nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
nir_store_var(&b, color_out, color, 0xf);
+ b.shader->info.fs.uses_sample_shading = is_multisampled;
+
return b.shader;
}
nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
nir_store_var(&b, color_out, color, 0x1);
+ b.shader->info.fs.uses_sample_shading = is_multisampled;
+
return b.shader;
}
nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
nir_store_var(&b, color_out, color, 0x1);
+ b.shader->info.fs.uses_sample_shading = is_multisampled;
+
return b.shader;
}