+0:? Sequence
+0:2 Function Definition: @main( ( temp void)
+0:2 Function Parameters:
+0:2 Function Definition: main( ( temp void)
+0:2 Function Parameters:
+0:? Sequence
+0:2 Function Call: @main( ( temp void)
+0:? Linker Objects
+0:? 'srt0' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+
+
+Linked compute stage:
+
+
+Shader version: 500
+local_size = (1, 1, 1)
+0:? Sequence
+0:2 Function Definition: @main( ( temp void)
+0:2 Function Parameters:
+0:2 Function Definition: main( ( temp void)
+0:2 Function Parameters:
+0:? Sequence
+0:2 Function Call: @main( ( temp void)
+0:? Linker Objects
+0:? 'srt0' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 14
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint GLCompute 4 "main"
+ ExecutionMode 4 LocalSize 1 1 1
+ Source HLSL 500
+ Name 4 "main"
+ Name 6 "@main("
+ Name 11 "srt0"
+ MemberName 11(srt0) 0 "@data"
+ Name 13 "srt0"
+ Decorate 10 ArrayStride 4
+ MemberDecorate 11(srt0) 0 Offset 0
+ Decorate 11(srt0) BufferBlock
+ Decorate 13(srt0) DescriptorSet 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 9: TypeInt 32 0
+ 10: TypeRuntimeArray 9(int)
+ 11(srt0): TypeStruct 10
+ 12: TypePointer Uniform 11(srt0)
+ 13(srt0): 12(ptr) Variable Uniform
+ 4(main): 2 Function None 3
+ 5: Label
+ 8: 2 FunctionCall 6(@main()
+ Return
+ FunctionEnd
+ 6(@main(): 2 Function None 3
+ 7: Label
+ Return
+ FunctionEnd
{"hlsl.load.rwtexture.array.dx10.frag", "main"},
{"hlsl.load.offset.dx10.frag", "main"},
{"hlsl.load.offsetarray.dx10.frag", "main"},
+ {"hlsl.localStructuredBuffer.comp", "main"},
{"hlsl.logical.binary.frag", "main"},
{"hlsl.logical.binary.vec.frag", "main"},
{"hlsl.logicalConvert.frag", "main"},