mesa: remove OES_shader_io_blocks enable
authorIlia Mirkin <imirkin@alum.mit.edu>
Sat, 27 Aug 2016 21:18:55 +0000 (17:18 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Mon, 29 Aug 2016 01:38:55 +0000 (21:38 -0400)
This extension should just be available whenever ES 3.1 is available.
With the new extension verification infrastructure, it will only be
enable-able on a #version 310 es shader, rendering the original reason
for having a separate enable moot.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/intel_extensions.c
src/mesa/main/extensions_table.h
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_extensions.c

index 48822b7..3ca30d0 100644 (file)
@@ -399,7 +399,6 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_gpu_shader_fp64 = true;
       ctx->Extensions.ARB_vertex_attrib_64bit = true;
       ctx->Extensions.OES_geometry_shader = true;
-      ctx->Extensions.OES_shader_io_blocks = true;
       ctx->Extensions.OES_texture_cube_map_array = true;
    }
 
index a3fcad5..0a0d9a2 100644 (file)
@@ -231,7 +231,7 @@ EXT(EXT_separate_shader_objects             , dummy_true
 EXT(EXT_separate_specular_color             , dummy_true                             , GLL,  x ,  x ,  x , 1997)
 EXT(EXT_shader_framebuffer_fetch            , MESA_shader_framebuffer_fetch          ,  x ,  x ,  x , ES2, 2013)
 EXT(EXT_shader_integer_mix                  , EXT_shader_integer_mix                 , GLL, GLC,  x ,  30, 2013)
-EXT(EXT_shader_io_blocks                    , OES_shader_io_blocks                   ,  x ,  x ,  x ,  31, 2014)
+EXT(EXT_shader_io_blocks                    , dummy_true                             ,  x ,  x ,  x ,  31, 2014)
 EXT(EXT_shader_samples_identical            , EXT_shader_samples_identical           , GLL, GLC,  x ,  31, 2015)
 EXT(EXT_shadow_funcs                        , ARB_shadow                             , GLL,  x ,  x ,  x , 2002)
 EXT(EXT_stencil_two_side                    , EXT_stencil_two_side                   , GLL,  x ,  x ,  x , 2001)
@@ -357,7 +357,7 @@ EXT(OES_rgb8_rgba8                          , dummy_true
 EXT(OES_sample_shading                      , OES_sample_variables                   ,  x ,  x ,  x ,  30, 2014)
 EXT(OES_sample_variables                    , OES_sample_variables                   ,  x ,  x ,  x ,  30, 2014)
 EXT(OES_shader_image_atomic                 , ARB_shader_image_load_store            ,  x ,  x ,  x ,  31, 2015)
-EXT(OES_shader_io_blocks                    , OES_shader_io_blocks                   ,  x ,  x ,  x ,  31, 2014)
+EXT(OES_shader_io_blocks                    , dummy_true                             ,  x ,  x ,  x ,  31, 2014)
 EXT(OES_shader_multisample_interpolation    , OES_sample_variables                   ,  x ,  x ,  x ,  30, 2014)
 EXT(OES_single_precision                    , dummy_true                             ,  x ,  x , ES1,  x , 2003)
 EXT(OES_standard_derivatives                , OES_standard_derivatives               ,  x ,  x ,  x , ES2, 2005)
index fceed95..4013ca7 100644 (file)
@@ -3941,7 +3941,6 @@ struct gl_extensions
    GLboolean EXT_window_rectangles;
    GLboolean OES_copy_image;
    GLboolean OES_sample_variables;
-   GLboolean OES_shader_io_blocks;
    GLboolean OES_standard_derivatives;
    GLboolean OES_texture_buffer;
    GLboolean OES_texture_cube_map_array;
index 1f53bdf..f86a5a3 100644 (file)
@@ -1210,10 +1210,4 @@ void st_init_extensions(struct pipe_screen *screen,
       extensions->ARB_texture_multisample &&
       extensions->ARB_gpu_shader5 &&
       extensions->EXT_shader_integer_mix;
-
-   /* And if we have enough for ES 3.1, we can also expose
-    * OES_shader_io_blocks, which is only hidden due to the compiler not being
-    * able to version-restrict things.
-    */
-   extensions->OES_shader_io_blocks = extensions->ARB_ES3_1_compatibility;
 }