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msdk: use mfxU32 instead of uint32_t
author
Tong Wu
<tong1.wu@intel.com>
Fri, 1 Apr 2022 07:35:17 +0000
(15:35 +0800)
committer
Seungha Yang
<seungha@centricular.com>
Mon, 4 Apr 2022 20:28:25 +0000
(20:28 +0000)
Msdk should use mfx variables defined in mfxdefs.h. Replace uint32_t
with mfxU32.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2091>
subprojects/gst-plugins-bad/sys/msdk/msdk.c
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diff --git
a/subprojects/gst-plugins-bad/sys/msdk/msdk.c
b/subprojects/gst-plugins-bad/sys/msdk/msdk.c
index
fc5462f
..
a415e10
100644
(file)
--- a/
subprojects/gst-plugins-bad/sys/msdk/msdk.c
+++ b/
subprojects/gst-plugins-bad/sys/msdk/msdk.c
@@
-187,7
+187,7
@@
msdk_init_msdk_session (mfxIMPL impl, mfxVersion * pver,
mfxStatus sts = MFX_ERR_NONE;
mfxLoader loader = NULL;
mfxSession session = NULL;
-
uint32_t
impl_idx = 0;
+
mfxU32
impl_idx = 0;
mfxConfig cfg;
mfxVariant impl_value;