Make the transition to script-genereated GLX code easier.
authorIan Romanick <idr@us.ibm.com>
Wed, 1 Dec 2004 08:47:35 +0000 (08:47 +0000)
committerIan Romanick <idr@us.ibm.com>
Wed, 1 Dec 2004 08:47:35 +0000 (08:47 +0000)
Convert GL 1.4 function names to EXT_blend_func_separate names.

src/glx/x11/indirect.h
src/glx/x11/indirect_init.c

index 8b5db1b..a313ecf 100644 (file)
@@ -326,7 +326,9 @@ glxproto_2s(EvalPoint2, X_GLrop_EvalPoint2, GLint)
 glxproto_enum1_1s(AlphaFunc, X_GLrop_AlphaFunc, GLclampf)
 
 glxproto_2s(BlendFunc,         X_GLrop_BlendFunc,         GLenum)
-glxproto_4s(BlendFuncSeparate, X_GLrop_BlendFuncSeparate, GLenum)
+
+#define X_GLrop_BlendFuncSeparateEXT 4134
+glxproto_4s(BlendFuncSeparateEXT, X_GLrop_BlendFuncSeparateEXT, GLenum)
 
 glxproto_1s(LogicOp, X_GLrop_LogicOp, GLenum)
 
index 29c2eb5..a9852c3 100644 (file)
@@ -564,7 +564,7 @@ __GLapi *__glXNewIndirectAPI(void)
     glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT;
 
     /* 173. GL_EXT_blend_func_separate / GL 1.4 */
-    glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparate;
+    glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT;
 
     /* 262. GL_NV_point_sprite / GL 1.4 */
     glAPI->PointParameteriNV = __indirect_glPointParameteriNV;